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authorMatthias P. Braendli <matthias.braendli@mpb.li>2019-11-11 11:38:02 +0100
committerMatthias P. Braendli <matthias.braendli@mpb.li>2019-11-11 11:38:02 +0100
commit0e5af65c467b2423a0b857ae3ad98c91acc1e190 (patch)
treed07f69550d8886271e44fe79c4dcfb299cafbd38 /fdk-aac/libAACdec/src/usacdec_lpd.h
parentefe406d9724f959c8bc2a31802559ca6d41fd897 (diff)
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Include patched FDK-AAC in the repository
The initial idea was to get the DAB+ patch into upstream, but since that follows the android source releases, there is no place for a custom DAB+ patch there. So instead of having to maintain a patched fdk-aac that has to have the same .so version as the distribution package on which it is installed, we prefer having a separate fdk-aac-dab library to avoid collision. At that point, there's no reason to keep fdk-aac in a separate repository, as odr-audioenc is the only tool that needs DAB+ encoding support. Including it here simplifies installation, and makes it consistent with toolame-dab, also shipped in this repository. DAB+ decoding support (needed by ODR-SourceCompanion, dablin, etisnoop, welle.io and others) can be done using upstream FDK-AAC.
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+/* -----------------------------------------------------------------------------
+Software License for The Fraunhofer FDK AAC Codec Library for Android
+
+© Copyright 1995 - 2018 Fraunhofer-Gesellschaft zur Förderung der angewandten
+Forschung e.V. All rights reserved.
+
+ 1. INTRODUCTION
+The Fraunhofer FDK AAC Codec Library for Android ("FDK AAC Codec") is software
+that implements the MPEG Advanced Audio Coding ("AAC") encoding and decoding
+scheme for digital audio. This FDK AAC Codec software is intended to be used on
+a wide variety of Android devices.
+
+AAC's HE-AAC and HE-AAC v2 versions are regarded as today's most efficient
+general perceptual audio codecs. AAC-ELD is considered the best-performing
+full-bandwidth communications codec by independent studies and is widely
+deployed. AAC has been standardized by ISO and IEC as part of the MPEG
+specifications.
+
+Patent licenses for necessary patent claims for the FDK AAC Codec (including
+those of Fraunhofer) may be obtained through Via Licensing
+(www.vialicensing.com) or through the respective patent owners individually for
+the purpose of encoding or decoding bit streams in products that are compliant
+with the ISO/IEC MPEG audio standards. Please note that most manufacturers of
+Android devices already license these patent claims through Via Licensing or
+directly from the patent owners, and therefore FDK AAC Codec software may
+already be covered under those patent licenses when it is used for those
+licensed purposes only.
+
+Commercially-licensed AAC software libraries, including floating-point versions
+with enhanced sound quality, are also available from Fraunhofer. Users are
+encouraged to check the Fraunhofer website for additional applications
+information and documentation.
+
+2. COPYRIGHT LICENSE
+
+Redistribution and use in source and binary forms, with or without modification,
+are permitted without payment of copyright license fees provided that you
+satisfy the following conditions:
+
+You must retain the complete text of this software license in redistributions of
+the FDK AAC Codec or your modifications thereto in source code form.
+
+You must retain the complete text of this software license in the documentation
+and/or other materials provided with redistributions of the FDK AAC Codec or
+your modifications thereto in binary form. You must make available free of
+charge copies of the complete source code of the FDK AAC Codec and your
+modifications thereto to recipients of copies in binary form.
+
+The name of Fraunhofer may not be used to endorse or promote products derived
+from this library without prior written permission.
+
+You may not charge copyright license fees for anyone to use, copy or distribute
+the FDK AAC Codec software or your modifications thereto.
+
+Your modified versions of the FDK AAC Codec must carry prominent notices stating
+that you changed the software and the date of any change. For modified versions
+of the FDK AAC Codec, the term "Fraunhofer FDK AAC Codec Library for Android"
+must be replaced by the term "Third-Party Modified Version of the Fraunhofer FDK
+AAC Codec Library for Android."
+
+3. NO PATENT LICENSE
+
+NO EXPRESS OR IMPLIED LICENSES TO ANY PATENT CLAIMS, including without
+limitation the patents of Fraunhofer, ARE GRANTED BY THIS SOFTWARE LICENSE.
+Fraunhofer provides no warranty of patent non-infringement with respect to this
+software.
+
+You may use this FDK AAC Codec software or modifications thereto only for
+purposes that are authorized by appropriate patent licenses.
+
+4. DISCLAIMER
+
+This FDK AAC Codec software is provided by Fraunhofer on behalf of the copyright
+holders and contributors "AS IS" and WITHOUT ANY EXPRESS OR IMPLIED WARRANTIES,
+including but not limited to the implied warranties of merchantability and
+fitness for a particular purpose. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR
+CONTRIBUTORS BE LIABLE for any direct, indirect, incidental, special, exemplary,
+or consequential damages, including but not limited to procurement of substitute
+goods or services; loss of use, data, or profits, or business interruption,
+however caused and on any theory of liability, whether in contract, strict
+liability, or tort (including negligence), arising in any way out of the use of
+this software, even if advised of the possibility of such damage.
+
+5. CONTACT INFORMATION
+
+Fraunhofer Institute for Integrated Circuits IIS
+Attention: Audio and Multimedia Departments - FDK AAC LL
+Am Wolfsmantel 33
+91058 Erlangen, Germany
+
+www.iis.fraunhofer.de/amm
+amm-info@iis.fraunhofer.de
+----------------------------------------------------------------------------- */
+
+/**************************** AAC decoder library ******************************
+
+ Author(s): Manuel Jander
+
+ Description: USAC Linear Prediction Domain coding
+
+*******************************************************************************/
+
+#ifndef USACDEC_LPD_H
+#define USACDEC_LPD_H
+
+#include "channelinfo.h"
+
+#define OPTIMIZE_AVG_PERFORMANCE
+
+/**
+ * \brief read a lpd_channel_stream.
+ * \param hBs a bit stream handle, where the lpd_channel_stream is located.
+ * \param pAacDecoderChannelInfo the channel context structure for storing read
+ * data.
+ * \param flags bit stream syntax flags.
+ * \return AAC_DECODER_ERROR error code.
+ */
+AAC_DECODER_ERROR CLpdChannelStream_Read(
+ HANDLE_FDK_BITSTREAM hBs, CAacDecoderChannelInfo *pAacDecoderChannelInfo,
+ CAacDecoderStaticChannelInfo *pAacDecoderStaticChannelInfo,
+ const SamplingRateInfo *pSamplingRateInfo, UINT flags);
+
+/**
+ * \brief decode one lpd_channel_stream and render the audio output.
+ * \param pAacDecoderChannelInfo struct holding the channel information to be
+ * rendered.
+ * \param pAacDecoderStaticChannelInfo struct holding the persistent channel
+ * information to be rendered.
+ * \param pSamplingRateInfo holds the sampling rate information
+ * \param elFlags holds the internal decoder flags
+ */
+void CLpdChannelStream_Decode(
+ CAacDecoderChannelInfo *pAacDecoderChannelInfo,
+ CAacDecoderStaticChannelInfo *pAacDecoderStaticChannelInfo, UINT flags);
+
+/**
+ * \brief generate time domain output signal for LPD channel streams
+ * \param pAacDecoderStaticChannelInfo
+ * \param pAacDecoderChannelInfo
+ * \param pTimeData pointer to output buffer
+ * \param samplesPerFrame amount of output samples
+ * \param pSamplingRateInfo holds the sampling rate information
+ * \param pWorkBuffer1 pointer to work buffer for temporal data
+ */
+AAC_DECODER_ERROR CLpd_RenderTimeSignal(
+ CAacDecoderStaticChannelInfo *pAacDecoderStaticChannelInfo,
+ CAacDecoderChannelInfo *pAacDecoderChannelInfo, FIXP_PCM *pTimeData,
+ INT samplesPerFrame, SamplingRateInfo *pSamplingRateInfo, UINT frameOk,
+ UINT flags, UINT strmFlags);
+
+static inline INT CLpd_FAC_getLength(int fNotShortBlock, int fac_length_long) {
+ if (fNotShortBlock) {
+ return (fac_length_long);
+ } else {
+ return fac_length_long / 2;
+ }
+}
+
+void filtLP(const FIXP_DBL *syn, FIXP_PCM *syn_out, FIXP_DBL *noise,
+ const FIXP_SGL *filt, INT stop, int len);
+
+/**
+ * \brief perform a low-frequency pitch enhancement on time domain signal
+ * \param[in] syn pointer to time domain input signal
+ * \param[in] synFB pointer to time domain input signal
+ * \param[in] upsampling factor
+ * \param[in] T_sf array with past decoded pitch period values for each subframe
+ * \param[in] non_zero_gain_flags indicates whether pitch gains of past
+ * subframes are zero or not, msb -> [1 BPF_DELAY subfr][7 SYN_DELAY subfr][16
+ * new subfr] <- lsb
+ * \param[in] l_frame length of filtering, must be multiple of L_SUBFR
+ * \param[in] l_next length of allowed look ahead on syn[i], i < l_frame+l_next
+ * \param[out] synth_out pointer to time domain output signal
+ * \param[in,out] mem_bpf pointer to filter memory (L_FILT+L_SUBFR)
+ */
+
+void bass_pf_1sf_delay(FIXP_DBL syn[], const INT T_sf[], FIXP_DBL *pit_gain,
+ const int frame_length, const INT l_frame,
+ const INT l_next, FIXP_PCM *synth_out,
+ FIXP_DBL mem_bpf[]);
+
+/**
+ * \brief random sign generator for FD and TCX noise filling
+ * \param[in,out] seed pointer to random seed
+ * \return if return value is zero use positive sign
+ * \Note: This code is also implemented as a copy in block.cpp, grep for
+ * "UsacRandomSign"
+ */
+FDK_INLINE
+int UsacRandomSign(ULONG *seed) {
+ *seed = (ULONG)((UINT64)(*seed) * 69069 + 5);
+
+ return (int)((*seed) & 0x10000);
+}
+
+void CFdp_Reset(CAacDecoderStaticChannelInfo *pAacDecoderStaticChannelInfo);
+
+#endif /* USACDEC_LPD_H */