blob: e6b10027b99ce32ca003e35779bb0a9ea30cdbb2 (
plain)
1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
|
<?xml version="1.0" encoding="UTF-8"?>
<GPIFIITimingSimulation version="1">
<Clock>100</Clock>
<BufferSize>512</BufferSize>
<WaterMark>0</WaterMark>
<Scenario Name="Read" CurrentThread="Thread0">
<State StateId="STARTSTATE1" WaitNumber="0" />
<State StateId="STATE1" WaitNumber="0" />
<State StateId="STATE2" WaitNumber="0" />
<State StateId="STATE1" WaitNumber="0" />
</Scenario>
<Scenario Name="Write" CurrentThread="Thread0">
<State StateId="STARTSTATE1" WaitNumber="0" />
<State StateId="STATE1" WaitNumber="0" />
<State StateId="STATE3" WaitNumber="0" />
<State StateId="STATE1" WaitNumber="0" />
</Scenario>
<Scenario Name="BurstRead" CurrentThread="Thread0">
<State StateId="STARTSTATE1" WaitNumber="0" />
<State StateId="STATE1" WaitNumber="0" />
<State StateId="STATE2" WaitNumber="0" />
<State StateId="STATE2" WaitNumber="0" />
<State StateId="STATE2" WaitNumber="0" />
<State StateId="STATE2" WaitNumber="0" />
<State StateId="STATE1" WaitNumber="0" />
</Scenario>
<Scenario Name="BurstWrite" CurrentThread="Thread0">
<State StateId="STARTSTATE1" WaitNumber="0" />
<State StateId="STATE1" WaitNumber="0" />
<State StateId="STATE3" WaitNumber="0" />
<State StateId="STATE3" WaitNumber="0" />
<State StateId="STATE3" WaitNumber="0" />
<State StateId="STATE3" WaitNumber="0" />
<State StateId="STATE3" WaitNumber="0" />
<State StateId="STATE1" WaitNumber="0" />
</Scenario>
<Scenario Name="ShortPkt" CurrentThread="Thread0">
<State StateId="STARTSTATE1" WaitNumber="0" />
<State StateId="STATE1" WaitNumber="0" />
<State StateId="STATE4" WaitNumber="0" />
<State StateId="STATE1" WaitNumber="0" />
</Scenario>
<Scenario Name="ZLP" CurrentThread="Thread0">
<State StateId="STARTSTATE1" WaitNumber="0" />
<State StateId="STATE1" WaitNumber="0" />
<State StateId="STATE5" WaitNumber="0" />
<State StateId="STATE1" WaitNumber="0" />
</Scenario>
</GPIFIITimingSimulation>
|