aboutsummaryrefslogtreecommitdiffstats
path: root/fdk-aac/libSACenc/src/sacenc_vectorfunctions.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'fdk-aac/libSACenc/src/sacenc_vectorfunctions.cpp')
-rw-r--r--fdk-aac/libSACenc/src/sacenc_vectorfunctions.cpp450
1 files changed, 450 insertions, 0 deletions
diff --git a/fdk-aac/libSACenc/src/sacenc_vectorfunctions.cpp b/fdk-aac/libSACenc/src/sacenc_vectorfunctions.cpp
new file mode 100644
index 0000000..c1e24b7
--- /dev/null
+++ b/fdk-aac/libSACenc/src/sacenc_vectorfunctions.cpp
@@ -0,0 +1,450 @@
+/* -----------------------------------------------------------------------------
+Software License for The Fraunhofer FDK AAC Codec Library for Android
+
+© Copyright 1995 - 2018 Fraunhofer-Gesellschaft zur Förderung der angewandten
+Forschung e.V. All rights reserved.
+
+ 1. INTRODUCTION
+The Fraunhofer FDK AAC Codec Library for Android ("FDK AAC Codec") is software
+that implements the MPEG Advanced Audio Coding ("AAC") encoding and decoding
+scheme for digital audio. This FDK AAC Codec software is intended to be used on
+a wide variety of Android devices.
+
+AAC's HE-AAC and HE-AAC v2 versions are regarded as today's most efficient
+general perceptual audio codecs. AAC-ELD is considered the best-performing
+full-bandwidth communications codec by independent studies and is widely
+deployed. AAC has been standardized by ISO and IEC as part of the MPEG
+specifications.
+
+Patent licenses for necessary patent claims for the FDK AAC Codec (including
+those of Fraunhofer) may be obtained through Via Licensing
+(www.vialicensing.com) or through the respective patent owners individually for
+the purpose of encoding or decoding bit streams in products that are compliant
+with the ISO/IEC MPEG audio standards. Please note that most manufacturers of
+Android devices already license these patent claims through Via Licensing or
+directly from the patent owners, and therefore FDK AAC Codec software may
+already be covered under those patent licenses when it is used for those
+licensed purposes only.
+
+Commercially-licensed AAC software libraries, including floating-point versions
+with enhanced sound quality, are also available from Fraunhofer. Users are
+encouraged to check the Fraunhofer website for additional applications
+information and documentation.
+
+2. COPYRIGHT LICENSE
+
+Redistribution and use in source and binary forms, with or without modification,
+are permitted without payment of copyright license fees provided that you
+satisfy the following conditions:
+
+You must retain the complete text of this software license in redistributions of
+the FDK AAC Codec or your modifications thereto in source code form.
+
+You must retain the complete text of this software license in the documentation
+and/or other materials provided with redistributions of the FDK AAC Codec or
+your modifications thereto in binary form. You must make available free of
+charge copies of the complete source code of the FDK AAC Codec and your
+modifications thereto to recipients of copies in binary form.
+
+The name of Fraunhofer may not be used to endorse or promote products derived
+from this library without prior written permission.
+
+You may not charge copyright license fees for anyone to use, copy or distribute
+the FDK AAC Codec software or your modifications thereto.
+
+Your modified versions of the FDK AAC Codec must carry prominent notices stating
+that you changed the software and the date of any change. For modified versions
+of the FDK AAC Codec, the term "Fraunhofer FDK AAC Codec Library for Android"
+must be replaced by the term "Third-Party Modified Version of the Fraunhofer FDK
+AAC Codec Library for Android."
+
+3. NO PATENT LICENSE
+
+NO EXPRESS OR IMPLIED LICENSES TO ANY PATENT CLAIMS, including without
+limitation the patents of Fraunhofer, ARE GRANTED BY THIS SOFTWARE LICENSE.
+Fraunhofer provides no warranty of patent non-infringement with respect to this
+software.
+
+You may use this FDK AAC Codec software or modifications thereto only for
+purposes that are authorized by appropriate patent licenses.
+
+4. DISCLAIMER
+
+This FDK AAC Codec software is provided by Fraunhofer on behalf of the copyright
+holders and contributors "AS IS" and WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES,
+including but not limited to the implied warranties of merchantability and
+fitness for a particular purpose. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
+CONTRIBUTORS BE LIABLE for any direct, indirect, incidental, special, exemplary,
+or consequential damages, including but not limited to procurement of substitute
+goods or services; loss of use, data, or profits, or business interruption,
+however caused and on any theory of liability, whether in contract, strict
+liability, or tort (including negligence), arising in any way out of the use of
+this software, even if advised of the possibility of such damage.
+
+5. CONTACT INFORMATION
+
+Fraunhofer Institute for Integrated Circuits IIS
+Attention: Audio and Multimedia Departments - FDK AAC LL
+Am Wolfsmantel 33
+91058 Erlangen, Germany
+
+www.iis.fraunhofer.de/amm
+amm-info@iis.fraunhofer.de
+----------------------------------------------------------------------------- */
+
+/*********************** MPEG surround encoder library *************************
+
+ Author(s): Josef Hoepfl
+
+ Description: Encoder Library Interface
+ vector functions
+
+*******************************************************************************/
+
+/*****************************************************************************
+\file
+This file contains vector functions
+******************************************************************************/
+
+/* Includes ******************************************************************/
+#include "sacenc_vectorfunctions.h"
+
+/* Defines *******************************************************************/
+
+/* Data Types ****************************************************************/
+
+/* Constants *****************************************************************/
+
+/* Function / Class Declarations *********************************************/
+
+/* Function / Class Definition ***********************************************/
+
+FIXP_DBL sumUpCplxPow2(const FIXP_DPK *const x, const INT scaleMode,
+ const INT inScaleFactor, INT *const outScaleFactor,
+ const INT n) {
+ int i, cs;
+
+ if (scaleMode == SUM_UP_DYNAMIC_SCALE) {
+ /* calculate headroom */
+ FIXP_DBL maxVal = FL2FXCONST_DBL(0.0f);
+ for (i = 0; i < n; i++) {
+ maxVal |= fAbs(x[i].v.re);
+ maxVal |= fAbs(x[i].v.im);
+ }
+ cs = inScaleFactor - fixMax(0, CntLeadingZeros(maxVal) - 1);
+ } else {
+ cs = inScaleFactor;
+ }
+
+ /* consider scaling of energy and scaling in fPow2Div2 and addition */
+ *outScaleFactor = 2 * cs + 2;
+
+ /* make sure that the scalefactor is in the range of -(DFRACT_BITS-1), ... ,
+ * (DFRACT_BITS-1) */
+ cs = fixMax(fixMin(cs, DFRACT_BITS - 1), -(DFRACT_BITS - 1));
+
+ /* sum up complex energy samples */
+ FIXP_DBL re, im, sum;
+
+ re = im = sum = FL2FXCONST_DBL(0.0);
+ if (cs < 0) {
+ cs = -cs;
+ for (i = 0; i < n; i++) {
+ re += fPow2Div2(x[i].v.re << cs);
+ im += fPow2Div2(x[i].v.im << cs);
+ }
+ } else {
+ cs = 2 * cs;
+ for (i = 0; i < n; i++) {
+ re += fPow2Div2(x[i].v.re) >> cs;
+ im += fPow2Div2(x[i].v.im) >> cs;
+ }
+ }
+
+ sum = (re >> 1) + (im >> 1);
+
+ return (sum);
+}
+
+FIXP_DBL sumUpCplxPow2Dim2(const FIXP_DPK *const *const x, const INT scaleMode,
+ const INT inScaleFactor, INT *const outScaleFactor,
+ const INT sDim1, const INT nDim1, const INT sDim2,
+ const INT nDim2) {
+ int i, j, cs;
+
+ if (scaleMode == SUM_UP_DYNAMIC_SCALE) {
+ /* calculate headroom */
+ FIXP_DBL maxVal = FL2FXCONST_DBL(0.0f);
+ for (i = sDim1; i < nDim1; i++) {
+ for (j = sDim2; j < nDim2; j++) {
+ maxVal |= fAbs(x[i][j].v.re);
+ maxVal |= fAbs(x[i][j].v.im);
+ }
+ }
+ cs = inScaleFactor - fixMax(0, CntLeadingZeros(maxVal) - 1);
+ } else {
+ cs = inScaleFactor;
+ }
+
+ /* consider scaling of energy and scaling in fPow2Div2 and addition */
+ *outScaleFactor = 2 * cs + 2;
+
+ /* make sure that the scalefactor is in the range of -(DFRACT_BITS-1), ... ,
+ * (DFRACT_BITS-1) */
+ cs = fixMax(fixMin(cs, DFRACT_BITS - 1), -(DFRACT_BITS - 1));
+
+ /* sum up complex energy samples */
+ FIXP_DBL re, im, sum;
+
+ re = im = sum = FL2FXCONST_DBL(0.0);
+ if (cs < 0) {
+ cs = -cs;
+ for (i = sDim1; i < nDim1; i++) {
+ for (j = sDim2; j < nDim2; j++) {
+ re += fPow2Div2(x[i][j].v.re << cs);
+ im += fPow2Div2(x[i][j].v.im << cs);
+ }
+ }
+ } else {
+ cs = 2 * cs;
+ for (i = sDim1; i < nDim1; i++) {
+ for (j = sDim2; j < nDim2; j++) {
+ re += fPow2Div2(x[i][j].v.re) >> cs;
+ im += fPow2Div2(x[i][j].v.im) >> cs;
+ }
+ }
+ }
+
+ sum = (re >> 1) + (im >> 1);
+
+ return (sum);
+}
+
+void copyCplxVec(FIXP_DPK *const Z, const FIXP_DPK *const X, const INT n) {
+ FDKmemmove(Z, X, sizeof(FIXP_DPK) * n);
+}
+
+void setCplxVec(FIXP_DPK *const Z, const FIXP_DBL a, const INT n) {
+ int i;
+
+ for (i = 0; i < n; i++) {
+ Z[i].v.re = a;
+ Z[i].v.im = a;
+ }
+}
+
+void cplx_cplxScalarProduct(FIXP_DPK *const Z, const FIXP_DPK *const *const X,
+ const FIXP_DPK *const *const Y, const INT scaleX,
+ const INT scaleY, INT *const scaleZ,
+ const INT sDim1, const INT nDim1, const INT sDim2,
+ const INT nDim2) {
+ int i, j, sx, sy;
+ FIXP_DBL xre, yre, xim, yim, re, im;
+
+ /* make sure that the scalefactor is in the range of -(DFRACT_BITS-1), ... ,
+ * (DFRACT_BITS-1) */
+ sx = fixMax(fixMin(scaleX, DFRACT_BITS - 1), -(DFRACT_BITS - 1));
+ sy = fixMax(fixMin(scaleY, DFRACT_BITS - 1), -(DFRACT_BITS - 1));
+
+ /* consider scaling of energy and scaling in fMultDiv2 and shift of result
+ * values */
+ *scaleZ = sx + sy + 2;
+
+ re = (FIXP_DBL)0;
+ im = (FIXP_DBL)0;
+ if ((sx < 0) && (sy < 0)) {
+ sx = -sx;
+ sy = -sy;
+ for (i = sDim1; i < nDim1; i++) {
+ for (j = sDim2; j < nDim2; j++) {
+ xre = X[i][j].v.re << sx;
+ xim = X[i][j].v.im << sx;
+ yre = Y[i][j].v.re << sy;
+ yim = Y[i][j].v.im << sy;
+ re += fMultDiv2(xre, yre) + fMultDiv2(xim, yim);
+ im += fMultDiv2(xim, yre) - fMultDiv2(xre, yim);
+ }
+ }
+ } else if ((sx >= 0) && (sy >= 0)) {
+ for (i = sDim1; i < nDim1; i++) {
+ for (j = sDim2; j < nDim2; j++) {
+ xre = X[i][j].v.re;
+ xim = X[i][j].v.im;
+ yre = Y[i][j].v.re;
+ yim = Y[i][j].v.im;
+ re += (fMultDiv2(xre, yre) + fMultDiv2(xim, yim)) >> (sx + sy);
+ im += (fMultDiv2(xim, yre) - fMultDiv2(xre, yim)) >> (sx + sy);
+ }
+ }
+ } else if ((sx < 0) && (sy >= 0)) {
+ sx = -sx;
+ for (i = sDim1; i < nDim1; i++) {
+ for (j = sDim2; j < nDim2; j++) {
+ xre = X[i][j].v.re << sx;
+ xim = X[i][j].v.im << sx;
+ yre = Y[i][j].v.re;
+ yim = Y[i][j].v.im;
+ re += (fMultDiv2(xre, yre) + fMultDiv2(xim, yim)) >> sy;
+ im += (fMultDiv2(xim, yre) - fMultDiv2(xre, yim)) >> sy;
+ }
+ }
+ } else {
+ sy = -sy;
+ for (i = sDim1; i < nDim1; i++) {
+ for (j = sDim2; j < nDim2; j++) {
+ xre = X[i][j].v.re;
+ xim = X[i][j].v.im;
+ yre = Y[i][j].v.re << sy;
+ yim = Y[i][j].v.im << sy;
+ re += (fMultDiv2(xre, yre) + fMultDiv2(xim, yim)) >> sx;
+ im += (fMultDiv2(xim, yre) - fMultDiv2(xre, yim)) >> sx;
+ }
+ }
+ }
+
+ Z->v.re = re >> 1;
+ Z->v.im = im >> 1;
+}
+
+void FDKcalcCorrelationVec(FIXP_DBL *const z, const FIXP_DBL *const pr12,
+ const FIXP_DBL *const p1, const FIXP_DBL *const p2,
+ const INT n) {
+ int i, s;
+ FIXP_DBL p12, cor;
+
+ /* correlation */
+ for (i = 0; i < n; i++) {
+ p12 = fMult(p1[i], p2[i]);
+ if (p12 > FL2FXCONST_DBL(0.0f)) {
+ p12 = invSqrtNorm2(p12, &s);
+ cor = fMult(pr12[i], p12);
+ z[i] = SATURATE_LEFT_SHIFT(cor, s, DFRACT_BITS);
+ } else {
+ z[i] = (FIXP_DBL)MAXVAL_DBL;
+ }
+ }
+}
+
+void calcCoherenceVec(FIXP_DBL *const z, const FIXP_DBL *const p12r,
+ const FIXP_DBL *const p12i, const FIXP_DBL *const p1,
+ const FIXP_DBL *const p2, const INT scaleP12,
+ const INT scaleP, const INT n) {
+ int i, s, s1, s2;
+ FIXP_DBL coh, p12, p12ri;
+
+ for (i = 0; i < n; i++) {
+ s2 = fixMin(fixMax(0, CountLeadingBits(p12r[i]) - 1),
+ fixMax(0, CountLeadingBits(p12i[i]) - 1));
+ p12ri = sqrtFixp(fPow2Div2(p12r[i] << s2) + fPow2Div2(p12i[i] << s2));
+ s1 = fixMin(fixMax(0, CountLeadingBits(p1[i]) - 1),
+ fixMax(0, CountLeadingBits(p2[i]) - 1));
+ p12 = fMultDiv2(p1[i] << s1, p2[i] << s1);
+
+ if (p12 > FL2FXCONST_DBL(0.0f)) {
+ p12 = invSqrtNorm2(p12, &s);
+ coh = fMult(p12ri, p12);
+ s = fixMax(fixMin((scaleP12 - scaleP + s + s1 - s2), DFRACT_BITS - 1),
+ -(DFRACT_BITS - 1));
+ if (s < 0) {
+ z[i] = coh >> (-s);
+ } else {
+ z[i] = SATURATE_LEFT_SHIFT(coh, s, DFRACT_BITS);
+ }
+ } else {
+ z[i] = (FIXP_DBL)MAXVAL_DBL;
+ }
+ }
+}
+
+void addWeightedCplxVec(FIXP_DPK *const *const Z, const FIXP_DBL *const a,
+ const FIXP_DPK *const *const X, const FIXP_DBL *const b,
+ const FIXP_DPK *const *const Y, const INT scale,
+ INT *const scaleCh1, const INT scaleCh2,
+ const UCHAR *const pParameterBand2HybridBandOffset,
+ const INT nParameterBands, const INT nTimeSlots,
+ const INT startTimeSlot) {
+ int pb, j, i;
+ int cs, s1, s2;
+
+ /* determine maximum scale of both channels */
+ cs = fixMax(*scaleCh1, scaleCh2);
+ s1 = cs - (*scaleCh1);
+ s2 = cs - scaleCh2;
+
+ /* scalefactor 1 is updated with common scale of channel 1 and channel2 */
+ *scaleCh1 = cs;
+
+ /* scale of a and b; additional scale for fMultDiv2() */
+ for (j = 0, pb = 0; pb < nParameterBands; pb++) {
+ FIXP_DBL aPb, bPb;
+ aPb = a[pb], bPb = b[pb];
+ for (; j < pParameterBand2HybridBandOffset[pb]; j++) {
+ for (i = startTimeSlot; i < nTimeSlots; i++) {
+ Z[j][i].v.re = ((fMultDiv2(aPb, X[j][i].v.re) >> s1) +
+ (fMultDiv2(bPb, Y[j][i].v.re) >> s2))
+ << (scale + 1);
+ Z[j][i].v.im = ((fMultDiv2(aPb, X[j][i].v.im) >> s1) +
+ (fMultDiv2(bPb, Y[j][i].v.im) >> s2))
+ << (scale + 1);
+ }
+ }
+ }
+}
+
+void FDKcalcPbScaleFactor(const FIXP_DPK *const *const x,
+ const UCHAR *const pParameterBand2HybridBandOffset,
+ INT *const outScaleFactor, const INT startTimeSlot,
+ const INT nTimeSlots, const INT nParamBands) {
+ int i, j, pb;
+
+ /* calculate headroom */
+ for (j = 0, pb = 0; pb < nParamBands; pb++) {
+ FIXP_DBL maxVal = FL2FXCONST_DBL(0.0f);
+ for (; j < pParameterBand2HybridBandOffset[pb]; j++) {
+ for (i = startTimeSlot; i < nTimeSlots; i++) {
+ maxVal |= fAbs(x[i][j].v.re);
+ maxVal |= fAbs(x[i][j].v.im);
+ }
+ }
+ outScaleFactor[pb] = -fixMax(0, CntLeadingZeros(maxVal) - 1);
+ }
+}
+
+INT FDKcalcScaleFactor(const FIXP_DBL *const x, const FIXP_DBL *const y,
+ const INT n) {
+ int i;
+
+ /* calculate headroom */
+ FIXP_DBL maxVal = FL2FXCONST_DBL(0.0f);
+ if (x != NULL) {
+ for (i = 0; i < n; i++) {
+ maxVal |= fAbs(x[i]);
+ }
+ }
+
+ if (y != NULL) {
+ for (i = 0; i < n; i++) {
+ maxVal |= fAbs(y[i]);
+ }
+ }
+
+ if (maxVal == (FIXP_DBL)0)
+ return (-(DFRACT_BITS - 1));
+ else
+ return (-CountLeadingBits(maxVal));
+}
+
+INT FDKcalcScaleFactorDPK(const FIXP_DPK *RESTRICT x, const INT startBand,
+ const INT bands) {
+ INT qs, clz;
+ FIXP_DBL maxVal = FL2FXCONST_DBL(0.0f);
+
+ for (qs = startBand; qs < bands; qs++) {
+ maxVal |= fAbs(x[qs].v.re);
+ maxVal |= fAbs(x[qs].v.im);
+ }
+
+ clz = -fixMax(0, CntLeadingZeros(maxVal) - 1);
+
+ return (clz);
+}