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//
// Copyright 2011 Ettus Research LLC
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program.  If not, see <http://www.gnu.org/licenses/>.
//

#include <cstdlib>
#include <cstdio>
#include <ctime>
#include <iostream>

#include <sys/ioctl.h> //ioctl
#include <fcntl.h> //open, close

#include <linux/usrp_e.h>
#include "usrp_e100_regs.hpp"

static const size_t num_test_iters = 432;

static int fp;

static int peek16(int reg){
    int ret;
    struct usrp_e_ctl16 d;

    d.offset = reg;
    d.count = 1;
    ret = ioctl(fp, USRP_E_READ_CTL16, &d);
    return d.buf[0];
}

static void poke16(int reg, int val){
    int ret;
    struct usrp_e_ctl16 d;

    d.offset = reg;
    d.count = 1;
    d.buf[0] = val;
    ret = ioctl(fp, USRP_E_WRITE_CTL16, &d);
}

static int peek32(int reg){
    int ret;
    struct usrp_e_ctl32 d;

    d.offset = reg;
    d.count = 1;
    ret = ioctl(fp, USRP_E_READ_CTL32, &d);
    return d.buf[0];
}

static void poke32(int reg, int val){
    int ret;
    struct usrp_e_ctl32 d;

    d.offset = reg;
    d.count = 1;
    d.buf[0] = val;
    ret = ioctl(fp, USRP_E_WRITE_CTL32, &d);
}

int main(int, char *[]){

    srandom(time(NULL)); //seed random()

    if ((fp = ::open("/dev/usrp_e0", O_RDWR)) < 0){
        std::cerr << "Open failed" << std::endl;
        return -1;
    }

    size_t num_pass = 0, num_fail = 0;
    for (size_t i = 0; i < num_test_iters; i++){
        //make random values
        int random_test32 = ::random();
        int random_test16 = ::random() & 0xffff;
        int random_secs = ::random();

        //set a bunch of registers
        poke16(UE_REG_MISC_TEST, random_test16);
        poke32(UE_REG_SR_MISC_TEST32, random_test32);
        poke32(UE_REG_TIME64_TICKS, 0);
        poke32(UE_REG_TIME64_IMM, 1); //immediate
        poke32(UE_REG_TIME64_SECS, random_secs);

        //read a bunch of registers
        if (
            (peek16(UE_REG_MISC_TEST) == random_test16) and
            (peek32(UE_REG_RB_MISC_TEST32) == random_test32) and
            (peek32(UE_REG_RB_TIME_NOW_SECS) == random_secs) and
            (peek32(UE_REG_RB_TIME_NOW_TICKS) < 1000000) and
        true) num_pass++;
        else  num_fail++;
    }

    std::cout << "num pass: " << num_pass << std::endl;
    std::cout << "num fail: " << num_fail << std::endl;

    ::close(fp);
    return 0;
}