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// Top 32 bits are integer seconds, bottom 32 are clock ticks within a second
module time_compare
(input [63:0] time_now,
input [63:0] trigger_time,
output now,
output early,
output late,
output too_early);
wire sec_match = (time_now[63:32] == trigger_time[63:32]);
wire sec_late = (time_now[63:32] > trigger_time[63:32]);
wire tick_match = (time_now[31:0] == trigger_time[31:0]);
wire tick_late = (time_now[31:0] > trigger_time[31:0]);
/*
assign now = sec_match & tick_match;
assign late = sec_late | (sec_match & tick_late);
assign early = ~now & ~late;
*/
/*
assign now = (time_now == trigger_time);
assign late = (time_now > trigger_time);
assign early = (time_now < trigger_time);
*/
// Compare fewer bits instead of 64 to speed up logic
// Unused bits are not significant
// Top bit of seconds would put us in year 2038, long after
// the warranty has run out :)
// Top 5 bits of ticks are always zero for clocks less than 134MHz
// "late" can drop bottom few bits of ticks, and just delay signaling
// of late.
// "now" cannot drop those bits, it needs to be exact.
wire [57:0] short_now = {time_now[62:32],time_now[26:0]};
wire [57:0] short_trig = {trigger_time[62:32],trigger_time[26:0]};
assign now = (short_now == short_trig);
assign late = (short_now[57:5] > short_trig[57:5]);
assign early = (short_now < short_trig);
assign too_early = (trigger_time[63:32] > (time_now[63:32] + 4)); // Don't wait too long
endmodule // time_compare
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