// // Copyright 2010-2011 Ettus Research LLC // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // #include #include #include using namespace boost::assign; using namespace uhd::transport; static const double timeout = 0.01/*secs*/; BOOST_AUTO_TEST_CASE(test_bounded_buffer_with_timed_wait){ bounded_buffer bb(3); //push elements, check for timeout BOOST_CHECK(bb.push_with_timed_wait(0, timeout)); BOOST_CHECK(bb.push_with_timed_wait(1, timeout)); BOOST_CHECK(bb.push_with_timed_wait(2, timeout)); BOOST_CHECK(not bb.push_with_timed_wait(3, timeout)); int val; //pop elements, check for timeout and check values BOOST_CHECK(bb.pop_with_timed_wait(val, timeout)); BOOST_CHECK_EQUAL(val, 0); BOOST_CHECK(bb.pop_with_timed_wait(val, timeout)); BOOST_CHECK_EQUAL(val, 1); BOOST_CHECK(bb.pop_with_timed_wait(val, timeout)); BOOST_CHECK_EQUAL(val, 2); BOOST_CHECK(not bb.pop_with_timed_wait(val, timeout)); } BOOST_AUTO_TEST_CASE(test_bounded_buffer_with_pop_on_full){ bounded_buffer bb(3); //push elements, check for timeout BOOST_CHECK(bb.push_with_pop_on_full(0)); BOOST_CHECK(bb.push_with_pop_on_full(1)); BOOST_CHECK(bb.push_with_pop_on_full(2)); BOOST_CHECK(not bb.push_with_pop_on_full(3)); int val; //pop elements, check for timeout and check values BOOST_CHECK(bb.pop_with_timed_wait(val, timeout)); BOOST_CHECK_EQUAL(val, 1); BOOST_CHECK(bb.pop_with_timed_wait(val, timeout)); BOOST_CHECK_EQUAL(val, 2); BOOST_CHECK(bb.pop_with_timed_wait(val, timeout)); BOOST_CHECK_EQUAL(val, 3); }