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authorMatthias P. Braendli <matthias.braendli@mpb.li>2019-11-11 11:38:02 +0100
committerMatthias P. Braendli <matthias.braendli@mpb.li>2019-11-11 11:38:02 +0100
commit0e5af65c467b2423a0b857ae3ad98c91acc1e190 (patch)
treed07f69550d8886271e44fe79c4dcfb299cafbd38 /fdk-aac/libFDK/include/scale.h
parentefe406d9724f959c8bc2a31802559ca6d41fd897 (diff)
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Include patched FDK-AAC in the repository
The initial idea was to get the DAB+ patch into upstream, but since that follows the android source releases, there is no place for a custom DAB+ patch there. So instead of having to maintain a patched fdk-aac that has to have the same .so version as the distribution package on which it is installed, we prefer having a separate fdk-aac-dab library to avoid collision. At that point, there's no reason to keep fdk-aac in a separate repository, as odr-audioenc is the only tool that needs DAB+ encoding support. Including it here simplifies installation, and makes it consistent with toolame-dab, also shipped in this repository. DAB+ decoding support (needed by ODR-SourceCompanion, dablin, etisnoop, welle.io and others) can be done using upstream FDK-AAC.
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+/* -----------------------------------------------------------------------------
+Software License for The Fraunhofer FDK AAC Codec Library for Android
+
+© Copyright 1995 - 2018 Fraunhofer-Gesellschaft zur Förderung der angewandten
+Forschung e.V. All rights reserved.
+
+ 1. INTRODUCTION
+The Fraunhofer FDK AAC Codec Library for Android ("FDK AAC Codec") is software
+that implements the MPEG Advanced Audio Coding ("AAC") encoding and decoding
+scheme for digital audio. This FDK AAC Codec software is intended to be used on
+a wide variety of Android devices.
+
+AAC's HE-AAC and HE-AAC v2 versions are regarded as today's most efficient
+general perceptual audio codecs. AAC-ELD is considered the best-performing
+full-bandwidth communications codec by independent studies and is widely
+deployed. AAC has been standardized by ISO and IEC as part of the MPEG
+specifications.
+
+Patent licenses for necessary patent claims for the FDK AAC Codec (including
+those of Fraunhofer) may be obtained through Via Licensing
+(www.vialicensing.com) or through the respective patent owners individually for
+the purpose of encoding or decoding bit streams in products that are compliant
+with the ISO/IEC MPEG audio standards. Please note that most manufacturers of
+Android devices already license these patent claims through Via Licensing or
+directly from the patent owners, and therefore FDK AAC Codec software may
+already be covered under those patent licenses when it is used for those
+licensed purposes only.
+
+Commercially-licensed AAC software libraries, including floating-point versions
+with enhanced sound quality, are also available from Fraunhofer. Users are
+encouraged to check the Fraunhofer website for additional applications
+information and documentation.
+
+2. COPYRIGHT LICENSE
+
+Redistribution and use in source and binary forms, with or without modification,
+are permitted without payment of copyright license fees provided that you
+satisfy the following conditions:
+
+You must retain the complete text of this software license in redistributions of
+the FDK AAC Codec or your modifications thereto in source code form.
+
+You must retain the complete text of this software license in the documentation
+and/or other materials provided with redistributions of the FDK AAC Codec or
+your modifications thereto in binary form. You must make available free of
+charge copies of the complete source code of the FDK AAC Codec and your
+modifications thereto to recipients of copies in binary form.
+
+The name of Fraunhofer may not be used to endorse or promote products derived
+from this library without prior written permission.
+
+You may not charge copyright license fees for anyone to use, copy or distribute
+the FDK AAC Codec software or your modifications thereto.
+
+Your modified versions of the FDK AAC Codec must carry prominent notices stating
+that you changed the software and the date of any change. For modified versions
+of the FDK AAC Codec, the term "Fraunhofer FDK AAC Codec Library for Android"
+must be replaced by the term "Third-Party Modified Version of the Fraunhofer FDK
+AAC Codec Library for Android."
+
+3. NO PATENT LICENSE
+
+NO EXPRESS OR IMPLIED LICENSES TO ANY PATENT CLAIMS, including without
+limitation the patents of Fraunhofer, ARE GRANTED BY THIS SOFTWARE LICENSE.
+Fraunhofer provides no warranty of patent non-infringement with respect to this
+software.
+
+You may use this FDK AAC Codec software or modifications thereto only for
+purposes that are authorized by appropriate patent licenses.
+
+4. DISCLAIMER
+
+This FDK AAC Codec software is provided by Fraunhofer on behalf of the copyright
+holders and contributors "AS IS" and WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES,
+including but not limited to the implied warranties of merchantability and
+fitness for a particular purpose. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
+CONTRIBUTORS BE LIABLE for any direct, indirect, incidental, special, exemplary,
+or consequential damages, including but not limited to procurement of substitute
+goods or services; loss of use, data, or profits, or business interruption,
+however caused and on any theory of liability, whether in contract, strict
+liability, or tort (including negligence), arising in any way out of the use of
+this software, even if advised of the possibility of such damage.
+
+5. CONTACT INFORMATION
+
+Fraunhofer Institute for Integrated Circuits IIS
+Attention: Audio and Multimedia Departments - FDK AAC LL
+Am Wolfsmantel 33
+91058 Erlangen, Germany
+
+www.iis.fraunhofer.de/amm
+amm-info@iis.fraunhofer.de
+----------------------------------------------------------------------------- */
+
+/******************* Library for basic calculation routines ********************
+
+ Author(s):
+
+ Description: Scaling operations
+
+*******************************************************************************/
+
+#ifndef SCALE_H
+#define SCALE_H
+
+#include "common_fix.h"
+#include "genericStds.h"
+#include "fixminmax.h"
+
+#define SCALE_INLINE
+
+#if defined(__arm__)
+#include "arm/scale_arm.h"
+
+#elif defined(__mips__)
+#include "mips/scale_mips.h"
+
+#endif
+
+void scaleValues(FIXP_SGL *vector, INT len, INT scalefactor);
+void scaleValues(FIXP_DBL *vector, INT len, INT scalefactor);
+void scaleValues(FIXP_DBL *dst, const FIXP_DBL *src, INT len, INT scalefactor);
+#if (SAMPLE_BITS == 16)
+void scaleValues(FIXP_PCM *dst, const FIXP_DBL *src, INT len, INT scalefactor);
+#endif
+void scaleValues(FIXP_PCM *dst, const FIXP_SGL *src, INT len, INT scalefactor);
+void scaleCplxValues(FIXP_DBL *r_dst, FIXP_DBL *i_dst, const FIXP_DBL *r_src,
+ const FIXP_DBL *i_src, INT len, INT scalefactor);
+void scaleValuesWithFactor(FIXP_DBL *vector, FIXP_DBL factor, INT len,
+ INT scalefactor);
+void scaleValuesSaturate(FIXP_DBL *vector, INT len, INT scalefactor);
+void scaleValuesSaturate(FIXP_DBL *dst, FIXP_DBL *src, INT len,
+ INT scalefactor);
+void scaleValuesSaturate(FIXP_SGL *dst, FIXP_DBL *src, INT len,
+ INT scalefactor);
+void scaleValuesSaturate(INT_PCM *dst, FIXP_DBL *src, INT len, INT scalefactor);
+void scaleValuesSaturate(FIXP_SGL *vector, INT len, INT scalefactor);
+void scaleValuesSaturate(FIXP_SGL *dst, FIXP_SGL *src, INT len,
+ INT scalefactor);
+void scaleValuesSaturate(INT_PCM *dst, INT_PCM *src, INT len, INT scalefactor);
+INT getScalefactorShort(const SHORT *vector, INT len);
+INT getScalefactorPCM(const INT_PCM *vector, INT len, INT stride);
+INT getScalefactor(const FIXP_DBL *vector, INT len);
+INT getScalefactor(const FIXP_SGL *vector, INT len);
+
+#ifndef FUNCTION_scaleValue
+/*!
+ *
+ * \brief Multiply input by \f$ 2^{scalefactor} \f$
+ *
+ * \return Scaled input
+ *
+ */
+#define FUNCTION_scaleValue
+inline FIXP_DBL scaleValue(const FIXP_DBL value, /*!< Value */
+ INT scalefactor /*!< Scalefactor */
+) {
+ if (scalefactor > 0)
+ return (value << scalefactor);
+ else
+ return (value >> (-scalefactor));
+}
+inline FIXP_SGL scaleValue(const FIXP_SGL value, /*!< Value */
+ INT scalefactor /*!< Scalefactor */
+) {
+ if (scalefactor > 0)
+ return (value << scalefactor);
+ else
+ return (value >> (-scalefactor));
+}
+#endif
+
+#ifndef FUNCTION_scaleValueSaturate
+/*!
+ *
+ * \brief Multiply input by \f$ 2^{scalefactor} \f$
+ * \param value The value to be scaled.
+ * \param the shift amount
+ * \return \f$ value * 2^scalefactor \f$
+ *
+ */
+#define FUNCTION_scaleValueSaturate
+inline FIXP_DBL scaleValueSaturate(const FIXP_DBL value,
+ INT scalefactor /* in range -31 ... +31 */
+) {
+ int headroom = fixnormz_D(
+ (INT)value ^ (INT)((value >> 31))); /* headroom in range 1...32 */
+ if (scalefactor >= 0) {
+ /* shift left: saturate in case of headroom less/equal scalefactor */
+ if (headroom <= scalefactor) {
+ if (value > (FIXP_DBL)0)
+ return (FIXP_DBL)MAXVAL_DBL; /* 0x7FFF.FFFF */
+ else
+ return (FIXP_DBL)MINVAL_DBL + (FIXP_DBL)1; /* 0x8000.0001 */
+ } else {
+ return fMax((value << scalefactor), (FIXP_DBL)MINVAL_DBL + (FIXP_DBL)1);
+ }
+ } else {
+ scalefactor = -scalefactor;
+ /* shift right: clear in case of 32-headroom greater/equal -scalefactor */
+ if ((DFRACT_BITS - headroom) <= scalefactor) {
+ return (FIXP_DBL)0;
+ } else {
+ return fMax((value >> scalefactor), (FIXP_DBL)MINVAL_DBL + (FIXP_DBL)1);
+ }
+ }
+}
+#endif
+
+#ifndef FUNCTION_scaleValueInPlace
+/*!
+ *
+ * \brief Multiply input by \f$ 2^{scalefactor} \f$ in place
+ *
+ * \return void
+ *
+ */
+#define FUNCTION_scaleValueInPlace
+inline void scaleValueInPlace(FIXP_DBL *value, /*!< Value */
+ INT scalefactor /*!< Scalefactor */
+) {
+ INT newscale;
+ /* Note: The assignment inside the if conditional allows combining a load with
+ * the compare to zero (on ARM and maybe others) */
+ if ((newscale = (scalefactor)) >= 0) {
+ *(value) <<= newscale;
+ } else {
+ *(value) >>= -newscale;
+ }
+}
+#endif
+
+ /*!
+ *
+ * \brief Scale input value by 2^{scale} and saturate output to 2^{dBits-1}
+ * \return scaled and saturated value
+ *
+ * This macro scales src value right or left and applies saturation to
+ * (2^dBits)-1 maxima output.
+ */
+
+#ifndef SATURATE_RIGHT_SHIFT
+#define SATURATE_RIGHT_SHIFT(src, scale, dBits) \
+ ((((LONG)(src) >> (scale)) > (LONG)(((1U) << ((dBits)-1)) - 1)) \
+ ? (LONG)(((1U) << ((dBits)-1)) - 1) \
+ : (((LONG)(src) >> (scale)) < ~((LONG)(((1U) << ((dBits)-1)) - 1))) \
+ ? ~((LONG)(((1U) << ((dBits)-1)) - 1)) \
+ : ((LONG)(src) >> (scale)))
+#endif
+
+#ifndef SATURATE_LEFT_SHIFT
+#define SATURATE_LEFT_SHIFT(src, scale, dBits) \
+ (((LONG)(src) > ((LONG)(((1U) << ((dBits)-1)) - 1) >> (scale))) \
+ ? (LONG)(((1U) << ((dBits)-1)) - 1) \
+ : ((LONG)(src) < ~((LONG)(((1U) << ((dBits)-1)) - 1) >> (scale))) \
+ ? ~((LONG)(((1U) << ((dBits)-1)) - 1)) \
+ : ((LONG)(src) << (scale)))
+#endif
+
+#ifndef SATURATE_SHIFT
+#define SATURATE_SHIFT(src, scale, dBits) \
+ (((scale) < 0) ? SATURATE_LEFT_SHIFT((src), -(scale), (dBits)) \
+ : SATURATE_RIGHT_SHIFT((src), (scale), (dBits)))
+#endif
+
+/*
+ * Alternative shift and saturate left, saturates to -0.99999 instead of -1.0000
+ * to avoid problems when inverting the sign of the result.
+ */
+#ifndef SATURATE_LEFT_SHIFT_ALT
+#define SATURATE_LEFT_SHIFT_ALT(src, scale, dBits) \
+ (((LONG)(src) > ((LONG)(((1U) << ((dBits)-1)) - 1) >> (scale))) \
+ ? (LONG)(((1U) << ((dBits)-1)) - 1) \
+ : ((LONG)(src) <= ~((LONG)(((1U) << ((dBits)-1)) - 1) >> (scale))) \
+ ? ~((LONG)(((1U) << ((dBits)-1)) - 2)) \
+ : ((LONG)(src) << (scale)))
+#endif
+
+#ifndef SATURATE_RIGHT_SHIFT_ALT
+#define SATURATE_RIGHT_SHIFT_ALT(src, scale, dBits) \
+ ((((LONG)(src) >> (scale)) > (LONG)(((1U) << ((dBits)-1)) - 1)) \
+ ? (LONG)(((1U) << ((dBits)-1)) - 1) \
+ : (((LONG)(src) >> (scale)) < ~((LONG)(((1U) << ((dBits)-1)) - 2))) \
+ ? ~((LONG)(((1U) << ((dBits)-1)) - 2)) \
+ : ((LONG)(src) >> (scale)))
+#endif
+
+#ifndef SATURATE_INT_PCM_RIGHT_SHIFT
+#define SATURATE_INT_PCM_RIGHT_SHIFT(src, scale) \
+ SATURATE_RIGHT_SHIFT(src, scale, SAMPLE_BITS)
+#endif
+
+#ifndef SATURATE_INT_PCM_LEFT_SHIFT
+#define SATURATE_INT_PCM_LEFT_SHIFT(src, scale) \
+ SATURATE_LEFT_SHIFT(src, scale, SAMPLE_BITS)
+#endif
+
+#endif /* #ifndef SCALE_H */