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Diffstat (limited to 'lib/asio/detail/reactive_socket_accept_op.hpp')
-rw-r--r-- | lib/asio/detail/reactive_socket_accept_op.hpp | 217 |
1 files changed, 0 insertions, 217 deletions
diff --git a/lib/asio/detail/reactive_socket_accept_op.hpp b/lib/asio/detail/reactive_socket_accept_op.hpp deleted file mode 100644 index 4a98f04..0000000 --- a/lib/asio/detail/reactive_socket_accept_op.hpp +++ /dev/null @@ -1,217 +0,0 @@ -// -// detail/reactive_socket_accept_op.hpp -// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~ -// -// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com) -// -// Distributed under the Boost Software License, Version 1.0. (See accompanying -// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt) -// - -#ifndef ASIO_DETAIL_REACTIVE_SOCKET_ACCEPT_OP_HPP -#define ASIO_DETAIL_REACTIVE_SOCKET_ACCEPT_OP_HPP - -#if defined(_MSC_VER) && (_MSC_VER >= 1200) -# pragma once -#endif // defined(_MSC_VER) && (_MSC_VER >= 1200) - -#include "asio/detail/config.hpp" -#include "asio/detail/bind_handler.hpp" -#include "asio/detail/buffer_sequence_adapter.hpp" -#include "asio/detail/fenced_block.hpp" -#include "asio/detail/memory.hpp" -#include "asio/detail/reactor_op.hpp" -#include "asio/detail/socket_holder.hpp" -#include "asio/detail/socket_ops.hpp" - -#include "asio/detail/push_options.hpp" - -namespace asio { -namespace detail { - -template <typename Socket, typename Protocol> -class reactive_socket_accept_op_base : public reactor_op -{ -public: - reactive_socket_accept_op_base(socket_type socket, - socket_ops::state_type state, Socket& peer, const Protocol& protocol, - typename Protocol::endpoint* peer_endpoint, func_type complete_func) - : reactor_op(&reactive_socket_accept_op_base::do_perform, complete_func), - socket_(socket), - state_(state), - peer_(peer), - protocol_(protocol), - peer_endpoint_(peer_endpoint), - addrlen_(peer_endpoint ? peer_endpoint->capacity() : 0) - { - } - - static status do_perform(reactor_op* base) - { - reactive_socket_accept_op_base* o( - static_cast<reactive_socket_accept_op_base*>(base)); - - socket_type new_socket = invalid_socket; - status result = socket_ops::non_blocking_accept(o->socket_, - o->state_, o->peer_endpoint_ ? o->peer_endpoint_->data() : 0, - o->peer_endpoint_ ? &o->addrlen_ : 0, o->ec_, new_socket) - ? done : not_done; - o->new_socket_.reset(new_socket); - - ASIO_HANDLER_REACTOR_OPERATION((*o, "non_blocking_accept", o->ec_)); - - return result; - } - - void do_assign() - { - if (new_socket_.get() != invalid_socket) - { - if (peer_endpoint_) - peer_endpoint_->resize(addrlen_); - peer_.assign(protocol_, new_socket_.get(), ec_); - if (!ec_) - new_socket_.release(); - } - } - -private: - socket_type socket_; - socket_ops::state_type state_; - socket_holder new_socket_; - Socket& peer_; - Protocol protocol_; - typename Protocol::endpoint* peer_endpoint_; - std::size_t addrlen_; -}; - -template <typename Socket, typename Protocol, typename Handler> -class reactive_socket_accept_op : - public reactive_socket_accept_op_base<Socket, Protocol> -{ -public: - ASIO_DEFINE_HANDLER_PTR(reactive_socket_accept_op); - - reactive_socket_accept_op(socket_type socket, - socket_ops::state_type state, Socket& peer, const Protocol& protocol, - typename Protocol::endpoint* peer_endpoint, Handler& handler) - : reactive_socket_accept_op_base<Socket, Protocol>(socket, state, peer, - protocol, peer_endpoint, &reactive_socket_accept_op::do_complete), - handler_(ASIO_MOVE_CAST(Handler)(handler)) - { - handler_work<Handler>::start(handler_); - } - - static void do_complete(void* owner, operation* base, - const asio::error_code& /*ec*/, - std::size_t /*bytes_transferred*/) - { - // Take ownership of the handler object. - reactive_socket_accept_op* o(static_cast<reactive_socket_accept_op*>(base)); - ptr p = { asio::detail::addressof(o->handler_), o, o }; - handler_work<Handler> w(o->handler_); - - // On success, assign new connection to peer socket object. - if (owner) - o->do_assign(); - - ASIO_HANDLER_COMPLETION((*o)); - - // Make a copy of the handler so that the memory can be deallocated before - // the upcall is made. Even if we're not about to make an upcall, a - // sub-object of the handler may be the true owner of the memory associated - // with the handler. Consequently, a local copy of the handler is required - // to ensure that any owning sub-object remains valid until after we have - // deallocated the memory here. - detail::binder1<Handler, asio::error_code> - handler(o->handler_, o->ec_); - p.h = asio::detail::addressof(handler.handler_); - p.reset(); - - // Make the upcall if required. - if (owner) - { - fenced_block b(fenced_block::half); - ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_)); - w.complete(handler, handler.handler_); - ASIO_HANDLER_INVOCATION_END; - } - } - -private: - Handler handler_; -}; - -#if defined(ASIO_HAS_MOVE) - -template <typename Protocol, typename Handler> -class reactive_socket_move_accept_op : - private Protocol::socket, - public reactive_socket_accept_op_base<typename Protocol::socket, Protocol> -{ -public: - ASIO_DEFINE_HANDLER_PTR(reactive_socket_move_accept_op); - - reactive_socket_move_accept_op(io_context& ioc, socket_type socket, - socket_ops::state_type state, const Protocol& protocol, - typename Protocol::endpoint* peer_endpoint, Handler& handler) - : Protocol::socket(ioc), - reactive_socket_accept_op_base<typename Protocol::socket, Protocol>( - socket, state, *this, protocol, peer_endpoint, - &reactive_socket_move_accept_op::do_complete), - handler_(ASIO_MOVE_CAST(Handler)(handler)) - { - handler_work<Handler>::start(handler_); - } - - static void do_complete(void* owner, operation* base, - const asio::error_code& /*ec*/, - std::size_t /*bytes_transferred*/) - { - // Take ownership of the handler object. - reactive_socket_move_accept_op* o( - static_cast<reactive_socket_move_accept_op*>(base)); - ptr p = { asio::detail::addressof(o->handler_), o, o }; - handler_work<Handler> w(o->handler_); - - // On success, assign new connection to peer socket object. - if (owner) - o->do_assign(); - - ASIO_HANDLER_COMPLETION((*o)); - - // Make a copy of the handler so that the memory can be deallocated before - // the upcall is made. Even if we're not about to make an upcall, a - // sub-object of the handler may be the true owner of the memory associated - // with the handler. Consequently, a local copy of the handler is required - // to ensure that any owning sub-object remains valid until after we have - // deallocated the memory here. - detail::move_binder2<Handler, - asio::error_code, typename Protocol::socket> - handler(0, ASIO_MOVE_CAST(Handler)(o->handler_), o->ec_, - ASIO_MOVE_CAST(typename Protocol::socket)(*o)); - p.h = asio::detail::addressof(handler.handler_); - p.reset(); - - // Make the upcall if required. - if (owner) - { - fenced_block b(fenced_block::half); - ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, "...")); - w.complete(handler, handler.handler_); - ASIO_HANDLER_INVOCATION_END; - } - } - -private: - Handler handler_; -}; - -#endif // defined(ASIO_HAS_MOVE) - -} // namespace detail -} // namespace asio - -#include "asio/detail/pop_options.hpp" - -#endif // ASIO_DETAIL_REACTIVE_SOCKET_ACCEPT_OP_HPP |