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authorMartin Braun <martin.braun@ettus.com>2021-09-02 11:38:05 +0200
committerAaron Rossetto <aaron.rossetto@ni.com>2021-09-10 15:08:10 -0500
commit09d94529e5dbfa992cb6012cc0dc38d6f3e7d57d (patch)
treef632274ec4af60e1559a361bd2b607cc65e9d5f7 /host/lib/usrp/usrp1/usrp1_impl.hpp
parente64d3e28316f642c1203722b6f5f2af710a7e281 (diff)
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cmake: Replace CMAKE_{SOURCE,BINARY}_DIR with UHD_*_DIR
See the CMake 3.8 documentation on these two variables: https://cmake.org/cmake/help/v3.8/variable/PROJECT-NAME_SOURCE_DIR.html https://cmake.org/cmake/help/v3.8/variable/CMAKE_SOURCE_DIR.html Under normal circumstances, these two are identical. For sub-projects (i.e., when building UHD as part of something else that is also a CMake project), only the former is useful. There is no discernible downside of using UHD_SOURCE_DIR over CMAKE_SOURCE_DIR. This was changed using sed: $ sed -i "s/CMAKE_SOURCE_DIR/UHD_SOURCE_DIR/g" \ `ag -l CMAKE_SOURCE_DIR **/{CMakeLists.txt,*.cmake}` $ sed -i "s/CMAKE_BINARY_DIR/UHD_BINARY_DIR/g" \ `ag -l CMAKE_BINARY_DIR **/{CMakeLists.txt,*.cmake}` At the same time, we also replace the CMake variable UHD_HOST_ROOT (used in MPM) with UHD_SOURCE_DIR. There's no reason to have two variables with the same meaning and different names, but more importantly, this means that UHD_SOURCE_DIR is defined even in those cases where MPM calls into CMake files from UHD without any additional patches. Shoutout to GitHub user marcobergamin for bringing this up.
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