1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
65
66
67
68
69
70
71
72
73
74
75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
136
137
138
139
140
141
142
143
144
145
146
147
148
149
150
151
152
153
154
155
156
157
158
159
160
161
162
163
164
|
//
// Copyright 2011 Ettus Research LLC
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see <http://www.gnu.org/licenses/>.
//
#ifndef INCLUDED_LIBUHD_CONVERT_COMMON_HPP
#define INCLUDED_LIBUHD_CONVERT_COMMON_HPP
#include <uhd/convert.hpp>
#include <uhd/utils/static.hpp>
#include <boost/cstdint.hpp>
#include <boost/bind.hpp>
#include <complex>
#define _DECLARE_CONVERTER(name, in_form, num_in, out_form, num_out, prio) \
struct name : public uhd::convert::converter{ \
static sptr make(void){return sptr(new name());} \
double scale_factor; \
void set_scalar(const double s){scale_factor = s;} \
void operator()(const input_type&, const output_type&, const size_t); \
}; \
UHD_STATIC_BLOCK(__register_##name##_##prio){ \
uhd::convert::id_type id; \
id.input_format = #in_form; \
id.num_inputs = num_in; \
id.output_format = #out_form; \
id.num_outputs = num_out; \
uhd::convert::register_converter(id, boost::bind(&name::make), prio); \
} \
void name::operator()( \
const input_type &inputs, const output_type &outputs, const size_t nsamps \
)
#define DECLARE_CONVERTER(in_form, num_in, out_form, num_out, prio) \
_DECLARE_CONVERTER(__convert_##in_form##_##num_in##_##out_form##_##num_out##_##prio, in_form, num_in, out_form, num_out, prio)
/***********************************************************************
* Typedefs
**********************************************************************/
typedef std::complex<double> fc64_t;
typedef std::complex<float> fc32_t;
typedef std::complex<boost::int32_t> sc32_t;
typedef std::complex<boost::int16_t> sc16_t;
typedef std::complex<boost::int8_t> sc8_t;
typedef double f64_t;
typedef float f32_t;
typedef boost::int32_t s32_t;
typedef boost::int16_t s16_t;
typedef boost::int8_t s8_t;
typedef boost::uint32_t item32_t;
/***********************************************************************
* Convert complex short buffer to items32 sc16
**********************************************************************/
static UHD_INLINE item32_t sc16_to_item32_sc16(sc16_t num, double){
boost::uint16_t real = num.real();
boost::uint16_t imag = num.imag();
return (item32_t(real) << 16) | (item32_t(imag) << 0);
}
/***********************************************************************
* Convert items32 sc16 buffer to complex short
**********************************************************************/
static UHD_INLINE sc16_t item32_sc16_to_sc16(item32_t item, double){
return sc16_t(
boost::int16_t(item >> 16),
boost::int16_t(item >> 0)
);
}
/***********************************************************************
* Convert complex float buffer to items32 sc16
**********************************************************************/
static UHD_INLINE item32_t fc32_to_item32_sc16(fc32_t num, double scale_factor){
boost::uint16_t real = boost::int16_t(num.real()*float(scale_factor));
boost::uint16_t imag = boost::int16_t(num.imag()*float(scale_factor));
return (item32_t(real) << 16) | (item32_t(imag) << 0);
}
/***********************************************************************
* Convert items32 sc16 buffer to complex float
**********************************************************************/
static UHD_INLINE fc32_t item32_sc16_to_fc32(item32_t item, double scale_factor){
return fc32_t(
float(boost::int16_t(item >> 16)*float(scale_factor)),
float(boost::int16_t(item >> 0)*float(scale_factor))
);
}
/***********************************************************************
* Convert complex double buffer to items32 sc16
**********************************************************************/
static UHD_INLINE item32_t fc64_to_item32_sc16(fc64_t num, double scale_factor){
boost::uint16_t real = boost::int16_t(num.real()*scale_factor);
boost::uint16_t imag = boost::int16_t(num.imag()*scale_factor);
return (item32_t(real) << 16) | (item32_t(imag) << 0);
}
/***********************************************************************
* Convert items32 sc16 buffer to complex double
**********************************************************************/
static UHD_INLINE fc64_t item32_sc16_to_fc64(item32_t item, double scale_factor){
return fc64_t(
float(boost::int16_t(item >> 16)*scale_factor),
float(boost::int16_t(item >> 0)*scale_factor)
);
}
/***********************************************************************
* Convert items32 sc8 buffer to complex short
**********************************************************************/
static UHD_INLINE void item32_sc8_to_sc16(item32_t item, sc16_t &out0, sc16_t &out1, double){
out0 = sc16_t(
boost::int8_t(item >> 8),
boost::int8_t(item >> 0)
);
out1 = sc16_t(
boost::int8_t(item >> 24),
boost::int8_t(item >> 16)
);
}
/***********************************************************************
* Convert items32 sc8 buffer to complex float
**********************************************************************/
static UHD_INLINE void item32_sc8_to_fc32(item32_t item, fc32_t &out0, fc32_t &out1, double scale_factor){
out0 = fc32_t(
float(boost::int8_t(item >> 8)*float(scale_factor)),
float(boost::int8_t(item >> 0)*float(scale_factor))
);
out1 = fc32_t(
float(boost::int8_t(item >> 24)*float(scale_factor)),
float(boost::int8_t(item >> 16)*float(scale_factor))
);
}
/***********************************************************************
* Convert items32 sc8 buffer to complex double
**********************************************************************/
static UHD_INLINE void item32_sc8_to_fc64(item32_t item, fc64_t &out0, fc64_t &out1, double scale_factor){
out0 = fc64_t(
float(boost::int8_t(item >> 8)*scale_factor),
float(boost::int8_t(item >> 0)*scale_factor)
);
out1 = fc64_t(
float(boost::int8_t(item >> 24)*scale_factor),
float(boost::int8_t(item >> 16)*scale_factor)
);
}
#endif /* INCLUDED_LIBUHD_CONVERT_COMMON_HPP */
|