//
// Copyright 2010-2011 Ettus Research LLC
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
//
#include
#include
#include
using namespace boost::assign;
using namespace uhd::transport;
static const double timeout = 0.01/*secs*/;
BOOST_AUTO_TEST_CASE(test_bounded_buffer_with_timed_wait){
bounded_buffer bb(3);
//push elements, check for timeout
BOOST_CHECK(bb.push_with_timed_wait(0, timeout));
BOOST_CHECK(bb.push_with_timed_wait(1, timeout));
BOOST_CHECK(bb.push_with_timed_wait(2, timeout));
BOOST_CHECK(not bb.push_with_timed_wait(3, timeout));
int val;
//pop elements, check for timeout and check values
BOOST_CHECK(bb.pop_with_timed_wait(val, timeout));
BOOST_CHECK_EQUAL(val, 0);
BOOST_CHECK(bb.pop_with_timed_wait(val, timeout));
BOOST_CHECK_EQUAL(val, 1);
BOOST_CHECK(bb.pop_with_timed_wait(val, timeout));
BOOST_CHECK_EQUAL(val, 2);
BOOST_CHECK(not bb.pop_with_timed_wait(val, timeout));
}
BOOST_AUTO_TEST_CASE(test_bounded_buffer_with_pop_on_full){
bounded_buffer bb(3);
//push elements, check for timeout
BOOST_CHECK(bb.push_with_pop_on_full(0));
BOOST_CHECK(bb.push_with_pop_on_full(1));
BOOST_CHECK(bb.push_with_pop_on_full(2));
BOOST_CHECK(not bb.push_with_pop_on_full(3));
int val;
//pop elements, check for timeout and check values
BOOST_CHECK(bb.pop_with_timed_wait(val, timeout));
BOOST_CHECK_EQUAL(val, 1);
BOOST_CHECK(bb.pop_with_timed_wait(val, timeout));
BOOST_CHECK_EQUAL(val, 2);
BOOST_CHECK(bb.pop_with_timed_wait(val, timeout));
BOOST_CHECK_EQUAL(val, 3);
}