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-rw-r--r--src/common/includes/Audio/audio.h58
1 files changed, 0 insertions, 58 deletions
diff --git a/src/common/includes/Audio/audio.h b/src/common/includes/Audio/audio.h
deleted file mode 100644
index d48cbe5..0000000
--- a/src/common/includes/Audio/audio.h
+++ /dev/null
@@ -1,58 +0,0 @@
-#ifndef __AUDIO_H__
-#define __AUDIO_H__
-
-#include <stdint.h>
-#include <stdbool.h>
-
-typedef void AudioCallbackFunction(void *context,int buffer);
-
-// Variables used by both glutt-o-logique and simulator
-extern AudioCallbackFunction *callback_function;
-extern void *callback_context;
-extern int16_t *next_buffer_samples;
-extern int next_buffer_length;
-extern int buffer_number;
-extern bool dma_running;
-
-void audio_initialize_platform(int plln, int pllr, int i2sdiv, int i2sodd, int rate);
-void audio_start_dma_and_request_buffers(void);
-void audio_stop_dma(void);
-
-#define Audio8000HzSettings 256,5,12,1,8000
-#define Audio16000HzSettings 213,2,13,0,16000
-#define Audio32000HzSettings 213,2,6,1,32000
-#define Audio48000HzSettings 258,3,3,1,48000
-#define Audio96000HzSettings 344,2,3,1,96000
-#define Audio22050HzSettings 429,4,9,1,22050
-#define Audio44100HzSettings 271,2,6,0,44100
-#define AudioVGAHSyncSettings 419,2,13,0,31475 // 31475.3606. Actual VGA timer is 31472.4616.
-
-#define AUDIO_BUF_LEN 4096
-
-
-// Initialize and power up audio hardware. Use the above defines for the parameters.
-// Can probably only be called once.
-void audio_initialize(int plln, int pllr, int i2sdiv, int i2sodd, int rate);
-
-// Power up and down the audio hardware.
-void audio_put_codec_in_reset(void);
-void audio_reinit_codec(void);
-
-// Set audio volume in steps of 0.5 dB. 0xff is +12 dB.
-void audio_set_volume(int volume);
-
-// Start and stop audio playback using DMA.
-// Callback is optional, and called whenever a new buffer is needed.
-void audio_play_with_callback(AudioCallbackFunction *callback,void *context);
-
-// Provide a new buffer to the audio DMA. Output is double buffered, so
-// at least two buffers must be maintained by the program. It is not allowed
-// to overwrite the previously provided buffer until after the next callback
-// invocation.
-// Buffers must reside in DMA1-accessible memory, that is, the 128k RAM bank,
-// or flash.
-bool audio_provide_buffer_without_blocking(void *samples,int numsamples);
-
-void DMA1_Stream7_IRQHandler(void);
-
-#endif