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//! CW output using PWM on PA8, TIM1 CH1

use stm32f1xx_hal::{
    timer,
    pac::TIM1,
};

/*
const CW_MAPPING : [u8; 50] = [ //{{{
    // Read bits from right to left

    0b110101, //+ ASCII 43
    0b110101, //, ASCII 44
    0b1011110, //- ASCII 45

    0b1010101, //., ASCII 46
    0b110110, // / ASCII 47

    0b100000, // 0, ASCII 48
    0b100001, // 1
    0b100011,
    0b100111,
    0b101111,
    0b111111,
    0b111110,
    0b111100,
    0b111000,
    0b110000, // 9, ASCII 57

    // The following are mostly invalid, but
    // required to fill the gap in ASCII between
    // numerals and capital letters
    0b10, // :
    0b10, // ;
    0b10, // <
    0b101110, // =
    0b10, // >
    0b1110011, // ?
    0b1101001, //@

    0b101, // A  ASCII 65
    0b11110,
    0b11010,
    0b1110,
    0b11,
    0b11011,
    0b1100,
    0b11111,
    0b111,
    0b10001,
    0b1010,
    0b11101,
    0b100, //M
    0b110,
    0b1000,
    0b11001,
    0b10100,
    0b1101,
    0b1111,
    0b10,
    0b1011,
    0b10111,
    0b1001,
    0b10110,
    0b10010,
    0b11100, // Z

    0b101010, //Start, ASCII [
    0b1010111, // SK , ASCII '\'
]; //}}}

const CW_MACRO : &[u8; 28] = b"CQ DE HB9EGM HB9EGM HB9EGM K";
*/

pub const SIDETONE_FREQ : u32 = 800;

pub struct CWPWM {
    channel : timer::pwm::PwmChannel<TIM1, { timer::pwm::C1 }>,
}

impl CWPWM {
    pub fn new(mut channel: timer::pwm::PwmChannel<TIM1, { timer::pwm::C1 }>) -> Self {
        channel.enable();
        channel.set_duty(0);
        CWPWM { channel }
    }

    pub fn on(&mut self) {
        let max = self.channel.get_max_duty();
        self.channel.set_duty(max / 2);
    }

    pub fn off(&mut self) {
        self.channel.set_duty(0);
    }
}

#[derive(PartialEq, Eq, Clone, Copy)]
enum MorseSign {
    Dot,
    Dash
}

impl MorseSign {
    fn length(&self) -> u32 {
        match self {
            Self::Dot => 1,
            Self::Dash => 3,
        }
    }

    fn other(&self) -> Self {
        match self {
            Self::Dot => Self::Dash,
            Self::Dash => Self::Dot,
        }
    }
}

fn other_pressed(sign: MorseSign, dot_pressed: bool, dash_pressed: bool) -> bool {
    match sign {
        MorseSign::Dot => dash_pressed,
        MorseSign::Dash => dot_pressed,
    }
}

#[derive(Eq, Clone, Copy)]
enum KeyerState {
    Idle,
    Beep{current: MorseSign, next: Option<MorseSign>},
    Pause{current: MorseSign, next: Option<MorseSign>},
    LastPause{next: Option<MorseSign>},
}

impl PartialEq for KeyerState {
    fn eq(&self, rhs: &Self) -> bool {
        match (self, rhs) {
            (Self::Idle, Self::Idle) => true,
            (Self::Beep{current : c1, next : _}, Self::Beep{current : c2, next : _}) => c1 == c2,
            (Self::Pause{current : c1, next : _}, Self::Pause{current : c2, next : _}) => c1 == c2,
            (Self::LastPause{next : _}, Self::LastPause{next : _}) => true,
            _ => false,
        }
    }
}

pub struct Keyer {
    // All durations are in ticks
    dot_length : u32,
    state : KeyerState,
    time_last_state_change : u32,
}

impl Keyer {
    pub fn new(wpm : u32, ticks_per_s: u32) -> Keyer {
        /* PARIS standard: 20 words per minute = dot length of 60 ms, inversely proportional:
         * 1 wpm = 1200 ms, 2 wpm = 600 ms */

        Keyer{
            dot_length : 1200 * ticks_per_s / (1000 * wpm),
            state : KeyerState::Idle,
            time_last_state_change : 0,
        }
    }
    pub fn set_speed(&mut self, wpm : u32, ticks_per_s: u32) { self.dot_length = 1200 * ticks_per_s / (1000 * wpm) }

    pub fn tick(&mut self, ticks_now: u32, dot_pressed: bool, dash_pressed: bool) -> bool {
        let mut transmit = false;

        let next_state = match self.state {
            KeyerState::Idle => {
                if dot_pressed {
                    transmit = true;
                    KeyerState::Beep{current: MorseSign::Dot, next: None}
                }
                else if dash_pressed {
                    transmit = true;
                    KeyerState::Beep{current: MorseSign::Dash, next: None}
                }
                else {
                    KeyerState::Idle
                }
            },
            KeyerState::Beep{current, next} => {
                transmit = true;

                let next = if other_pressed(current, dot_pressed, dash_pressed) {
                    Some(current.other())
                }
                else {
                    next
                };

                if self.time_last_state_change + self.dot_length * current.length() <= ticks_now {
                    KeyerState::Pause{current, next}
                }
                else {
                    KeyerState::Beep{current, next}
                }
            },
            KeyerState::Pause{current, next} => {
                let next = if other_pressed(current, dot_pressed, dash_pressed) {
                    Some(current.other())
                }
                else {
                    next
                };

                if self.time_last_state_change + self.dot_length <= ticks_now {
                    match next {
                        Some(state) => {
                            transmit = true;
                            KeyerState::Beep{current: state, next: None}
                        },
                        None => KeyerState::LastPause{next: None}
                    }
                }
                else {
                    KeyerState::Pause{current, next}
                }
            },
            KeyerState::LastPause{next} => {
                let next = if dot_pressed {
                    Some(MorseSign::Dot)
                }
                else if dash_pressed {
                    Some(MorseSign::Dash)
                }
                else {
                    next
                };

                if self.time_last_state_change + self.dot_length <= ticks_now {
                    KeyerState::LastPause{next}
                }
                else {
                    match next {
                        Some(MorseSign::Dot) => {
                            transmit = true;
                            KeyerState::Beep{current: MorseSign::Dot, next: None}
                        },
                        Some(MorseSign::Dash) => {
                            transmit = true;
                            KeyerState::Beep{current: MorseSign::Dash, next: None}
                        },
                        None => {
                            KeyerState::Idle
                        },
                    }
                }
            },
        };

        if next_state != self.state {
            self.time_last_state_change = ticks_now;
        }
        self.state = next_state;

        transmit
    }
}