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#ifndef __VLC_INPUT_H_
#define __VLC_INPUT_H_
#include <stdint.h>
#include <vlc/vlc.h>
// A linked list structure for the incoming buffers
struct vlc_buffer {
uint8_t *buf;
size_t size;
struct vlc_buffer *next;
};
struct vlc_buffer* vlc_buffer_new();
void vlc_buffer_free(struct vlc_buffer* node);
// VLC Audio prerender callback
void prepareRender(
void* p_audio_data,
uint8_t** pp_pcm_buffer,
size_t size);
// Audio postrender callback
void handleStream(
void* p_audio_data,
uint8_t* p_pcm_buffer,
unsigned int channels,
unsigned int rate,
unsigned int nb_samples,
unsigned int bits_per_sample,
size_t size,
int64_t pts);
// Open the VLC input
int vlc_in_prepare(unsigned verbosity, unsigned int rate, const char* uri);
// Read len audio bytes into buf
size_t vlc_in_read(void *buf, size_t len);
#endif
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