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diff --git a/lib/asio/detail/impl/strand_executor_service.hpp b/lib/asio/detail/impl/strand_executor_service.hpp
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+//
+// detail/impl/strand_executor_service.hpp
+// ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
+//
+// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+#ifndef ASIO_DETAIL_IMPL_STRAND_EXECUTOR_SERVICE_HPP
+#define ASIO_DETAIL_IMPL_STRAND_EXECUTOR_SERVICE_HPP
+
+#if defined(_MSC_VER) && (_MSC_VER >= 1200)
+# pragma once
+#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
+
+#include "asio/detail/call_stack.hpp"
+#include "asio/detail/fenced_block.hpp"
+#include "asio/detail/handler_invoke_helpers.hpp"
+#include "asio/detail/recycling_allocator.hpp"
+#include "asio/executor_work_guard.hpp"
+
+#include "asio/detail/push_options.hpp"
+
+namespace asio {
+namespace detail {
+
+template <typename Executor>
+class strand_executor_service::invoker
+{
+public:
+ invoker(const implementation_type& impl, Executor& ex)
+ : impl_(impl),
+ work_(ex)
+ {
+ }
+
+ invoker(const invoker& other)
+ : impl_(other.impl_),
+ work_(other.work_)
+ {
+ }
+
+#if defined(ASIO_HAS_MOVE)
+ invoker(invoker&& other)
+ : impl_(ASIO_MOVE_CAST(implementation_type)(other.impl_)),
+ work_(ASIO_MOVE_CAST(executor_work_guard<Executor>)(other.work_))
+ {
+ }
+#endif // defined(ASIO_HAS_MOVE)
+
+ struct on_invoker_exit
+ {
+ invoker* this_;
+
+ ~on_invoker_exit()
+ {
+ this_->impl_->mutex_->lock();
+ this_->impl_->ready_queue_.push(this_->impl_->waiting_queue_);
+ bool more_handlers = this_->impl_->locked_ =
+ !this_->impl_->ready_queue_.empty();
+ this_->impl_->mutex_->unlock();
+
+ if (more_handlers)
+ {
+ Executor ex(this_->work_.get_executor());
+ recycling_allocator<void> allocator;
+ ex.post(ASIO_MOVE_CAST(invoker)(*this_), allocator);
+ }
+ }
+ };
+
+ void operator()()
+ {
+ // Indicate that this strand is executing on the current thread.
+ call_stack<strand_impl>::context ctx(impl_.get());
+
+ // Ensure the next handler, if any, is scheduled on block exit.
+ on_invoker_exit on_exit = { this };
+ (void)on_exit;
+
+ // Run all ready handlers. No lock is required since the ready queue is
+ // accessed only within the strand.
+ asio::error_code ec;
+ while (scheduler_operation* o = impl_->ready_queue_.front())
+ {
+ impl_->ready_queue_.pop();
+ o->complete(impl_.get(), ec, 0);
+ }
+ }
+
+private:
+ implementation_type impl_;
+ executor_work_guard<Executor> work_;
+};
+
+template <typename Executor, typename Function, typename Allocator>
+void strand_executor_service::dispatch(const implementation_type& impl,
+ Executor& ex, ASIO_MOVE_ARG(Function) function, const Allocator& a)
+{
+ typedef typename decay<Function>::type function_type;
+
+ // If we are already in the strand then the function can run immediately.
+ if (call_stack<strand_impl>::contains(impl.get()))
+ {
+ // Make a local, non-const copy of the function.
+ function_type tmp(ASIO_MOVE_CAST(Function)(function));
+
+ fenced_block b(fenced_block::full);
+ asio_handler_invoke_helpers::invoke(tmp, tmp);
+ return;
+ }
+
+ // Allocate and construct an operation to wrap the function.
+ typedef executor_op<function_type, Allocator> op;
+ typename op::ptr p = { detail::addressof(a), op::ptr::allocate(a), 0 };
+ p.p = new (p.v) op(ASIO_MOVE_CAST(Function)(function), a);
+
+ ASIO_HANDLER_CREATION((impl->service_->context(), *p.p,
+ "strand_executor", impl.get(), 0, "dispatch"));
+
+ // Add the function to the strand and schedule the strand if required.
+ bool first = enqueue(impl, p.p);
+ p.v = p.p = 0;
+ if (first)
+ ex.dispatch(invoker<Executor>(impl, ex), a);
+}
+
+// Request invocation of the given function and return immediately.
+template <typename Executor, typename Function, typename Allocator>
+void strand_executor_service::post(const implementation_type& impl,
+ Executor& ex, ASIO_MOVE_ARG(Function) function, const Allocator& a)
+{
+ typedef typename decay<Function>::type function_type;
+
+ // Allocate and construct an operation to wrap the function.
+ typedef executor_op<function_type, Allocator> op;
+ typename op::ptr p = { detail::addressof(a), op::ptr::allocate(a), 0 };
+ p.p = new (p.v) op(ASIO_MOVE_CAST(Function)(function), a);
+
+ ASIO_HANDLER_CREATION((impl->service_->context(), *p.p,
+ "strand_executor", impl.get(), 0, "post"));
+
+ // Add the function to the strand and schedule the strand if required.
+ bool first = enqueue(impl, p.p);
+ p.v = p.p = 0;
+ if (first)
+ ex.post(invoker<Executor>(impl, ex), a);
+}
+
+// Request invocation of the given function and return immediately.
+template <typename Executor, typename Function, typename Allocator>
+void strand_executor_service::defer(const implementation_type& impl,
+ Executor& ex, ASIO_MOVE_ARG(Function) function, const Allocator& a)
+{
+ typedef typename decay<Function>::type function_type;
+
+ // Allocate and construct an operation to wrap the function.
+ typedef executor_op<function_type, Allocator> op;
+ typename op::ptr p = { detail::addressof(a), op::ptr::allocate(a), 0 };
+ p.p = new (p.v) op(ASIO_MOVE_CAST(Function)(function), a);
+
+ ASIO_HANDLER_CREATION((impl->service_->context(), *p.p,
+ "strand_executor", impl.get(), 0, "defer"));
+
+ // Add the function to the strand and schedule the strand if required.
+ bool first = enqueue(impl, p.p);
+ p.v = p.p = 0;
+ if (first)
+ ex.defer(invoker<Executor>(impl, ex), a);
+}
+
+} // namespace detail
+} // namespace asio
+
+#include "asio/detail/pop_options.hpp"
+
+#endif // ASIO_DETAIL_IMPL_STRAND_EXECUTOR_SERVICE_HPP