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author | Josh Blum <josh@joshknows.com> | 2011-03-31 15:00:56 -0700 |
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committer | Josh Blum <josh@joshknows.com> | 2011-03-31 15:00:56 -0700 |
commit | 1c5076ea68345e74de35cad43e4a4b4adf68fa15 (patch) | |
tree | ad9f49f783761e89054a7bee5a0c20c9b406da35 /host/lib/usrp/usrp2 | |
parent | 48f6e1f8aae24ee4ff3b15232cfc335b0210ed11 (diff) | |
download | uhd-1c5076ea68345e74de35cad43e4a4b4adf68fa15.tar.gz uhd-1c5076ea68345e74de35cad43e4a4b4adf68fa15.tar.bz2 uhd-1c5076ea68345e74de35cad43e4a4b4adf68fa15.zip |
uhd: implemented boost barriers on all code that creates threads
The barrier ensures that the thread must spawn before the caller exits.
Some of the code already used a mutex to accomplish this,
however cygwin chokes when a mutex is locked twice by the same thread.
Mutex implementations were replaced with the barrier implementation.
Also the barrier implementation is far cleaner.
Diffstat (limited to 'host/lib/usrp/usrp2')
-rw-r--r-- | host/lib/usrp/usrp2/io_impl.cpp | 25 |
1 files changed, 12 insertions, 13 deletions
diff --git a/host/lib/usrp/usrp2/io_impl.cpp b/host/lib/usrp/usrp2/io_impl.cpp index 340e9d155..07cbd2432 100644 --- a/host/lib/usrp/usrp2/io_impl.cpp +++ b/host/lib/usrp/usrp2/io_impl.cpp @@ -25,7 +25,8 @@ #include <uhd/transport/bounded_buffer.hpp> #include <boost/format.hpp> #include <boost/bind.hpp> -#include <boost/thread.hpp> +#include <boost/thread/thread.hpp> +#include <boost/thread/barrier.hpp> #include <iostream> using namespace uhd; @@ -209,11 +210,10 @@ struct usrp2_impl::io_impl{ vrt_packet_handler::send_state packet_handler_send_state; //methods and variables for the pirate crew - void recv_pirate_loop(usrp2_mboard_impl::sptr, zero_copy_if::sptr, size_t); + void recv_pirate_loop(boost::barrier &, usrp2_mboard_impl::sptr, zero_copy_if::sptr, size_t); boost::thread_group recv_pirate_crew; bool recv_pirate_crew_raiding; bounded_buffer<async_metadata_t> async_msg_fifo; - boost::mutex spawn_mutex; }; /*********************************************************************** @@ -223,13 +223,15 @@ struct usrp2_impl::io_impl{ * - put async message packets into queue **********************************************************************/ void usrp2_impl::io_impl::recv_pirate_loop( - usrp2_mboard_impl::sptr mboard, zero_copy_if::sptr err_xport, size_t index + boost::barrier &spawn_barrier, + usrp2_mboard_impl::sptr mboard, + zero_copy_if::sptr err_xport, + size_t index ){ + spawn_barrier.wait(); set_thread_priority_safe(); recv_pirate_crew_raiding = true; - spawn_mutex.unlock(); - //store a reference to the flow control monitor (offset by max dsps) flow_control_monitor &fc_mon = *(this->fc_mons[index*usrp2_mboard_impl::MAX_NUM_DSPS]); @@ -286,19 +288,16 @@ void usrp2_impl::io_init(void){ _io_impl = UHD_PIMPL_MAKE(io_impl, (dsp_xports)); //create a new pirate thread for each zc if (yarr!!) + boost::barrier spawn_barrier(_mboards.size()+1); for (size_t i = 0; i < _mboards.size(); i++){ - //lock the unlocked mutex (non-blocking) - _io_impl->spawn_mutex.lock(); //spawn a new pirate to plunder the recv booty _io_impl->recv_pirate_crew.create_thread(boost::bind( &usrp2_impl::io_impl::recv_pirate_loop, - _io_impl.get(), _mboards.at(i), err_xports.at(i), i + _io_impl.get(), boost::ref(spawn_barrier), + _mboards.at(i), err_xports.at(i), i )); - //block here until the spawned thread unlocks - _io_impl->spawn_mutex.lock(); - //exit loop iteration in an unlocked condition - _io_impl->spawn_mutex.unlock(); } + spawn_barrier.wait(); //update mapping here since it didnt b4 when io init not called first update_xport_channel_mapping(); |