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author | Josh Blum <josh@joshknows.com> | 2011-02-10 12:15:04 -0800 |
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committer | Josh Blum <josh@joshknows.com> | 2011-02-10 12:15:04 -0800 |
commit | 80be2ec57a0fada29d04bd5cd0c102c622fac7a6 (patch) | |
tree | 54bf666d4f1f1906116f9e7a39bbdc7c09fa1652 /host/lib/usrp/usrp_e100/usrp_e100_regs.hpp | |
parent | 1275c37b96953c04191e9a5dd8747766c723b7e1 (diff) | |
parent | 206a70cb823da9c338dcb83855a22ad251bb9cb7 (diff) | |
download | uhd-80be2ec57a0fada29d04bd5cd0c102c622fac7a6.tar.gz uhd-80be2ec57a0fada29d04bd5cd0c102c622fac7a6.tar.bz2 uhd-80be2ec57a0fada29d04bd5cd0c102c622fac7a6.zip |
Merge branch 'usrp_e100_devel' into next
Conflicts:
host/lib/usrp/usrp_e100/io_impl.cpp
Diffstat (limited to 'host/lib/usrp/usrp_e100/usrp_e100_regs.hpp')
-rw-r--r-- | host/lib/usrp/usrp_e100/usrp_e100_regs.hpp | 94 |
1 files changed, 54 insertions, 40 deletions
diff --git a/host/lib/usrp/usrp_e100/usrp_e100_regs.hpp b/host/lib/usrp/usrp_e100/usrp_e100_regs.hpp index a57fe5171..a030462d0 100644 --- a/host/lib/usrp/usrp_e100/usrp_e100_regs.hpp +++ b/host/lib/usrp/usrp_e100/usrp_e100_regs.hpp @@ -17,7 +17,6 @@ // Slave pointers #define UE_REG_SLAVE(n) ((n)<<7) -#define UE_REG_SR_ADDR(n) ((UE_REG_SLAVE(5)) + (4*(n))) ///////////////////////////////////////////////////// // Slave 0 -- Misc Regs @@ -89,16 +88,6 @@ #define GPIO_SEL_DEBUG_0 0 // if pin is an output, debug lines from FPGA fabric #define GPIO_SEL_DEBUG_1 1 // if pin is an output, debug lines from FPGA fabric - -//////////////////////////////////////////////////// -// Slave 5 -- Settings Bus -// -// Output-only, no readback, 32 registers total -// Each register must be written 32 bits at a time -// First the address xxx_xx00 and then xxx_xx10 - -#define UE_REG_SETTINGS_BASE UE_REG_SLAVE(5) - /////////////////////////////////////////////////// // Slave 6 -- ATR Controller // 16 regs @@ -123,48 +112,72 @@ #define UE_REG_RB_TIME_NOW_TICKS UE_REG_RB_MUX_32_BASE + 4 #define UE_REG_RB_TIME_PPS_SECS UE_REG_RB_MUX_32_BASE + 8 #define UE_REG_RB_TIME_PPS_TICKS UE_REG_RB_MUX_32_BASE + 12 +#define UE_REG_RB_MISC_TEST32 UE_REG_RB_MUX_32_BASE + 16 + +//////////////////////////////////////////////////// +// Slave 8 -- Settings Bus +// +// Output-only, no readback, 64 registers total +// Each register must be written 64 bits at a time +// First the address xxx_xx00 and then xxx_xx10 + +#define UE_REG_SETTINGS_BASE_ADDR(n) (UE_REG_SLAVE(8) + (4*(n))) + +#define UE_REG_SR_MISC_TEST32 UE_REG_SETTINGS_BASE_ADDR(52) + +///////////////////////////////////////////////// +// Magic reset regs +//////////////////////////////////////////////// +#define UE_REG_CLEAR_ADDR(n) (UE_REG_SETTINGS_BASE_ADDR(48) + (4*(n))) +#define UE_REG_CLEAR_RX UE_REG_CLEAR_ADDR(0) +#define UE_REG_CLEAR_TX UE_REG_CLEAR_ADDR(1) +#define UE_REG_CLEAR_GLOBAL UE_REG_CLEAR_ADDR(2) ///////////////////////////////////////////////// // DSP RX Regs //////////////////////////////////////////////// -#define UE_REG_DSP_RX_FREQ UE_REG_SR_ADDR(0) -#define UE_REG_DSP_RX_SCALE_IQ UE_REG_SR_ADDR(1) // {scale_i,scale_q} -#define UE_REG_DSP_RX_DECIM_RATE UE_REG_SR_ADDR(2) // hb and decim rate -#define UE_REG_DSP_RX_DCOFFSET_I UE_REG_SR_ADDR(3) // Bit 31 high sets fixed offset mode, using lower 14 bits, // otherwise it is automatic -#define UE_REG_DSP_RX_DCOFFSET_Q UE_REG_SR_ADDR(4) // Bit 31 high sets fixed offset mode, using lower 14 bits -#define UE_REG_DSP_RX_MUX UE_REG_SR_ADDR(5) +#define UE_REG_DSP_RX_ADDR(n) (UE_REG_SETTINGS_BASE_ADDR(16) + (4*(n))) +#define UE_REG_DSP_RX_FREQ UE_REG_DSP_RX_ADDR(0) +#define UE_REG_DSP_RX_SCALE_IQ UE_REG_DSP_RX_ADDR(1) // {scale_i,scale_q} +#define UE_REG_DSP_RX_DECIM_RATE UE_REG_DSP_RX_ADDR(2) // hb and decim rate +#define UE_REG_DSP_RX_DCOFFSET_I UE_REG_DSP_RX_ADDR(3) // Bit 31 high sets fixed offset mode, using lower 14 bits, // otherwise it is automatic +#define UE_REG_DSP_RX_DCOFFSET_Q UE_REG_DSP_RX_ADDR(4) // Bit 31 high sets fixed offset mode, using lower 14 bits +#define UE_REG_DSP_RX_MUX UE_REG_DSP_RX_ADDR(5) /////////////////////////////////////////////////// // VITA RX CTRL regs /////////////////////////////////////////////////// +#define UE_REG_CTRL_RX_ADDR(n) (UE_REG_SETTINGS_BASE_ADDR(0) + (4*(n))) // The following 3 are logically a single command register. // They are clocked into the underlying fifo when time_ticks is written. -#define UE_REG_CTRL_RX_STREAM_CMD UE_REG_SR_ADDR(8) // {now, chain, num_samples(30) -#define UE_REG_CTRL_RX_TIME_SECS UE_REG_SR_ADDR(9) -#define UE_REG_CTRL_RX_TIME_TICKS UE_REG_SR_ADDR(10) -#define UE_REG_CTRL_RX_CLEAR_OVERRUN UE_REG_SR_ADDR(11) // write anything to clear overrun -#define UE_REG_CTRL_RX_VRT_HEADER UE_REG_SR_ADDR(12) // word 0 of packet. FPGA fills in packet counter -#define UE_REG_CTRL_RX_VRT_STREAM_ID UE_REG_SR_ADDR(13) // word 1 of packet. -#define UE_REG_CTRL_RX_VRT_TRAILER UE_REG_SR_ADDR(14) -#define UE_REG_CTRL_RX_NSAMPS_PER_PKT UE_REG_SR_ADDR(15) -#define UE_REG_CTRL_RX_NCHANNELS UE_REG_SR_ADDR(16) // 1 in basic case, up to 4 for vector sources +#define UE_REG_CTRL_RX_STREAM_CMD UE_REG_CTRL_RX_ADDR(0) // {now, chain, num_samples(30) +#define UE_REG_CTRL_RX_TIME_SECS UE_REG_CTRL_RX_ADDR(1) +#define UE_REG_CTRL_RX_TIME_TICKS UE_REG_CTRL_RX_ADDR(2) +#define UE_REG_CTRL_RX_CLEAR UE_REG_CTRL_RX_ADDR(3) // write anything to clear +#define UE_REG_CTRL_RX_VRT_HEADER UE_REG_CTRL_RX_ADDR(4) // word 0 of packet. FPGA fills in packet counter +#define UE_REG_CTRL_RX_VRT_STREAM_ID UE_REG_CTRL_RX_ADDR(5) // word 1 of packet. +#define UE_REG_CTRL_RX_VRT_TRAILER UE_REG_CTRL_RX_ADDR(6) +#define UE_REG_CTRL_RX_NSAMPS_PER_PKT UE_REG_CTRL_RX_ADDR(7) +#define UE_REG_CTRL_RX_NCHANNELS UE_REG_CTRL_RX_ADDR(8) // 1 in basic case, up to 4 for vector sources ///////////////////////////////////////////////// // DSP TX Regs //////////////////////////////////////////////// -#define UE_REG_DSP_TX_FREQ UE_REG_SR_ADDR(17) -#define UE_REG_DSP_TX_SCALE_IQ UE_REG_SR_ADDR(18) // {scale_i,scale_q} -#define UE_REG_DSP_TX_INTERP_RATE UE_REG_SR_ADDR(19) -#define UE_REG_DSP_TX_UNUSED UE_REG_SR_ADDR(20) -#define UE_REG_DSP_TX_MUX UE_REG_SR_ADDR(21) +#define UE_REG_DSP_TX_ADDR(n) (UE_REG_SETTINGS_BASE_ADDR(32) + (4*(n))) +#define UE_REG_DSP_TX_FREQ UE_REG_DSP_TX_ADDR(0) +#define UE_REG_DSP_TX_SCALE_IQ UE_REG_DSP_TX_ADDR(1) // {scale_i,scale_q} +#define UE_REG_DSP_TX_INTERP_RATE UE_REG_DSP_TX_ADDR(2) +#define UE_REG_DSP_TX_UNUSED UE_REG_DSP_TX_ADDR(3) +#define UE_REG_DSP_TX_MUX UE_REG_DSP_TX_ADDR(4) ///////////////////////////////////////////////// // VITA TX CTRL regs //////////////////////////////////////////////// -#define UE_REG_CTRL_TX_NCHANNELS UE_REG_SR_ADDR(24) -#define UE_REG_CTRL_TX_CLEAR_UNDERRUN UE_REG_SR_ADDR(25) -#define UE_REG_CTRL_TX_REPORT_SID UE_REG_SR_ADDR(26) -#define UE_REG_CTRL_TX_POLICY UE_REG_SR_ADDR(27) +#define UE_REG_CTRL_TX_ADDR(n) (UE_REG_SETTINGS_BASE_ADDR(24) + (4*(n))) +#define UE_REG_CTRL_TX_NCHANNELS UE_REG_CTRL_TX_ADDR(0) +#define UE_REG_CTRL_TX_CLEAR UE_REG_CTRL_TX_ADDR(1) +#define UE_REG_CTRL_TX_REPORT_SID UE_REG_CTRL_TX_ADDR(2) +#define UE_REG_CTRL_TX_POLICY UE_REG_CTRL_TX_ADDR(3) #define UE_FLAG_CTRL_TX_POLICY_WAIT (0x1 << 0) #define UE_FLAG_CTRL_TX_POLICY_NEXT_PACKET (0x1 << 1) @@ -189,11 +202,12 @@ * * </pre> */ -#define UE_REG_TIME64_SECS UE_REG_SR_ADDR(28) // value to set absolute secs to on next PPS -#define UE_REG_TIME64_TICKS UE_REG_SR_ADDR(29) // value to set absolute ticks to on next PPS -#define UE_REG_TIME64_FLAGS UE_REG_SR_ADDR(30) // flags - see chart above -#define UE_REG_TIME64_IMM UE_REG_SR_ADDR(31) // set immediate (0=latch on next pps, 1=latch immediate, default=0) -#define UE_REG_TIME64_TPS UE_REG_SR_ADDR(31) // clock ticks per second (counter rollover) +#define UE_REG_TIME64_ADDR(n) (UE_REG_SETTINGS_BASE_ADDR(40) + (4*(n))) +#define UE_REG_TIME64_SECS UE_REG_TIME64_ADDR(0) // value to set absolute secs to on next PPS +#define UE_REG_TIME64_TICKS UE_REG_TIME64_ADDR(1) // value to set absolute ticks to on next PPS +#define UE_REG_TIME64_FLAGS UE_REG_TIME64_ADDR(2) // flags - see chart above +#define UE_REG_TIME64_IMM UE_REG_TIME64_ADDR(3) // set immediate (0=latch on next pps, 1=latch immediate, default=0) +#define UE_REG_TIME64_TPS UE_REG_TIME64_ADDR(4) // clock ticks per second (counter rollover) //pps flags (see above) #define UE_FLAG_TIME64_PPS_NEGEDGE (0 << 0) |