From 1c5076ea68345e74de35cad43e4a4b4adf68fa15 Mon Sep 17 00:00:00 2001 From: Josh Blum Date: Thu, 31 Mar 2011 15:00:56 -0700 Subject: uhd: implemented boost barriers on all code that creates threads The barrier ensures that the thread must spawn before the caller exits. Some of the code already used a mutex to accomplish this, however cygwin chokes when a mutex is locked twice by the same thread. Mutex implementations were replaced with the barrier implementation. Also the barrier implementation is far cleaner. --- host/lib/usrp/usrp2/io_impl.cpp | 25 ++++++++++++------------- 1 file changed, 12 insertions(+), 13 deletions(-) (limited to 'host/lib/usrp/usrp2') diff --git a/host/lib/usrp/usrp2/io_impl.cpp b/host/lib/usrp/usrp2/io_impl.cpp index 340e9d155..07cbd2432 100644 --- a/host/lib/usrp/usrp2/io_impl.cpp +++ b/host/lib/usrp/usrp2/io_impl.cpp @@ -25,7 +25,8 @@ #include #include #include -#include +#include +#include #include using namespace uhd; @@ -209,11 +210,10 @@ struct usrp2_impl::io_impl{ vrt_packet_handler::send_state packet_handler_send_state; //methods and variables for the pirate crew - void recv_pirate_loop(usrp2_mboard_impl::sptr, zero_copy_if::sptr, size_t); + void recv_pirate_loop(boost::barrier &, usrp2_mboard_impl::sptr, zero_copy_if::sptr, size_t); boost::thread_group recv_pirate_crew; bool recv_pirate_crew_raiding; bounded_buffer async_msg_fifo; - boost::mutex spawn_mutex; }; /*********************************************************************** @@ -223,13 +223,15 @@ struct usrp2_impl::io_impl{ * - put async message packets into queue **********************************************************************/ void usrp2_impl::io_impl::recv_pirate_loop( - usrp2_mboard_impl::sptr mboard, zero_copy_if::sptr err_xport, size_t index + boost::barrier &spawn_barrier, + usrp2_mboard_impl::sptr mboard, + zero_copy_if::sptr err_xport, + size_t index ){ + spawn_barrier.wait(); set_thread_priority_safe(); recv_pirate_crew_raiding = true; - spawn_mutex.unlock(); - //store a reference to the flow control monitor (offset by max dsps) flow_control_monitor &fc_mon = *(this->fc_mons[index*usrp2_mboard_impl::MAX_NUM_DSPS]); @@ -286,19 +288,16 @@ void usrp2_impl::io_init(void){ _io_impl = UHD_PIMPL_MAKE(io_impl, (dsp_xports)); //create a new pirate thread for each zc if (yarr!!) + boost::barrier spawn_barrier(_mboards.size()+1); for (size_t i = 0; i < _mboards.size(); i++){ - //lock the unlocked mutex (non-blocking) - _io_impl->spawn_mutex.lock(); //spawn a new pirate to plunder the recv booty _io_impl->recv_pirate_crew.create_thread(boost::bind( &usrp2_impl::io_impl::recv_pirate_loop, - _io_impl.get(), _mboards.at(i), err_xports.at(i), i + _io_impl.get(), boost::ref(spawn_barrier), + _mboards.at(i), err_xports.at(i), i )); - //block here until the spawned thread unlocks - _io_impl->spawn_mutex.lock(); - //exit loop iteration in an unlocked condition - _io_impl->spawn_mutex.unlock(); } + spawn_barrier.wait(); //update mapping here since it didnt b4 when io init not called first update_xport_channel_mapping(); -- cgit v1.2.3