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diff --git a/lib/asio/detail/reactive_socket_accept_op.hpp b/lib/asio/detail/reactive_socket_accept_op.hpp
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-//
-// detail/reactive_socket_accept_op.hpp
-// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
-//
-// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
-//
-// Distributed under the Boost Software License, Version 1.0. (See accompanying
-// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
-//
-
-#ifndef ASIO_DETAIL_REACTIVE_SOCKET_ACCEPT_OP_HPP
-#define ASIO_DETAIL_REACTIVE_SOCKET_ACCEPT_OP_HPP
-
-#if defined(_MSC_VER) && (_MSC_VER >= 1200)
-# pragma once
-#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
-
-#include "asio/detail/config.hpp"
-#include "asio/detail/bind_handler.hpp"
-#include "asio/detail/buffer_sequence_adapter.hpp"
-#include "asio/detail/fenced_block.hpp"
-#include "asio/detail/memory.hpp"
-#include "asio/detail/reactor_op.hpp"
-#include "asio/detail/socket_holder.hpp"
-#include "asio/detail/socket_ops.hpp"
-
-#include "asio/detail/push_options.hpp"
-
-namespace asio {
-namespace detail {
-
-template <typename Socket, typename Protocol>
-class reactive_socket_accept_op_base : public reactor_op
-{
-public:
- reactive_socket_accept_op_base(socket_type socket,
- socket_ops::state_type state, Socket& peer, const Protocol& protocol,
- typename Protocol::endpoint* peer_endpoint, func_type complete_func)
- : reactor_op(&reactive_socket_accept_op_base::do_perform, complete_func),
- socket_(socket),
- state_(state),
- peer_(peer),
- protocol_(protocol),
- peer_endpoint_(peer_endpoint),
- addrlen_(peer_endpoint ? peer_endpoint->capacity() : 0)
- {
- }
-
- static status do_perform(reactor_op* base)
- {
- reactive_socket_accept_op_base* o(
- static_cast<reactive_socket_accept_op_base*>(base));
-
- socket_type new_socket = invalid_socket;
- status result = socket_ops::non_blocking_accept(o->socket_,
- o->state_, o->peer_endpoint_ ? o->peer_endpoint_->data() : 0,
- o->peer_endpoint_ ? &o->addrlen_ : 0, o->ec_, new_socket)
- ? done : not_done;
- o->new_socket_.reset(new_socket);
-
- ASIO_HANDLER_REACTOR_OPERATION((*o, "non_blocking_accept", o->ec_));
-
- return result;
- }
-
- void do_assign()
- {
- if (new_socket_.get() != invalid_socket)
- {
- if (peer_endpoint_)
- peer_endpoint_->resize(addrlen_);
- peer_.assign(protocol_, new_socket_.get(), ec_);
- if (!ec_)
- new_socket_.release();
- }
- }
-
-private:
- socket_type socket_;
- socket_ops::state_type state_;
- socket_holder new_socket_;
- Socket& peer_;
- Protocol protocol_;
- typename Protocol::endpoint* peer_endpoint_;
- std::size_t addrlen_;
-};
-
-template <typename Socket, typename Protocol, typename Handler>
-class reactive_socket_accept_op :
- public reactive_socket_accept_op_base<Socket, Protocol>
-{
-public:
- ASIO_DEFINE_HANDLER_PTR(reactive_socket_accept_op);
-
- reactive_socket_accept_op(socket_type socket,
- socket_ops::state_type state, Socket& peer, const Protocol& protocol,
- typename Protocol::endpoint* peer_endpoint, Handler& handler)
- : reactive_socket_accept_op_base<Socket, Protocol>(socket, state, peer,
- protocol, peer_endpoint, &reactive_socket_accept_op::do_complete),
- handler_(ASIO_MOVE_CAST(Handler)(handler))
- {
- handler_work<Handler>::start(handler_);
- }
-
- static void do_complete(void* owner, operation* base,
- const asio::error_code& /*ec*/,
- std::size_t /*bytes_transferred*/)
- {
- // Take ownership of the handler object.
- reactive_socket_accept_op* o(static_cast<reactive_socket_accept_op*>(base));
- ptr p = { asio::detail::addressof(o->handler_), o, o };
- handler_work<Handler> w(o->handler_);
-
- // On success, assign new connection to peer socket object.
- if (owner)
- o->do_assign();
-
- ASIO_HANDLER_COMPLETION((*o));
-
- // Make a copy of the handler so that the memory can be deallocated before
- // the upcall is made. Even if we're not about to make an upcall, a
- // sub-object of the handler may be the true owner of the memory associated
- // with the handler. Consequently, a local copy of the handler is required
- // to ensure that any owning sub-object remains valid until after we have
- // deallocated the memory here.
- detail::binder1<Handler, asio::error_code>
- handler(o->handler_, o->ec_);
- p.h = asio::detail::addressof(handler.handler_);
- p.reset();
-
- // Make the upcall if required.
- if (owner)
- {
- fenced_block b(fenced_block::half);
- ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_));
- w.complete(handler, handler.handler_);
- ASIO_HANDLER_INVOCATION_END;
- }
- }
-
-private:
- Handler handler_;
-};
-
-#if defined(ASIO_HAS_MOVE)
-
-template <typename Protocol, typename Handler>
-class reactive_socket_move_accept_op :
- private Protocol::socket,
- public reactive_socket_accept_op_base<typename Protocol::socket, Protocol>
-{
-public:
- ASIO_DEFINE_HANDLER_PTR(reactive_socket_move_accept_op);
-
- reactive_socket_move_accept_op(io_context& ioc, socket_type socket,
- socket_ops::state_type state, const Protocol& protocol,
- typename Protocol::endpoint* peer_endpoint, Handler& handler)
- : Protocol::socket(ioc),
- reactive_socket_accept_op_base<typename Protocol::socket, Protocol>(
- socket, state, *this, protocol, peer_endpoint,
- &reactive_socket_move_accept_op::do_complete),
- handler_(ASIO_MOVE_CAST(Handler)(handler))
- {
- handler_work<Handler>::start(handler_);
- }
-
- static void do_complete(void* owner, operation* base,
- const asio::error_code& /*ec*/,
- std::size_t /*bytes_transferred*/)
- {
- // Take ownership of the handler object.
- reactive_socket_move_accept_op* o(
- static_cast<reactive_socket_move_accept_op*>(base));
- ptr p = { asio::detail::addressof(o->handler_), o, o };
- handler_work<Handler> w(o->handler_);
-
- // On success, assign new connection to peer socket object.
- if (owner)
- o->do_assign();
-
- ASIO_HANDLER_COMPLETION((*o));
-
- // Make a copy of the handler so that the memory can be deallocated before
- // the upcall is made. Even if we're not about to make an upcall, a
- // sub-object of the handler may be the true owner of the memory associated
- // with the handler. Consequently, a local copy of the handler is required
- // to ensure that any owning sub-object remains valid until after we have
- // deallocated the memory here.
- detail::move_binder2<Handler,
- asio::error_code, typename Protocol::socket>
- handler(0, ASIO_MOVE_CAST(Handler)(o->handler_), o->ec_,
- ASIO_MOVE_CAST(typename Protocol::socket)(*o));
- p.h = asio::detail::addressof(handler.handler_);
- p.reset();
-
- // Make the upcall if required.
- if (owner)
- {
- fenced_block b(fenced_block::half);
- ASIO_HANDLER_INVOCATION_BEGIN((handler.arg1_, "..."));
- w.complete(handler, handler.handler_);
- ASIO_HANDLER_INVOCATION_END;
- }
- }
-
-private:
- Handler handler_;
-};
-
-#endif // defined(ASIO_HAS_MOVE)
-
-} // namespace detail
-} // namespace asio
-
-#include "asio/detail/pop_options.hpp"
-
-#endif // ASIO_DETAIL_REACTIVE_SOCKET_ACCEPT_OP_HPP