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authorMatthias P. Braendli <matthias.braendli@mpb.li>2018-08-06 10:35:22 +0200
committerMatthias P. Braendli <matthias.braendli@mpb.li>2018-08-06 10:35:22 +0200
commite95946831f8ef53d29590735a2df661385edb008 (patch)
treee179b6beed4a5a0dd108f078a529ae9f8107ed8e /lib/asio/basic_seq_packet_socket.hpp
parent8bc01ff60629d9096f4b57cfb574ace672a6ef0e (diff)
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Replace boost by the standalone asio library
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+//
+// basic_seq_packet_socket.hpp
+// ~~~~~~~~~~~~~~~~~~~~~~~~~~~
+//
+// Copyright (c) 2003-2018 Christopher M. Kohlhoff (chris at kohlhoff dot com)
+//
+// Distributed under the Boost Software License, Version 1.0. (See accompanying
+// file LICENSE_1_0.txt or copy at http://www.boost.org/LICENSE_1_0.txt)
+//
+
+#ifndef ASIO_BASIC_SEQ_PACKET_SOCKET_HPP
+#define ASIO_BASIC_SEQ_PACKET_SOCKET_HPP
+
+#if defined(_MSC_VER) && (_MSC_VER >= 1200)
+# pragma once
+#endif // defined(_MSC_VER) && (_MSC_VER >= 1200)
+
+#include "asio/detail/config.hpp"
+#include <cstddef>
+#include "asio/basic_socket.hpp"
+#include "asio/detail/handler_type_requirements.hpp"
+#include "asio/detail/throw_error.hpp"
+#include "asio/error.hpp"
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+# include "asio/seq_packet_socket_service.hpp"
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+
+#include "asio/detail/push_options.hpp"
+
+namespace asio {
+
+/// Provides sequenced packet socket functionality.
+/**
+ * The basic_seq_packet_socket class template provides asynchronous and blocking
+ * sequenced packet socket functionality.
+ *
+ * @par Thread Safety
+ * @e Distinct @e objects: Safe.@n
+ * @e Shared @e objects: Unsafe.
+ */
+template <typename Protocol
+ ASIO_SVC_TPARAM_DEF1(= seq_packet_socket_service<Protocol>)>
+class basic_seq_packet_socket
+ : public basic_socket<Protocol ASIO_SVC_TARG>
+{
+public:
+ /// The native representation of a socket.
+#if defined(GENERATING_DOCUMENTATION)
+ typedef implementation_defined native_handle_type;
+#else
+ typedef typename basic_socket<
+ Protocol ASIO_SVC_TARG>::native_handle_type native_handle_type;
+#endif
+
+ /// The protocol type.
+ typedef Protocol protocol_type;
+
+ /// The endpoint type.
+ typedef typename Protocol::endpoint endpoint_type;
+
+ /// Construct a basic_seq_packet_socket without opening it.
+ /**
+ * This constructor creates a sequenced packet socket without opening it. The
+ * socket needs to be opened and then connected or accepted before data can
+ * be sent or received on it.
+ *
+ * @param io_context The io_context object that the sequenced packet socket
+ * will use to dispatch handlers for any asynchronous operations performed on
+ * the socket.
+ */
+ explicit basic_seq_packet_socket(asio::io_context& io_context)
+ : basic_socket<Protocol ASIO_SVC_TARG>(io_context)
+ {
+ }
+
+ /// Construct and open a basic_seq_packet_socket.
+ /**
+ * This constructor creates and opens a sequenced_packet socket. The socket
+ * needs to be connected or accepted before data can be sent or received on
+ * it.
+ *
+ * @param io_context The io_context object that the sequenced packet socket
+ * will use to dispatch handlers for any asynchronous operations performed on
+ * the socket.
+ *
+ * @param protocol An object specifying protocol parameters to be used.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ basic_seq_packet_socket(asio::io_context& io_context,
+ const protocol_type& protocol)
+ : basic_socket<Protocol ASIO_SVC_TARG>(io_context, protocol)
+ {
+ }
+
+ /// Construct a basic_seq_packet_socket, opening it and binding it to the
+ /// given local endpoint.
+ /**
+ * This constructor creates a sequenced packet socket and automatically opens
+ * it bound to the specified endpoint on the local machine. The protocol used
+ * is the protocol associated with the given endpoint.
+ *
+ * @param io_context The io_context object that the sequenced packet socket
+ * will use to dispatch handlers for any asynchronous operations performed on
+ * the socket.
+ *
+ * @param endpoint An endpoint on the local machine to which the sequenced
+ * packet socket will be bound.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ basic_seq_packet_socket(asio::io_context& io_context,
+ const endpoint_type& endpoint)
+ : basic_socket<Protocol ASIO_SVC_TARG>(io_context, endpoint)
+ {
+ }
+
+ /// Construct a basic_seq_packet_socket on an existing native socket.
+ /**
+ * This constructor creates a sequenced packet socket object to hold an
+ * existing native socket.
+ *
+ * @param io_context The io_context object that the sequenced packet socket
+ * will use to dispatch handlers for any asynchronous operations performed on
+ * the socket.
+ *
+ * @param protocol An object specifying protocol parameters to be used.
+ *
+ * @param native_socket The new underlying socket implementation.
+ *
+ * @throws asio::system_error Thrown on failure.
+ */
+ basic_seq_packet_socket(asio::io_context& io_context,
+ const protocol_type& protocol, const native_handle_type& native_socket)
+ : basic_socket<Protocol ASIO_SVC_TARG>(
+ io_context, protocol, native_socket)
+ {
+ }
+
+#if defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+ /// Move-construct a basic_seq_packet_socket from another.
+ /**
+ * This constructor moves a sequenced packet socket from one object to
+ * another.
+ *
+ * @param other The other basic_seq_packet_socket object from which the move
+ * will occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c basic_seq_packet_socket(io_context&) constructor.
+ */
+ basic_seq_packet_socket(basic_seq_packet_socket&& other)
+ : basic_socket<Protocol ASIO_SVC_TARG>(std::move(other))
+ {
+ }
+
+ /// Move-assign a basic_seq_packet_socket from another.
+ /**
+ * This assignment operator moves a sequenced packet socket from one object to
+ * another.
+ *
+ * @param other The other basic_seq_packet_socket object from which the move
+ * will occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c basic_seq_packet_socket(io_context&) constructor.
+ */
+ basic_seq_packet_socket& operator=(basic_seq_packet_socket&& other)
+ {
+ basic_socket<Protocol ASIO_SVC_TARG>::operator=(std::move(other));
+ return *this;
+ }
+
+ /// Move-construct a basic_seq_packet_socket from a socket of another protocol
+ /// type.
+ /**
+ * This constructor moves a sequenced packet socket from one object to
+ * another.
+ *
+ * @param other The other basic_seq_packet_socket object from which the move
+ * will occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c basic_seq_packet_socket(io_context&) constructor.
+ */
+ template <typename Protocol1 ASIO_SVC_TPARAM1>
+ basic_seq_packet_socket(
+ basic_seq_packet_socket<Protocol1 ASIO_SVC_TARG1>&& other,
+ typename enable_if<is_convertible<Protocol1, Protocol>::value>::type* = 0)
+ : basic_socket<Protocol ASIO_SVC_TARG>(std::move(other))
+ {
+ }
+
+ /// Move-assign a basic_seq_packet_socket from a socket of another protocol
+ /// type.
+ /**
+ * This assignment operator moves a sequenced packet socket from one object to
+ * another.
+ *
+ * @param other The other basic_seq_packet_socket object from which the move
+ * will occur.
+ *
+ * @note Following the move, the moved-from object is in the same state as if
+ * constructed using the @c basic_seq_packet_socket(io_context&) constructor.
+ */
+ template <typename Protocol1 ASIO_SVC_TPARAM1>
+ typename enable_if<is_convertible<Protocol1, Protocol>::value,
+ basic_seq_packet_socket>::type& operator=(
+ basic_seq_packet_socket<Protocol1 ASIO_SVC_TARG1>&& other)
+ {
+ basic_socket<Protocol ASIO_SVC_TARG>::operator=(std::move(other));
+ return *this;
+ }
+#endif // defined(ASIO_HAS_MOVE) || defined(GENERATING_DOCUMENTATION)
+
+ /// Destroys the socket.
+ /**
+ * This function destroys the socket, cancelling any outstanding asynchronous
+ * operations associated with the socket as if by calling @c cancel.
+ */
+ ~basic_seq_packet_socket()
+ {
+ }
+
+ /// Send some data on the socket.
+ /**
+ * This function is used to send data on the sequenced packet socket. The
+ * function call will block until the data has been sent successfully, or an
+ * until error occurs.
+ *
+ * @param buffers One or more data buffers to be sent on the socket.
+ *
+ * @param flags Flags specifying how the send call is to be made.
+ *
+ * @returns The number of bytes sent.
+ *
+ * @throws asio::system_error Thrown on failure.
+ *
+ * @par Example
+ * To send a single data buffer use the @ref buffer function as follows:
+ * @code
+ * socket.send(asio::buffer(data, size), 0);
+ * @endcode
+ * See the @ref buffer documentation for information on sending multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename ConstBufferSequence>
+ std::size_t send(const ConstBufferSequence& buffers,
+ socket_base::message_flags flags)
+ {
+ asio::error_code ec;
+ std::size_t s = this->get_service().send(
+ this->get_implementation(), buffers, flags, ec);
+ asio::detail::throw_error(ec, "send");
+ return s;
+ }
+
+ /// Send some data on the socket.
+ /**
+ * This function is used to send data on the sequenced packet socket. The
+ * function call will block the data has been sent successfully, or an until
+ * error occurs.
+ *
+ * @param buffers One or more data buffers to be sent on the socket.
+ *
+ * @param flags Flags specifying how the send call is to be made.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @returns The number of bytes sent. Returns 0 if an error occurred.
+ *
+ * @note The send operation may not transmit all of the data to the peer.
+ * Consider using the @ref write function if you need to ensure that all data
+ * is written before the blocking operation completes.
+ */
+ template <typename ConstBufferSequence>
+ std::size_t send(const ConstBufferSequence& buffers,
+ socket_base::message_flags flags, asio::error_code& ec)
+ {
+ return this->get_service().send(
+ this->get_implementation(), buffers, flags, ec);
+ }
+
+ /// Start an asynchronous send.
+ /**
+ * This function is used to asynchronously send data on the sequenced packet
+ * socket. The function call always returns immediately.
+ *
+ * @param buffers One or more data buffers to be sent on the socket. Although
+ * the buffers object may be copied as necessary, ownership of the underlying
+ * memory blocks is retained by the caller, which must guarantee that they
+ * remain valid until the handler is called.
+ *
+ * @param flags Flags specifying how the send call is to be made.
+ *
+ * @param handler The handler to be called when the send operation completes.
+ * Copies will be made of the handler as required. The function signature of
+ * the handler must be:
+ * @code void handler(
+ * const asio::error_code& error, // Result of operation.
+ * std::size_t bytes_transferred // Number of bytes sent.
+ * ); @endcode
+ * Regardless of whether the asynchronous operation completes immediately or
+ * not, the handler will not be invoked from within this function. Invocation
+ * of the handler will be performed in a manner equivalent to using
+ * asio::io_context::post().
+ *
+ * @par Example
+ * To send a single data buffer use the @ref buffer function as follows:
+ * @code
+ * socket.async_send(asio::buffer(data, size), 0, handler);
+ * @endcode
+ * See the @ref buffer documentation for information on sending multiple
+ * buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename ConstBufferSequence, typename WriteHandler>
+ ASIO_INITFN_RESULT_TYPE(WriteHandler,
+ void (asio::error_code, std::size_t))
+ async_send(const ConstBufferSequence& buffers,
+ socket_base::message_flags flags,
+ ASIO_MOVE_ARG(WriteHandler) handler)
+ {
+ // If you get an error on the following line it means that your handler does
+ // not meet the documented type requirements for a WriteHandler.
+ ASIO_WRITE_HANDLER_CHECK(WriteHandler, handler) type_check;
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+ return this->get_service().async_send(this->get_implementation(),
+ buffers, flags, ASIO_MOVE_CAST(WriteHandler)(handler));
+#else // defined(ASIO_ENABLE_OLD_SERVICES)
+ async_completion<WriteHandler,
+ void (asio::error_code, std::size_t)> init(handler);
+
+ this->get_service().async_send(this->get_implementation(),
+ buffers, flags, init.completion_handler);
+
+ return init.result.get();
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+ }
+
+ /// Receive some data on the socket.
+ /**
+ * This function is used to receive data on the sequenced packet socket. The
+ * function call will block until data has been received successfully, or
+ * until an error occurs.
+ *
+ * @param buffers One or more buffers into which the data will be received.
+ *
+ * @param out_flags After the receive call completes, contains flags
+ * associated with the received data. For example, if the
+ * socket_base::message_end_of_record bit is set then the received data marks
+ * the end of a record.
+ *
+ * @returns The number of bytes received.
+ *
+ * @throws asio::system_error Thrown on failure. An error code of
+ * asio::error::eof indicates that the connection was closed by the
+ * peer.
+ *
+ * @par Example
+ * To receive into a single data buffer use the @ref buffer function as
+ * follows:
+ * @code
+ * socket.receive(asio::buffer(data, size), out_flags);
+ * @endcode
+ * See the @ref buffer documentation for information on receiving into
+ * multiple buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename MutableBufferSequence>
+ std::size_t receive(const MutableBufferSequence& buffers,
+ socket_base::message_flags& out_flags)
+ {
+ asio::error_code ec;
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+ std::size_t s = this->get_service().receive(
+ this->get_implementation(), buffers, 0, out_flags, ec);
+#else // defined(ASIO_ENABLE_OLD_SERVICES)
+ std::size_t s = this->get_service().receive_with_flags(
+ this->get_implementation(), buffers, 0, out_flags, ec);
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+ asio::detail::throw_error(ec, "receive");
+ return s;
+ }
+
+ /// Receive some data on the socket.
+ /**
+ * This function is used to receive data on the sequenced packet socket. The
+ * function call will block until data has been received successfully, or
+ * until an error occurs.
+ *
+ * @param buffers One or more buffers into which the data will be received.
+ *
+ * @param in_flags Flags specifying how the receive call is to be made.
+ *
+ * @param out_flags After the receive call completes, contains flags
+ * associated with the received data. For example, if the
+ * socket_base::message_end_of_record bit is set then the received data marks
+ * the end of a record.
+ *
+ * @returns The number of bytes received.
+ *
+ * @throws asio::system_error Thrown on failure. An error code of
+ * asio::error::eof indicates that the connection was closed by the
+ * peer.
+ *
+ * @note The receive operation may not receive all of the requested number of
+ * bytes. Consider using the @ref read function if you need to ensure that the
+ * requested amount of data is read before the blocking operation completes.
+ *
+ * @par Example
+ * To receive into a single data buffer use the @ref buffer function as
+ * follows:
+ * @code
+ * socket.receive(asio::buffer(data, size), 0, out_flags);
+ * @endcode
+ * See the @ref buffer documentation for information on receiving into
+ * multiple buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename MutableBufferSequence>
+ std::size_t receive(const MutableBufferSequence& buffers,
+ socket_base::message_flags in_flags,
+ socket_base::message_flags& out_flags)
+ {
+ asio::error_code ec;
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+ std::size_t s = this->get_service().receive(
+ this->get_implementation(), buffers, in_flags, out_flags, ec);
+#else // defined(ASIO_ENABLE_OLD_SERVICES)
+ std::size_t s = this->get_service().receive_with_flags(
+ this->get_implementation(), buffers, in_flags, out_flags, ec);
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+ asio::detail::throw_error(ec, "receive");
+ return s;
+ }
+
+ /// Receive some data on a connected socket.
+ /**
+ * This function is used to receive data on the sequenced packet socket. The
+ * function call will block until data has been received successfully, or
+ * until an error occurs.
+ *
+ * @param buffers One or more buffers into which the data will be received.
+ *
+ * @param in_flags Flags specifying how the receive call is to be made.
+ *
+ * @param out_flags After the receive call completes, contains flags
+ * associated with the received data. For example, if the
+ * socket_base::message_end_of_record bit is set then the received data marks
+ * the end of a record.
+ *
+ * @param ec Set to indicate what error occurred, if any.
+ *
+ * @returns The number of bytes received. Returns 0 if an error occurred.
+ *
+ * @note The receive operation may not receive all of the requested number of
+ * bytes. Consider using the @ref read function if you need to ensure that the
+ * requested amount of data is read before the blocking operation completes.
+ */
+ template <typename MutableBufferSequence>
+ std::size_t receive(const MutableBufferSequence& buffers,
+ socket_base::message_flags in_flags,
+ socket_base::message_flags& out_flags, asio::error_code& ec)
+ {
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+ return this->get_service().receive(this->get_implementation(),
+ buffers, in_flags, out_flags, ec);
+#else // defined(ASIO_ENABLE_OLD_SERVICES)
+ return this->get_service().receive_with_flags(this->get_implementation(),
+ buffers, in_flags, out_flags, ec);
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+ }
+
+ /// Start an asynchronous receive.
+ /**
+ * This function is used to asynchronously receive data from the sequenced
+ * packet socket. The function call always returns immediately.
+ *
+ * @param buffers One or more buffers into which the data will be received.
+ * Although the buffers object may be copied as necessary, ownership of the
+ * underlying memory blocks is retained by the caller, which must guarantee
+ * that they remain valid until the handler is called.
+ *
+ * @param out_flags Once the asynchronous operation completes, contains flags
+ * associated with the received data. For example, if the
+ * socket_base::message_end_of_record bit is set then the received data marks
+ * the end of a record. The caller must guarantee that the referenced
+ * variable remains valid until the handler is called.
+ *
+ * @param handler The handler to be called when the receive operation
+ * completes. Copies will be made of the handler as required. The function
+ * signature of the handler must be:
+ * @code void handler(
+ * const asio::error_code& error, // Result of operation.
+ * std::size_t bytes_transferred // Number of bytes received.
+ * ); @endcode
+ * Regardless of whether the asynchronous operation completes immediately or
+ * not, the handler will not be invoked from within this function. Invocation
+ * of the handler will be performed in a manner equivalent to using
+ * asio::io_context::post().
+ *
+ * @par Example
+ * To receive into a single data buffer use the @ref buffer function as
+ * follows:
+ * @code
+ * socket.async_receive(asio::buffer(data, size), out_flags, handler);
+ * @endcode
+ * See the @ref buffer documentation for information on receiving into
+ * multiple buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename MutableBufferSequence, typename ReadHandler>
+ ASIO_INITFN_RESULT_TYPE(ReadHandler,
+ void (asio::error_code, std::size_t))
+ async_receive(const MutableBufferSequence& buffers,
+ socket_base::message_flags& out_flags,
+ ASIO_MOVE_ARG(ReadHandler) handler)
+ {
+ // If you get an error on the following line it means that your handler does
+ // not meet the documented type requirements for a ReadHandler.
+ ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check;
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+ return this->get_service().async_receive(
+ this->get_implementation(), buffers, 0, out_flags,
+ ASIO_MOVE_CAST(ReadHandler)(handler));
+#else // defined(ASIO_ENABLE_OLD_SERVICES)
+ async_completion<ReadHandler,
+ void (asio::error_code, std::size_t)> init(handler);
+
+ this->get_service().async_receive_with_flags(
+ this->get_implementation(), buffers, 0, out_flags,
+ init.completion_handler);
+
+ return init.result.get();
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+ }
+
+ /// Start an asynchronous receive.
+ /**
+ * This function is used to asynchronously receive data from the sequenced
+ * data socket. The function call always returns immediately.
+ *
+ * @param buffers One or more buffers into which the data will be received.
+ * Although the buffers object may be copied as necessary, ownership of the
+ * underlying memory blocks is retained by the caller, which must guarantee
+ * that they remain valid until the handler is called.
+ *
+ * @param in_flags Flags specifying how the receive call is to be made.
+ *
+ * @param out_flags Once the asynchronous operation completes, contains flags
+ * associated with the received data. For example, if the
+ * socket_base::message_end_of_record bit is set then the received data marks
+ * the end of a record. The caller must guarantee that the referenced
+ * variable remains valid until the handler is called.
+ *
+ * @param handler The handler to be called when the receive operation
+ * completes. Copies will be made of the handler as required. The function
+ * signature of the handler must be:
+ * @code void handler(
+ * const asio::error_code& error, // Result of operation.
+ * std::size_t bytes_transferred // Number of bytes received.
+ * ); @endcode
+ * Regardless of whether the asynchronous operation completes immediately or
+ * not, the handler will not be invoked from within this function. Invocation
+ * of the handler will be performed in a manner equivalent to using
+ * asio::io_context::post().
+ *
+ * @par Example
+ * To receive into a single data buffer use the @ref buffer function as
+ * follows:
+ * @code
+ * socket.async_receive(
+ * asio::buffer(data, size),
+ * 0, out_flags, handler);
+ * @endcode
+ * See the @ref buffer documentation for information on receiving into
+ * multiple buffers in one go, and how to use it with arrays, boost::array or
+ * std::vector.
+ */
+ template <typename MutableBufferSequence, typename ReadHandler>
+ ASIO_INITFN_RESULT_TYPE(ReadHandler,
+ void (asio::error_code, std::size_t))
+ async_receive(const MutableBufferSequence& buffers,
+ socket_base::message_flags in_flags,
+ socket_base::message_flags& out_flags,
+ ASIO_MOVE_ARG(ReadHandler) handler)
+ {
+ // If you get an error on the following line it means that your handler does
+ // not meet the documented type requirements for a ReadHandler.
+ ASIO_READ_HANDLER_CHECK(ReadHandler, handler) type_check;
+
+#if defined(ASIO_ENABLE_OLD_SERVICES)
+ return this->get_service().async_receive(
+ this->get_implementation(), buffers, in_flags, out_flags,
+ ASIO_MOVE_CAST(ReadHandler)(handler));
+#else // defined(ASIO_ENABLE_OLD_SERVICES)
+ async_completion<ReadHandler,
+ void (asio::error_code, std::size_t)> init(handler);
+
+ this->get_service().async_receive_with_flags(
+ this->get_implementation(), buffers, in_flags, out_flags,
+ init.completion_handler);
+
+ return init.result.get();
+#endif // defined(ASIO_ENABLE_OLD_SERVICES)
+ }
+};
+
+} // namespace asio
+
+#include "asio/detail/pop_options.hpp"
+
+#endif // ASIO_BASIC_SEQ_PACKET_SOCKET_HPP