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Diffstat (limited to 'lib/asio/detail/win_iocp_socket_service_base.hpp')
-rw-r--r-- | lib/asio/detail/win_iocp_socket_service_base.hpp | 591 |
1 files changed, 591 insertions, 0 deletions
diff --git a/lib/asio/detail/win_iocp_socket_service_base.hpp b/lib/asio/detail/win_iocp_socket_service_base.hpp new file mode 100644 index 0000000..ef1d718 --- /dev/null +++ b/lib/asio/detail/win_iocp_socket_service_base.hpp @@ -0,0 +1,591 @@ +// +// detail/win_iocp_socket_service_base.hpp +// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ +// +// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com) +// +// Distributed under the Boost Software License, Version 1.0. (See accompanying +// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) +// + +#ifndef ASIO_DETAIL_WIN_IOCP_SOCKET_SERVICE_BASE_HPP +#define ASIO_DETAIL_WIN_IOCP_SOCKET_SERVICE_BASE_HPP + +#if defined(_MSC_VER) && (_MSC_VER >= 1200) +# pragma once +#endif // defined(_MSC_VER) && (_MSC_VER >= 1200) + +#include "asio/detail/config.hpp" + +#if defined(ASIO_HAS_IOCP) + +#include "asio/error.hpp" +#include "asio/io_context.hpp" +#include "asio/socket_base.hpp" +#include "asio/detail/bind_handler.hpp" +#include "asio/detail/buffer_sequence_adapter.hpp" +#include "asio/detail/fenced_block.hpp" +#include "asio/detail/handler_alloc_helpers.hpp" +#include "asio/detail/handler_invoke_helpers.hpp" +#include "asio/detail/memory.hpp" +#include "asio/detail/mutex.hpp" +#include "asio/detail/operation.hpp" +#include "asio/detail/reactor_op.hpp" +#include "asio/detail/select_reactor.hpp" +#include "asio/detail/socket_holder.hpp" +#include "asio/detail/socket_ops.hpp" +#include "asio/detail/socket_types.hpp" +#include "asio/detail/win_iocp_io_context.hpp" +#include "asio/detail/win_iocp_null_buffers_op.hpp" +#include "asio/detail/win_iocp_socket_connect_op.hpp" +#include "asio/detail/win_iocp_socket_send_op.hpp" +#include "asio/detail/win_iocp_socket_recv_op.hpp" +#include "asio/detail/win_iocp_socket_recvmsg_op.hpp" +#include "asio/detail/win_iocp_wait_op.hpp" + +#include "asio/detail/push_options.hpp" + +namespace asio { +namespace detail { + +class win_iocp_socket_service_base +{ +public: + // The implementation type of the socket. + struct base_implementation_type + { + // The native socket representation. + socket_type socket_; + + // The current state of the socket. + socket_ops::state_type state_; + + // We use a shared pointer as a cancellation token here to work around the + // broken Windows support for cancellation. MSDN says that when you call + // closesocket any outstanding WSARecv or WSASend operations will complete + // with the error ERROR_OPERATION_ABORTED. In practice they complete with + // ERROR_NETNAME_DELETED, which means you can't tell the difference between + // a local cancellation and the socket being hard-closed by the peer. + socket_ops::shared_cancel_token_type cancel_token_; + + // Per-descriptor data used by the reactor. + select_reactor::per_descriptor_data reactor_data_; + +#if defined(ASIO_ENABLE_CANCELIO) + // The ID of the thread from which it is safe to cancel asynchronous + // operations. 0 means no asynchronous operations have been started yet. + // ~0 means asynchronous operations have been started from more than one + // thread, and cancellation is not supported for the socket. + DWORD safe_cancellation_thread_id_; +#endif // defined(ASIO_ENABLE_CANCELIO) + + // Pointers to adjacent socket implementations in linked list. + base_implementation_type* next_; + base_implementation_type* prev_; + }; + + // Constructor. + ASIO_DECL win_iocp_socket_service_base( + asio::io_context& io_context); + + // Destroy all user-defined handler objects owned by the service. + ASIO_DECL void base_shutdown(); + + // Construct a new socket implementation. + ASIO_DECL void construct(base_implementation_type& impl); + + // Move-construct a new socket implementation. + ASIO_DECL void base_move_construct(base_implementation_type& impl, + base_implementation_type& other_impl); + + // Move-assign from another socket implementation. + ASIO_DECL void base_move_assign(base_implementation_type& impl, + win_iocp_socket_service_base& other_service, + base_implementation_type& other_impl); + + // Destroy a socket implementation. + ASIO_DECL void destroy(base_implementation_type& impl); + + // Determine whether the socket is open. + bool is_open(const base_implementation_type& impl) const + { + return impl.socket_ != invalid_socket; + } + + // Destroy a socket implementation. + ASIO_DECL asio::error_code close( + base_implementation_type& impl, asio::error_code& ec); + + // Release ownership of the socket. + ASIO_DECL socket_type release( + base_implementation_type& impl, asio::error_code& ec); + + // Cancel all operations associated with the socket. + ASIO_DECL asio::error_code cancel( + base_implementation_type& impl, asio::error_code& ec); + + // Determine whether the socket is at the out-of-band data mark. + bool at_mark(const base_implementation_type& impl, + asio::error_code& ec) const + { + return socket_ops::sockatmark(impl.socket_, ec); + } + + // Determine the number of bytes available for reading. + std::size_t available(const base_implementation_type& impl, + asio::error_code& ec) const + { + return socket_ops::available(impl.socket_, ec); + } + + // Place the socket into the state where it will listen for new connections. + asio::error_code listen(base_implementation_type& impl, + int backlog, asio::error_code& ec) + { + socket_ops::listen(impl.socket_, backlog, ec); + return ec; + } + + // Perform an IO control command on the socket. + template <typename IO_Control_Command> + asio::error_code io_control(base_implementation_type& impl, + IO_Control_Command& command, asio::error_code& ec) + { + socket_ops::ioctl(impl.socket_, impl.state_, command.name(), + static_cast<ioctl_arg_type*>(command.data()), ec); + return ec; + } + + // Gets the non-blocking mode of the socket. + bool non_blocking(const base_implementation_type& impl) const + { + return (impl.state_ & socket_ops::user_set_non_blocking) != 0; + } + + // Sets the non-blocking mode of the socket. + asio::error_code non_blocking(base_implementation_type& impl, + bool mode, asio::error_code& ec) + { + socket_ops::set_user_non_blocking(impl.socket_, impl.state_, mode, ec); + return ec; + } + + // Gets the non-blocking mode of the native socket implementation. + bool native_non_blocking(const base_implementation_type& impl) const + { + return (impl.state_ & socket_ops::internal_non_blocking) != 0; + } + + // Sets the non-blocking mode of the native socket implementation. + asio::error_code native_non_blocking(base_implementation_type& impl, + bool mode, asio::error_code& ec) + { + socket_ops::set_internal_non_blocking(impl.socket_, impl.state_, mode, ec); + return ec; + } + + // Wait for the socket to become ready to read, ready to write, or to have + // pending error conditions. + asio::error_code wait(base_implementation_type& impl, + socket_base::wait_type w, asio::error_code& ec) + { + switch (w) + { + case socket_base::wait_read: + socket_ops::poll_read(impl.socket_, impl.state_, -1, ec); + break; + case socket_base::wait_write: + socket_ops::poll_write(impl.socket_, impl.state_, -1, ec); + break; + case socket_base::wait_error: + socket_ops::poll_error(impl.socket_, impl.state_, -1, ec); + break; + default: + ec = asio::error::invalid_argument; + break; + } + + return ec; + } + + // Asynchronously wait for the socket to become ready to read, ready to + // write, or to have pending error conditions. + template <typename Handler> + void async_wait(base_implementation_type& impl, + socket_base::wait_type w, Handler& handler) + { + bool is_continuation = + asio_handler_cont_helpers::is_continuation(handler); + + // Allocate and construct an operation to wrap the handler. + typedef win_iocp_wait_op<Handler> op; + typename op::ptr p = { asio::detail::addressof(handler), + op::ptr::allocate(handler), 0 }; + p.p = new (p.v) op(impl.cancel_token_, handler); + + ASIO_HANDLER_CREATION((io_context_, *p.p, "socket", + &impl, impl.socket_, "async_wait")); + + switch (w) + { + case socket_base::wait_read: + start_null_buffers_receive_op(impl, 0, p.p); + break; + case socket_base::wait_write: + start_reactor_op(impl, select_reactor::write_op, p.p); + break; + case socket_base::wait_error: + start_reactor_op(impl, select_reactor::except_op, p.p); + break; + default: + p.p->ec_ = asio::error::invalid_argument; + iocp_service_.post_immediate_completion(p.p, is_continuation); + break; + } + + p.v = p.p = 0; + } + + // Send the given data to the peer. Returns the number of bytes sent. + template <typename ConstBufferSequence> + size_t send(base_implementation_type& impl, + const ConstBufferSequence& buffers, + socket_base::message_flags flags, asio::error_code& ec) + { + buffer_sequence_adapter<asio::const_buffer, + ConstBufferSequence> bufs(buffers); + + return socket_ops::sync_send(impl.socket_, impl.state_, + bufs.buffers(), bufs.count(), flags, bufs.all_empty(), ec); + } + + // Wait until data can be sent without blocking. + size_t send(base_implementation_type& impl, const null_buffers&, + socket_base::message_flags, asio::error_code& ec) + { + // Wait for socket to become ready. + socket_ops::poll_write(impl.socket_, impl.state_, -1, ec); + + return 0; + } + + // Start an asynchronous send. The data being sent must be valid for the + // lifetime of the asynchronous operation. + template <typename ConstBufferSequence, typename Handler> + void async_send(base_implementation_type& impl, + const ConstBufferSequence& buffers, + socket_base::message_flags flags, Handler& handler) + { + // Allocate and construct an operation to wrap the handler. + typedef win_iocp_socket_send_op<ConstBufferSequence, Handler> op; + typename op::ptr p = { asio::detail::addressof(handler), + op::ptr::allocate(handler), 0 }; + p.p = new (p.v) op(impl.cancel_token_, buffers, handler); + + ASIO_HANDLER_CREATION((io_context_, *p.p, "socket", + &impl, impl.socket_, "async_send")); + + buffer_sequence_adapter<asio::const_buffer, + ConstBufferSequence> bufs(buffers); + + start_send_op(impl, bufs.buffers(), bufs.count(), flags, + (impl.state_ & socket_ops::stream_oriented) != 0 && bufs.all_empty(), + p.p); + p.v = p.p = 0; + } + + // Start an asynchronous wait until data can be sent without blocking. + template <typename Handler> + void async_send(base_implementation_type& impl, const null_buffers&, + socket_base::message_flags, Handler& handler) + { + // Allocate and construct an operation to wrap the handler. + typedef win_iocp_null_buffers_op<Handler> op; + typename op::ptr p = { asio::detail::addressof(handler), + op::ptr::allocate(handler), 0 }; + p.p = new (p.v) op(impl.cancel_token_, handler); + + ASIO_HANDLER_CREATION((io_context_, *p.p, "socket", + &impl, impl.socket_, "async_send(null_buffers)")); + + start_reactor_op(impl, select_reactor::write_op, p.p); + p.v = p.p = 0; + } + + // Receive some data from the peer. Returns the number of bytes received. + template <typename MutableBufferSequence> + size_t receive(base_implementation_type& impl, + const MutableBufferSequence& buffers, + socket_base::message_flags flags, asio::error_code& ec) + { + buffer_sequence_adapter<asio::mutable_buffer, + MutableBufferSequence> bufs(buffers); + + return socket_ops::sync_recv(impl.socket_, impl.state_, + bufs.buffers(), bufs.count(), flags, bufs.all_empty(), ec); + } + + // Wait until data can be received without blocking. + size_t receive(base_implementation_type& impl, const null_buffers&, + socket_base::message_flags, asio::error_code& ec) + { + // Wait for socket to become ready. + socket_ops::poll_read(impl.socket_, impl.state_, -1, ec); + + return 0; + } + + // Start an asynchronous receive. The buffer for the data being received + // must be valid for the lifetime of the asynchronous operation. + template <typename MutableBufferSequence, typename Handler> + void async_receive(base_implementation_type& impl, + const MutableBufferSequence& buffers, + socket_base::message_flags flags, Handler& handler) + { + // Allocate and construct an operation to wrap the handler. + typedef win_iocp_socket_recv_op<MutableBufferSequence, Handler> op; + typename op::ptr p = { asio::detail::addressof(handler), + op::ptr::allocate(handler), 0 }; + p.p = new (p.v) op(impl.state_, impl.cancel_token_, buffers, handler); + + ASIO_HANDLER_CREATION((io_context_, *p.p, "socket", + &impl, impl.socket_, "async_receive")); + + buffer_sequence_adapter<asio::mutable_buffer, + MutableBufferSequence> bufs(buffers); + + start_receive_op(impl, bufs.buffers(), bufs.count(), flags, + (impl.state_ & socket_ops::stream_oriented) != 0 && bufs.all_empty(), + p.p); + p.v = p.p = 0; + } + + // Wait until data can be received without blocking. + template <typename Handler> + void async_receive(base_implementation_type& impl, const null_buffers&, + socket_base::message_flags flags, Handler& handler) + { + // Allocate and construct an operation to wrap the handler. + typedef win_iocp_null_buffers_op<Handler> op; + typename op::ptr p = { asio::detail::addressof(handler), + op::ptr::allocate(handler), 0 }; + p.p = new (p.v) op(impl.cancel_token_, handler); + + ASIO_HANDLER_CREATION((io_context_, *p.p, "socket", + &impl, impl.socket_, "async_receive(null_buffers)")); + + start_null_buffers_receive_op(impl, flags, p.p); + p.v = p.p = 0; + } + + // Receive some data with associated flags. Returns the number of bytes + // received. + template <typename MutableBufferSequence> + size_t receive_with_flags(base_implementation_type& impl, + const MutableBufferSequence& buffers, + socket_base::message_flags in_flags, + socket_base::message_flags& out_flags, asio::error_code& ec) + { + buffer_sequence_adapter<asio::mutable_buffer, + MutableBufferSequence> bufs(buffers); + + return socket_ops::sync_recvmsg(impl.socket_, impl.state_, + bufs.buffers(), bufs.count(), in_flags, out_flags, ec); + } + + // Wait until data can be received without blocking. + size_t receive_with_flags(base_implementation_type& impl, + const null_buffers&, socket_base::message_flags, + socket_base::message_flags& out_flags, asio::error_code& ec) + { + // Wait for socket to become ready. + socket_ops::poll_read(impl.socket_, impl.state_, -1, ec); + + // Clear out_flags, since we cannot give it any other sensible value when + // performing a null_buffers operation. + out_flags = 0; + + return 0; + } + + // Start an asynchronous receive. The buffer for the data being received + // must be valid for the lifetime of the asynchronous operation. + template <typename MutableBufferSequence, typename Handler> + void async_receive_with_flags(base_implementation_type& impl, + const MutableBufferSequence& buffers, socket_base::message_flags in_flags, + socket_base::message_flags& out_flags, Handler& handler) + { + // Allocate and construct an operation to wrap the handler. + typedef win_iocp_socket_recvmsg_op<MutableBufferSequence, Handler> op; + typename op::ptr p = { asio::detail::addressof(handler), + op::ptr::allocate(handler), 0 }; + p.p = new (p.v) op(impl.cancel_token_, buffers, out_flags, handler); + + ASIO_HANDLER_CREATION((io_context_, *p.p, "socket", + &impl, impl.socket_, "async_receive_with_flags")); + + buffer_sequence_adapter<asio::mutable_buffer, + MutableBufferSequence> bufs(buffers); + + start_receive_op(impl, bufs.buffers(), bufs.count(), in_flags, false, p.p); + p.v = p.p = 0; + } + + // Wait until data can be received without blocking. + template <typename Handler> + void async_receive_with_flags(base_implementation_type& impl, + const null_buffers&, socket_base::message_flags in_flags, + socket_base::message_flags& out_flags, Handler& handler) + { + // Allocate and construct an operation to wrap the handler. + typedef win_iocp_null_buffers_op<Handler> op; + typename op::ptr p = { asio::detail::addressof(handler), + op::ptr::allocate(handler), 0 }; + p.p = new (p.v) op(impl.cancel_token_, handler); + + ASIO_HANDLER_CREATION((io_context_, *p.p, "socket", + &impl, impl.socket_, "async_receive_with_flags(null_buffers)")); + + // Reset out_flags since it can be given no sensible value at this time. + out_flags = 0; + + start_null_buffers_receive_op(impl, in_flags, p.p); + p.v = p.p = 0; + } + + // Helper function to restart an asynchronous accept operation. + ASIO_DECL void restart_accept_op(socket_type s, + socket_holder& new_socket, int family, int type, int protocol, + void* output_buffer, DWORD address_length, operation* op); + +protected: + // Open a new socket implementation. + ASIO_DECL asio::error_code do_open( + base_implementation_type& impl, int family, int type, + int protocol, asio::error_code& ec); + + // Assign a native socket to a socket implementation. + ASIO_DECL asio::error_code do_assign( + base_implementation_type& impl, int type, + socket_type native_socket, asio::error_code& ec); + + // Helper function to start an asynchronous send operation. + ASIO_DECL void start_send_op(base_implementation_type& impl, + WSABUF* buffers, std::size_t buffer_count, + socket_base::message_flags flags, bool noop, operation* op); + + // Helper function to start an asynchronous send_to operation. + ASIO_DECL void start_send_to_op(base_implementation_type& impl, + WSABUF* buffers, std::size_t buffer_count, + const socket_addr_type* addr, int addrlen, + socket_base::message_flags flags, operation* op); + + // Helper function to start an asynchronous receive operation. + ASIO_DECL void start_receive_op(base_implementation_type& impl, + WSABUF* buffers, std::size_t buffer_count, + socket_base::message_flags flags, bool noop, operation* op); + + // Helper function to start an asynchronous null_buffers receive operation. + ASIO_DECL void start_null_buffers_receive_op( + base_implementation_type& impl, + socket_base::message_flags flags, reactor_op* op); + + // Helper function to start an asynchronous receive_from operation. + ASIO_DECL void start_receive_from_op(base_implementation_type& impl, + WSABUF* buffers, std::size_t buffer_count, socket_addr_type* addr, + socket_base::message_flags flags, int* addrlen, operation* op); + + // Helper function to start an asynchronous accept operation. + ASIO_DECL void start_accept_op(base_implementation_type& impl, + bool peer_is_open, socket_holder& new_socket, int family, int type, + int protocol, void* output_buffer, DWORD address_length, operation* op); + + // Start an asynchronous read or write operation using the reactor. + ASIO_DECL void start_reactor_op(base_implementation_type& impl, + int op_type, reactor_op* op); + + // Start the asynchronous connect operation using the reactor. + ASIO_DECL void start_connect_op(base_implementation_type& impl, + int family, int type, const socket_addr_type* remote_addr, + std::size_t remote_addrlen, win_iocp_socket_connect_op_base* op); + + // Helper function to close a socket when the associated object is being + // destroyed. + ASIO_DECL void close_for_destruction(base_implementation_type& impl); + + // Update the ID of the thread from which cancellation is safe. + ASIO_DECL void update_cancellation_thread_id( + base_implementation_type& impl); + + // Helper function to get the reactor. If no reactor has been created yet, a + // new one is obtained from the io_context and a pointer to it is cached in + // this service. + ASIO_DECL select_reactor& get_reactor(); + + // The type of a ConnectEx function pointer, as old SDKs may not provide it. + typedef BOOL (PASCAL *connect_ex_fn)(SOCKET, + const socket_addr_type*, int, void*, DWORD, DWORD*, OVERLAPPED*); + + // Helper function to get the ConnectEx pointer. If no ConnectEx pointer has + // been obtained yet, one is obtained using WSAIoctl and the pointer is + // cached. Returns a null pointer if ConnectEx is not available. + ASIO_DECL connect_ex_fn get_connect_ex( + base_implementation_type& impl, int type); + + // The type of a NtSetInformationFile function pointer. + typedef LONG (NTAPI *nt_set_info_fn)(HANDLE, ULONG_PTR*, void*, ULONG, ULONG); + + // Helper function to get the NtSetInformationFile function pointer. If no + // NtSetInformationFile pointer has been obtained yet, one is obtained using + // GetProcAddress and the pointer is cached. Returns a null pointer if + // NtSetInformationFile is not available. + ASIO_DECL nt_set_info_fn get_nt_set_info(); + + // Helper function to emulate InterlockedCompareExchangePointer functionality + // for: + // - very old Platform SDKs; and + // - platform SDKs where MSVC's /Wp64 option causes spurious warnings. + ASIO_DECL void* interlocked_compare_exchange_pointer( + void** dest, void* exch, void* cmp); + + // Helper function to emulate InterlockedExchangePointer functionality for: + // - very old Platform SDKs; and + // - platform SDKs where MSVC's /Wp64 option causes spurious warnings. + ASIO_DECL void* interlocked_exchange_pointer(void** dest, void* val); + + // The io_context used to obtain the reactor, if required. + asio::io_context& io_context_; + + // The IOCP service used for running asynchronous operations and dispatching + // handlers. + win_iocp_io_context& iocp_service_; + + // The reactor used for performing connect operations. This object is created + // only if needed. + select_reactor* reactor_; + + // Pointer to ConnectEx implementation. + void* connect_ex_; + + // Pointer to NtSetInformationFile implementation. + void* nt_set_info_; + + // Mutex to protect access to the linked list of implementations. + asio::detail::mutex mutex_; + + // The head of a linked list of all implementations. + base_implementation_type* impl_list_; +}; + +} // namespace detail +} // namespace asio + +#include "asio/detail/pop_options.hpp" + +#if defined(ASIO_HEADER_ONLY) +# include "asio/detail/impl/win_iocp_socket_service_base.ipp" +#endif // defined(ASIO_HEADER_ONLY) + +#endif // defined(ASIO_HAS_IOCP) + +#endif // ASIO_DETAIL_WIN_IOCP_SOCKET_SERVICE_BASE_HPP |