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author | Matthias P. Braendli <matthias.braendli@mpb.li> | 2019-10-07 04:52:50 +0200 |
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committer | Matthias P. Braendli <matthias.braendli@mpb.li> | 2019-10-07 04:52:50 +0200 |
commit | 0aa6201a490bfabc0ae021ceb9f1fb0f46727c5d (patch) | |
tree | a71d934d8151dd43e7c16555fef17fd749c5da70 /lib/Socket.h | |
parent | 558d74bffd9f069955af52c0b308a1d6169bcff0 (diff) | |
parent | 0330221d51421caa110b8c5dcb567cc3d0620eb9 (diff) | |
download | dabmod-0aa6201a490bfabc0ae021ceb9f1fb0f46727c5d.tar.gz dabmod-0aa6201a490bfabc0ae021ceb9f1fb0f46727c5d.tar.bz2 dabmod-0aa6201a490bfabc0ae021ceb9f1fb0f46727c5d.zip |
Merge lime output into next branch
Diffstat (limited to 'lib/Socket.h')
-rw-r--r-- | lib/Socket.h | 294 |
1 files changed, 294 insertions, 0 deletions
diff --git a/lib/Socket.h b/lib/Socket.h new file mode 100644 index 0000000..c3c37e1 --- /dev/null +++ b/lib/Socket.h @@ -0,0 +1,294 @@ +/* + Copyright (C) 2003, 2004, 2005, 2006, 2007, 2008, 2009 Her Majesty the + Queen in Right of Canada (Communications Research Center Canada) + + Copyright (C) 2019 + Matthias P. Braendli, matthias.braendli@mpb.li + + http://www.opendigitalradio.org + */ +/* + This program is free software: you can redistribute it and/or modify + it under the terms of the GNU General Public License as published by + the Free Software Foundation, either version 3 of the License, or + (at your option) any later version. + + This program is distributed in the hope that it will be useful, + but WITHOUT ANY WARRANTY; without even the implied warranty of + MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + GNU General Public License for more details. + + You should have received a copy of the GNU General Public License + along with this program. If not, see <https://www.gnu.org/licenses/>. +*/ + +#pragma once + +#ifdef HAVE_CONFIG_H +# include "config.h" +#endif + +#include "ThreadsafeQueue.h" +#include <cstdlib> +#include <iostream> +#include <vector> +#include <atomic> +#include <thread> +#include <list> + +#include <sys/socket.h> +#include <netinet/in.h> +#include <unistd.h> +#include <netdb.h> +#include <arpa/inet.h> +#include <pthread.h> +#define SOCKET int +#define INVALID_SOCKET -1 +#define SOCKET_ERROR -1 + + +namespace Socket { + +struct InetAddress { + struct sockaddr_storage addr; + + struct sockaddr *as_sockaddr() { return reinterpret_cast<sockaddr*>(&addr); }; + + void resolveUdpDestination(const std::string& destination, int port); +}; + +/** This class represents a UDP packet. + * + * A UDP packet contains a payload (sequence of bytes) and an address. For + * outgoing packets, the address is the destination address. For incoming + * packets, the address tells the user from what source the packet arrived from. + */ +class UDPPacket +{ + public: + UDPPacket(); + UDPPacket(size_t initSize); + + std::vector<uint8_t> buffer; + InetAddress address; +}; + +/** + * This class represents a socket for sending and receiving UDP packets. + * + * A UDP socket is the sending or receiving point for a packet delivery service. + * Each packet sent or received on a datagram socket is individually + * addressed and routed. Multiple packets sent from one machine to another may + * be routed differently, and may arrive in any order. + */ +class UDPSocket +{ + public: + /** Create a new socket that will not be bound to any port. To be used + * for data output. + */ + UDPSocket(); + /** Create a new socket. + * @param port The port number on which the socket will be bound + */ + UDPSocket(int port); + /** Create a new socket. + * @param port The port number on which the socket will be bound + * @param name The IP address on which the socket will be bound. + * It is used to bind the socket on a specific interface if + * the computer have many NICs. + */ + UDPSocket(int port, const std::string& name); + ~UDPSocket(); + UDPSocket(const UDPSocket& other) = delete; + const UDPSocket& operator=(const UDPSocket& other) = delete; + + /** Close the already open socket, and create a new one. Throws a runtime_error on error. */ + void reinit(int port); + void reinit(int port, const std::string& name); + + void close(void); + void send(UDPPacket& packet); + void send(const std::vector<uint8_t>& data, InetAddress destination); + UDPPacket receive(size_t max_size); + void joinGroup(const char* groupname, const char* if_addr = nullptr); + void setMulticastSource(const char* source_addr); + void setMulticastTTL(int ttl); + + /** Set blocking mode. By default, the socket is blocking. + * throws a runtime_error on error. + */ + void setBlocking(bool block); + + protected: + SOCKET m_sock; +}; + +/* Threaded UDP receiver */ +class UDPReceiver { + public: + UDPReceiver(); + ~UDPReceiver(); + UDPReceiver(const UDPReceiver&) = delete; + UDPReceiver operator=(const UDPReceiver&) = delete; + + // Start the receiver in a separate thread + void start(int port, const std::string& bindto, const std::string& mcastaddr, size_t max_packets_queued); + + // Get the data contained in a UDP packet, blocks if none available + // In case of error, throws a runtime_error + std::vector<uint8_t> get_packet_buffer(void); + + private: + void m_run(void); + + int m_port = 0; + std::string m_bindto; + std::string m_mcastaddr; + size_t m_max_packets_queued = 1; + std::thread m_thread; + std::atomic<bool> m_stop = ATOMIC_VAR_INIT(false); + ThreadsafeQueue<UDPPacket> m_packets; + UDPSocket m_sock; +}; + +class TCPSocket { + public: + TCPSocket(); + ~TCPSocket(); + TCPSocket(const TCPSocket& other) = delete; + TCPSocket& operator=(const TCPSocket& other) = delete; + TCPSocket(TCPSocket&& other); + TCPSocket& operator=(TCPSocket&& other); + + bool valid(void) const; + void connect(const std::string& hostname, int port, bool nonblock = false); + void listen(int port, const std::string& name); + void close(void); + + /* throws a runtime_error on failure, an invalid socket on timeout */ + TCPSocket accept(int timeout_ms); + + /* returns -1 on error, doesn't work on nonblocking sockets */ + ssize_t sendall(const void *buffer, size_t buflen); + + /** Send data over the TCP connection. + * @param data The buffer that will be sent. + * @param size Number of bytes to send. + * @param timeout_ms number of milliseconds before timeout, or 0 for infinite timeout + * return number of bytes sent, 0 on timeout, or throws runtime_error. + */ + ssize_t send(const void* data, size_t size, int timeout_ms=0); + + /* Returns number of bytes read, 0 on disconnect. Throws a + * runtime_error on error */ + ssize_t recv(void *buffer, size_t length, int flags); + + class Timeout {}; + class Interrupted {}; + /* Returns number of bytes read, 0 on disconnect or refused connection. + * Throws a Timeout on timeout, Interrupted on EINTR, a runtime_error + * on error + */ + ssize_t recv(void *buffer, size_t length, int flags, int timeout_ms); + + private: + explicit TCPSocket(int sockfd); + explicit TCPSocket(int sockfd, InetAddress remote_address); + SOCKET m_sock = -1; + + InetAddress m_remote_address; + + friend class TCPClient; +}; + +/* Implements a TCP receiver that auto-reconnects on errors */ +class TCPClient { + public: + void connect(const std::string& hostname, int port); + + /* Returns numer of bytes read, 0 on auto-reconnect, -1 + * on interruption. + * Throws a runtime_error on error */ + ssize_t recv(void *buffer, size_t length, int flags, int timeout_ms); + + private: + void reconnect(void); + TCPSocket m_sock; + std::string m_hostname; + int m_port; +}; + +/* Helper class for TCPDataDispatcher, contains a queue of pending data and + * a sender thread. */ +class TCPConnection +{ + public: + TCPConnection(TCPSocket&& sock); + TCPConnection(const TCPConnection&) = delete; + TCPConnection& operator=(const TCPConnection&) = delete; + ~TCPConnection(); + + ThreadsafeQueue<std::vector<uint8_t> > queue; + + private: + std::atomic<bool> m_running; + std::thread m_sender_thread; + TCPSocket m_sock; + + void process(void); +}; + +/* Send a TCP stream to several destinations, and automatically disconnect destinations + * whose buffer overflows. + */ +class TCPDataDispatcher +{ + public: + TCPDataDispatcher(size_t max_queue_size); + ~TCPDataDispatcher(); + TCPDataDispatcher(const TCPDataDispatcher&) = delete; + TCPDataDispatcher& operator=(const TCPDataDispatcher&) = delete; + + void start(int port, const std::string& address); + void write(const std::vector<uint8_t>& data); + + private: + void process(); + + size_t m_max_queue_size; + + std::atomic<bool> m_running; + std::string m_exception_data; + std::thread m_listener_thread; + TCPSocket m_listener_socket; + std::list<TCPConnection> m_connections; +}; + +/* A TCP Server to receive data, which abstracts the handling of connects and disconnects. + */ +class TCPReceiveServer { + public: + TCPReceiveServer(size_t blocksize); + ~TCPReceiveServer(); + TCPReceiveServer(const TCPReceiveServer&) = delete; + TCPReceiveServer& operator=(const TCPReceiveServer&) = delete; + + void start(int listen_port, const std::string& address); + + // Return a vector that contains up to blocksize bytes of data, or + // and empty vector if no data is available. + std::vector<uint8_t> receive(); + + private: + void process(); + + size_t m_blocksize = 0; + ThreadsafeQueue<std::vector<uint8_t> > m_queue; + std::atomic<bool> m_running; + std::string m_exception_data; + std::thread m_listener_thread; + TCPSocket m_listener_socket; +}; + +} |