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+/* -----------------------------------------------------------------------------
+Software License for The Fraunhofer FDK AAC Codec Library for Android
+
+© Copyright 1995 - 2018 Fraunhofer-Gesellschaft zur Förderung der angewandten
+Forschung e.V. All rights reserved.
+
+ 1. INTRODUCTION
+The Fraunhofer FDK AAC Codec Library for Android ("FDK AAC Codec") is software
+that implements the MPEG Advanced Audio Coding ("AAC") encoding and decoding
+scheme for digital audio. This FDK AAC Codec software is intended to be used on
+a wide variety of Android devices.
+
+AAC's HE-AAC and HE-AAC v2 versions are regarded as today's most efficient
+general perceptual audio codecs. AAC-ELD is considered the best-performing
+full-bandwidth communications codec by independent studies and is widely
+deployed. AAC has been standardized by ISO and IEC as part of the MPEG
+specifications.
+
+Patent licenses for necessary patent claims for the FDK AAC Codec (including
+those of Fraunhofer) may be obtained through Via Licensing
+(www.vialicensing.com) or through the respective patent owners individually for
+the purpose of encoding or decoding bit streams in products that are compliant
+with the ISO/IEC MPEG audio standards. Please note that most manufacturers of
+Android devices already license these patent claims through Via Licensing or
+directly from the patent owners, and therefore FDK AAC Codec software may
+already be covered under those patent licenses when it is used for those
+licensed purposes only.
+
+Commercially-licensed AAC software libraries, including floating-point versions
+with enhanced sound quality, are also available from Fraunhofer. Users are
+encouraged to check the Fraunhofer website for additional applications
+information and documentation.
+
+2. COPYRIGHT LICENSE
+
+Redistribution and use in source and binary forms, with or without modification,
+are permitted without payment of copyright license fees provided that you
+satisfy the following conditions:
+
+You must retain the complete text of this software license in redistributions of
+the FDK AAC Codec or your modifications thereto in source code form.
+
+You must retain the complete text of this software license in the documentation
+and/or other materials provided with redistributions of the FDK AAC Codec or
+your modifications thereto in binary form. You must make available free of
+charge copies of the complete source code of the FDK AAC Codec and your
+modifications thereto to recipients of copies in binary form.
+
+The name of Fraunhofer may not be used to endorse or promote products derived
+from this library without prior written permission.
+
+You may not charge copyright license fees for anyone to use, copy or distribute
+the FDK AAC Codec software or your modifications thereto.
+
+Your modified versions of the FDK AAC Codec must carry prominent notices stating
+that you changed the software and the date of any change. For modified versions
+of the FDK AAC Codec, the term "Fraunhofer FDK AAC Codec Library for Android"
+must be replaced by the term "Third-Party Modified Version of the Fraunhofer FDK
+AAC Codec Library for Android."
+
+3. NO PATENT LICENSE
+
+NO EXPRESS OR IMPLIED LICENSES TO ANY PATENT CLAIMS, including without
+limitation the patents of Fraunhofer, ARE GRANTED BY THIS SOFTWARE LICENSE.
+Fraunhofer provides no warranty of patent non-infringement with respect to this
+software.
+
+You may use this FDK AAC Codec software or modifications thereto only for
+purposes that are authorized by appropriate patent licenses.
+
+4. DISCLAIMER
+
+This FDK AAC Codec software is provided by Fraunhofer on behalf of the copyright
+holders and contributors "AS IS" and WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES,
+including but not limited to the implied warranties of merchantability and
+fitness for a particular purpose. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
+CONTRIBUTORS BE LIABLE for any direct, indirect, incidental, special, exemplary,
+or consequential damages, including but not limited to procurement of substitute
+goods or services; loss of use, data, or profits, or business interruption,
+however caused and on any theory of liability, whether in contract, strict
+liability, or tort (including negligence), arising in any way out of the use of
+this software, even if advised of the possibility of such damage.
+
+5. CONTACT INFORMATION
+
+Fraunhofer Institute for Integrated Circuits IIS
+Attention: Audio and Multimedia Departments - FDK AAC LL
+Am Wolfsmantel 33
+91058 Erlangen, Germany
+
+www.iis.fraunhofer.de/amm
+amm-info@iis.fraunhofer.de
+----------------------------------------------------------------------------- */
+
+/*********************** MPEG surround decoder library *************************
+
+ Author(s): Christian Ertel, Christian Griebel
+
+ Description: SAC Dec error concealment
+
+*******************************************************************************/
+
+#include "sac_dec_conceal.h"
+
+void SpatialDecConcealment_Init(SpatialDecConcealmentInfo *info,
+ const UINT resetFlags) {
+ FDK_ASSERT(info != NULL);
+
+ if (resetFlags & MPEGS_CONCEAL_RESET_STATE) {
+ info->concealState = SpatialDecConcealState_Init;
+ /* Frame counters will be initialized implicitely in function
+ * SpatialDecConcealment_UpdateState(). */
+ }
+
+ if (resetFlags & MPEGS_CONCEAL_RESET_PARAMETER) {
+ /* Set default params */
+ info->concealParams.method = MPEGS_CONCEAL_DEFAULT_METHOD;
+ info->concealParams.numKeepFrames = MPEGS_CONCEAL_DEFAULT_NUM_KEEP_FRAMES;
+ info->concealParams.numFadeOutFrames =
+ MPEGS_CONCEAL_DEFAULT_FADE_OUT_SLOPE_LENGTH;
+ info->concealParams.numFadeInFrames =
+ MPEGS_CONCEAL_DEFAULT_FADE_IN_SLOPE_LENGTH;
+ info->concealParams.numReleaseFrames =
+ MPEGS_CONCEAL_DEFAULT_NUM_RELEASE_FRAMES;
+ }
+
+ return;
+}
+
+int SpatialDecConcealment_Apply(
+ SpatialDecConcealmentInfo *info,
+ const SCHAR (*cmpIdxData)[MAX_PARAMETER_BANDS], SCHAR **diffIdxData,
+ SCHAR *
+ idxPrev, /* char
+ idxPrev[SPATIALDEC_MAX_NUM_OTT][SPATIALDEC_MAX_PARAMETER_BANDS],
+ */
+ SCHAR *bsXXXDataMode, const int startBand, const int stopBand,
+ const SCHAR defaultValue, const int paramType, const int numParamSets) {
+ int appliedProcessing = 0;
+ int band, dataMode = -1;
+
+ FDK_ASSERT(info != NULL);
+ FDK_ASSERT(cmpIdxData != NULL);
+ FDK_ASSERT(idxPrev != NULL);
+ FDK_ASSERT(bsXXXDataMode != NULL);
+
+ /* Processing depends only on the internal state */
+ switch (info->concealState) {
+ case SpatialDecConcealState_Init:
+ dataMode = 0; /* default */
+ break;
+
+ case SpatialDecConcealState_Ok:
+ /* Nothing to do */
+ break;
+
+ case SpatialDecConcealState_Keep:
+ dataMode = 1; /* keep */
+ break;
+
+ case SpatialDecConcealState_FadeToDefault: {
+ /* Start simple fade out */
+ FIXP_DBL fac = fDivNorm(info->cntStateFrames + 1,
+ info->concealParams.numFadeOutFrames + 1);
+
+ for (band = startBand; band < stopBand; band += 1) {
+ /* idxPrev = fac * defaultValue + (1-fac) * idxPrev; */
+ idxPrev[band] =
+ fMultI(fac, defaultValue - idxPrev[band]) + idxPrev[band];
+ }
+ dataMode = 1; /* keep */
+ appliedProcessing = 1;
+ } break;
+
+ case SpatialDecConcealState_Default:
+ for (band = startBand; band < stopBand; band += 1) {
+ idxPrev[band] = defaultValue;
+ }
+ dataMode = 1; /* keep */
+ appliedProcessing = 1;
+ break;
+
+ case SpatialDecConcealState_FadeFromDefault: {
+ FIXP_DBL fac = fDivNorm(info->cntValidFrames + 1,
+ info->concealParams.numFadeInFrames + 1);
+
+ for (band = startBand; band < stopBand; band += 1) {
+ /* idxPrev = fac * cmpIdxData + (1-fac) * defaultValue; */
+ idxPrev[band] =
+ fMultI(fac, cmpIdxData[numParamSets - 1][band] - defaultValue) +
+ defaultValue;
+ }
+ dataMode = 1; /* keep */
+ appliedProcessing = 1;
+ } break;
+
+ default:
+ FDK_ASSERT(0); /* All valid states shall be handled above. */
+ break;
+ }
+
+ if (dataMode >= 0) {
+ int i;
+ for (i = 0; i < numParamSets; i += 1) {
+ bsXXXDataMode[i] = dataMode;
+ if (diffIdxData != NULL) {
+ for (band = startBand; band < stopBand; band += 1) {
+ diffIdxData[i][band] = 0;
+ }
+ }
+ }
+ }
+
+ return appliedProcessing;
+}
+
+void SpatialDecConcealment_UpdateState(SpatialDecConcealmentInfo *info,
+ const int frameOk) {
+ FDK_ASSERT(info != NULL);
+
+ if (frameOk) {
+ info->cntValidFrames += 1;
+ } else {
+ info->cntValidFrames = 0;
+ }
+
+ switch (info->concealState) {
+ case SpatialDecConcealState_Init:
+ if (frameOk) {
+ /* NEXT STATE: Ok */
+ info->concealState = SpatialDecConcealState_Ok;
+ info->cntStateFrames = 0;
+ }
+ break;
+
+ case SpatialDecConcealState_Ok:
+ if (!frameOk) {
+ /* NEXT STATE: Keep */
+ info->concealState = SpatialDecConcealState_Keep;
+ info->cntStateFrames = 0;
+ }
+ break;
+
+ case SpatialDecConcealState_Keep:
+ info->cntStateFrames += 1;
+ if (frameOk) {
+ /* NEXT STATE: Ok */
+ info->concealState = SpatialDecConcealState_Ok;
+ } else {
+ if (info->cntStateFrames >= info->concealParams.numKeepFrames) {
+ if (info->concealParams.numFadeOutFrames == 0) {
+ /* NEXT STATE: Default */
+ info->concealState = SpatialDecConcealState_Default;
+ } else {
+ /* NEXT STATE: Fade to default */
+ info->concealState = SpatialDecConcealState_FadeToDefault;
+ info->cntStateFrames = 0;
+ }
+ }
+ }
+ break;
+
+ case SpatialDecConcealState_FadeToDefault:
+ info->cntStateFrames += 1;
+ if (info->cntValidFrames > 0) {
+ /* NEXT STATE: Fade in from default */
+ info->concealState = SpatialDecConcealState_FadeFromDefault;
+ info->cntStateFrames = 0;
+ } else {
+ if (info->cntStateFrames >= info->concealParams.numFadeOutFrames) {
+ /* NEXT STATE: Default */
+ info->concealState = SpatialDecConcealState_Default;
+ }
+ }
+ break;
+
+ case SpatialDecConcealState_Default:
+ if (info->cntValidFrames > 0) {
+ if (info->concealParams.numFadeInFrames == 0) {
+ /* NEXT STATE: Ok */
+ info->concealState = SpatialDecConcealState_Ok;
+ } else {
+ /* NEXT STATE: Fade in from default */
+ info->concealState = SpatialDecConcealState_FadeFromDefault;
+ info->cntValidFrames = 0;
+ }
+ }
+ break;
+
+ case SpatialDecConcealState_FadeFromDefault:
+ info->cntValidFrames += 1;
+ if (frameOk) {
+ if (info->cntValidFrames >= info->concealParams.numFadeInFrames) {
+ /* NEXT STATE: Ok */
+ info->concealState = SpatialDecConcealState_Ok;
+ }
+ } else {
+ /* NEXT STATE: Fade to default */
+ info->concealState = SpatialDecConcealState_FadeToDefault;
+ info->cntStateFrames = 0;
+ }
+ break;
+
+ default:
+ FDK_ASSERT(0); /* All valid states should be handled above! */
+ break;
+ }
+}
+
+SACDEC_ERROR SpatialDecConcealment_SetParam(SpatialDecConcealmentInfo *self,
+ const SAC_DEC_CONCEAL_PARAM param,
+ const INT value) {
+ SACDEC_ERROR err = MPS_OK;
+
+ switch (param) {
+ case SAC_DEC_CONCEAL_METHOD:
+ switch ((SpatialDecConcealmentMethod)value) {
+ case SAC_DEC_CONCEAL_WITH_ZERO_VALUED_OUTPUT:
+ case SAC_DEC_CONCEAL_BY_FADING_PARAMETERS:
+ break;
+ default:
+ err = MPS_INVALID_PARAMETER;
+ goto bail;
+ }
+ if (self != NULL) {
+ /* store parameter value */
+ self->concealParams.method = (SpatialDecConcealmentMethod)value;
+ } else {
+ err = MPS_INVALID_HANDLE;
+ goto bail;
+ }
+ break;
+ case SAC_DEC_CONCEAL_NUM_KEEP_FRAMES:
+ if (value < 0) {
+ err = MPS_INVALID_PARAMETER;
+ goto bail;
+ }
+ if (self != NULL) {
+ /* store parameter value */
+ self->concealParams.numKeepFrames = (UINT)value;
+ } else {
+ err = MPS_INVALID_HANDLE;
+ goto bail;
+ }
+ break;
+ case SAC_DEC_CONCEAL_FADE_OUT_SLOPE_LENGTH:
+ if (value < 0) {
+ err = MPS_INVALID_PARAMETER;
+ goto bail;
+ }
+ if (self != NULL) {
+ /* store parameter value */
+ self->concealParams.numFadeOutFrames = (UINT)value;
+ } else {
+ err = MPS_INVALID_HANDLE;
+ goto bail;
+ }
+ break;
+ case SAC_DEC_CONCEAL_FADE_IN_SLOPE_LENGTH:
+ if (value < 0) {
+ err = MPS_INVALID_PARAMETER;
+ goto bail;
+ }
+ if (self != NULL) {
+ /* store parameter value */
+ self->concealParams.numFadeInFrames = (UINT)value;
+ } else {
+ err = MPS_INVALID_HANDLE;
+ goto bail;
+ }
+ break;
+ case SAC_DEC_CONCEAL_NUM_RELEASE_FRAMES:
+ if (value < 0) {
+ err = MPS_INVALID_PARAMETER;
+ goto bail;
+ }
+ if (self != NULL) {
+ /* store parameter value */
+ self->concealParams.numReleaseFrames = (UINT)value;
+ } else {
+ err = MPS_INVALID_HANDLE;
+ goto bail;
+ }
+ break;
+ default:
+ err = MPS_INVALID_PARAMETER;
+ goto bail;
+ }
+
+bail:
+ return err;
+}