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const INITIAL_VFO : u32 = 10_100_000;
// Defines which parameter is changed by the encoder
#[derive(Clone, Copy, PartialEq, Eq)]
pub enum UISelection {
VFO,
Mode,
}
#[derive(Clone, Copy)]
pub enum VFOSelection {
A,
B,
}
#[derive(Clone)]
pub enum TuneSpeed {
Slow,
Mid,
Fast
}
#[derive(PartialEq, Eq, Clone, Copy)]
pub enum CWMode {
StraightKey,
Iambic,
}
#[derive(PartialEq, Eq, Clone, Copy)]
pub enum Mode {
CW(CWMode),
}
#[derive(Clone, PartialEq, Eq)]
pub enum SequenceState {
Rx,
SwitchingCW,
TxCW,
}
#[derive(Clone)]
pub struct State {
pub ui_sel : UISelection,
pub vfo_a : u32,
pub vfo_b : u32,
pub vfo_sel : VFOSelection,
pub mode : Mode,
pub tune_speed : TuneSpeed,
pub sequence_state : SequenceState,
pub update_disp_counter : u8,
pub cw_wpm : u32,
}
impl State {
pub fn new() -> Self {
State {
ui_sel : UISelection::VFO,
mode : Mode::CW(CWMode::StraightKey),
vfo_sel : VFOSelection::A,
vfo_a : INITIAL_VFO,
vfo_b : INITIAL_VFO,
tune_speed : TuneSpeed::Mid,
sequence_state : SequenceState::Rx,
update_disp_counter : 0,
cw_wpm : 12,
}
}
pub fn vfo_display(&self) -> u32 {
match self.vfo_sel {
VFOSelection::A => self.vfo_a,
VFOSelection::B => self.vfo_b,
}
}
pub fn vfo_siclock(&self) -> u32 {
match self.sequence_state {
SequenceState::Rx => 0,
_ => match self.vfo_sel {
VFOSelection::A => self.vfo_a,
VFOSelection::B => self.vfo_b,
}
}
}
pub fn vfo_incr(&self) -> i32 {
match self.tune_speed {
TuneSpeed::Slow => 10,
TuneSpeed::Mid => 200,
TuneSpeed::Fast => 1000,
}
}
}
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