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authorAshish Chaudhari <ashish@ettus.com>2015-02-26 13:50:39 -0800
committerAshish Chaudhari <ashish@ettus.com>2015-02-26 13:50:39 -0800
commite994fad15798e7f2f7a7c34f20bbdee0e6d5ed1a (patch)
treeea51a231b2a1dffe79dbbcb9bb8785d11e7f1296 /host/docs
parent566dbc2b5d0751167c9d868743dbebfff4d22afe (diff)
parent963dcaa6a75862aec9ee4924dd88fa0901b39934 (diff)
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Merge branch 'maint'
Diffstat (limited to 'host/docs')
-rw-r--r--host/docs/build.dox6
1 files changed, 3 insertions, 3 deletions
diff --git a/host/docs/build.dox b/host/docs/build.dox
index 01209bc3e..e08bc6bf3 100644
--- a/host/docs/build.dox
+++ b/host/docs/build.dox
@@ -61,7 +61,7 @@ Other compilers (or lower versions) may work, but are unsupported.
- **Minimum Version:** 1.0
- **Usage:** build time + runtime (optional)
- **Download URL:** http://sourceforge.net/projects/libusb/files/libusb-1.0/
-- **Download URL (Windows):** https://github.com/libusbx/libusbx
+- **Download URL (Windows):** https://github.com/libusb/libusb
### Python
@@ -148,7 +148,7 @@ so we must manually tell CMake how to locate the LibUSB header and lib.
- Recommend the static `libusb-1.0.lib` to simplify runtime dependencies.
- Check the box to enable USB support, click "Configure" and "Generate".
-<b>Note:</b> On Windows, LibUSBx is required to use most USB3 controllers.
+<b>Note:</b> On Windows, LibUSB v1.0.19 is required to use most USB3 controllers.
\subsection build_in_msvc Build the project in MSVC
- Open the generated project file in MSVC.
@@ -208,7 +208,7 @@ the UHDConfig.cmake file that gets installed along with the UHD libraries.
Using CMake, UHD can be built as a static library by switching on
`ENABLE_STATIC_LIBS`.
- cmake -DENABLE_STATIC_LIBS=On <path to UHD source>
+ cmake -DENABLE_STATIC_LIBS=ON <path to UHD source>
When linking the static library, you must ensure that the library
is loaded in its entirety, otherwise global objects aren't initialized