diff options
Diffstat (limited to 'host/lib/transport/offload_io_service.cpp')
-rw-r--r-- | host/lib/transport/offload_io_service.cpp | 73 |
1 files changed, 53 insertions, 20 deletions
diff --git a/host/lib/transport/offload_io_service.cpp b/host/lib/transport/offload_io_service.cpp index ed28a93f9..012c86868 100644 --- a/host/lib/transport/offload_io_service.cpp +++ b/host/lib/transport/offload_io_service.cpp @@ -54,6 +54,20 @@ public: _send_tbl[send_link.get()] = 0; } + void unregister_link(const recv_link_if::sptr& recv_link) + { + auto link_ptr = recv_link.get(); + UHD_ASSERT_THROW(_recv_tbl.count(link_ptr) != 0); + _recv_tbl.erase(link_ptr); + } + + void unregister_link(const send_link_if::sptr& send_link) + { + auto link_ptr = send_link.get(); + UHD_ASSERT_THROW(_send_tbl.count(link_ptr) != 0); + _send_tbl.erase(link_ptr); + } + void reserve_frames(const frame_reservation_t& reservation) { if (reservation.recv_link) { @@ -358,6 +372,9 @@ public: void attach_recv_link(recv_link_if::sptr link); void attach_send_link(send_link_if::sptr link); + void detach_recv_link(recv_link_if::sptr link); + void detach_send_link(send_link_if::sptr link); + recv_io_if::sptr make_recv_client(recv_link_if::sptr recv_link, size_t num_recv_frames, recv_callback_t cb, @@ -400,6 +417,7 @@ private: frame_reservation_t frames_reserved; }; + void _queue_client_req(std::function<void()> fn); void _get_recv_buff(recv_client_info_t& info, int32_t timeout_ms); void _get_send_buff(send_client_info_t& info); void _release_recv_buff(recv_client_info_t& info, frame_buff* buff); @@ -661,12 +679,7 @@ void offload_io_service_impl::attach_recv_link(recv_link_if::sptr link) _io_srv->attach_recv_link(link); }; - client_req_t queue_element; - queue_element.req = {new std::function<void()>(req_fn)}; - const bool success = _client_connect_queue.push(queue_element); - if (!success) { - throw uhd::runtime_error("Failed to push attach_recv_link request"); - } + _queue_client_req(req_fn); } void offload_io_service_impl::attach_send_link(send_link_if::sptr link) @@ -685,6 +698,28 @@ void offload_io_service_impl::attach_send_link(send_link_if::sptr link) } } +void offload_io_service_impl::detach_recv_link(recv_link_if::sptr link) +{ + // Create a request to detach link in the offload thread + auto req_fn = [this, link]() { + _reservation_mgr.unregister_link(link); + _io_srv->detach_recv_link(link); + }; + + _queue_client_req(req_fn); +} + +void offload_io_service_impl::detach_send_link(send_link_if::sptr link) +{ + // Create a request to detach link in the offload thread + auto req_fn = [this, link]() { + _reservation_mgr.unregister_link(link); + _io_srv->detach_send_link(link); + }; + + _queue_client_req(req_fn); +} + recv_io_if::sptr offload_io_service_impl::make_recv_client(recv_link_if::sptr recv_link, size_t num_recv_frames, recv_callback_t cb, @@ -720,13 +755,7 @@ recv_io_if::sptr offload_io_service_impl::make_recv_client(recv_link_if::sptr re port->offload_thread_set_connected(true); }; - client_req_t queue_element; - queue_element.req = {new std::function<void()>(req_fn)}; - const bool success = _client_connect_queue.push(queue_element); - if (!success) { - throw uhd::runtime_error("Failed to push make_recv_client request"); - } - + _queue_client_req(req_fn); port->client_wait_until_connected(); // Return a new recv client to the caller that just operates on the queues @@ -775,13 +804,7 @@ send_io_if::sptr offload_io_service_impl::make_send_client(send_link_if::sptr se port->offload_thread_set_connected(true); }; - client_req_t queue_element; - queue_element.req = {new std::function<void()>(req_fn)}; - const bool success = _client_connect_queue.push(queue_element); - if (!success) { - throw uhd::runtime_error("Failed to push make_send_client request"); - } - + _queue_client_req(req_fn); port->client_wait_until_connected(); // Wait for buffer queue to be full @@ -794,6 +817,16 @@ send_io_if::sptr offload_io_service_impl::make_send_client(send_link_if::sptr se shared_from_this(), num_recv_frames, num_send_frames, port); } +void offload_io_service_impl::_queue_client_req(std::function<void()> fn) +{ + client_req_t queue_element; + queue_element.req = {new std::function<void()>(fn)}; + const bool success = _client_connect_queue.push(queue_element); + if (!success) { + throw uhd::runtime_error("Failed to queue client request"); + } +} + // Get a single receive buffer if available and update client info void offload_io_service_impl::_get_recv_buff(recv_client_info_t& info, int32_t timeout_ms) { |