// // Copyright 2010-2012,2015 Ettus Research LLC // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #include #ifdef BOOST_MSVC #define USE_GET_TEMP_PATH #include //GetTempPath #endif namespace fs = boost::filesystem; /*! Get the value of an environment variable. * * The returned std::string is the full environment variable string, and thus * may actually contain multiple fields in the string with delimiters. * * \param var_name The name of the variable to search for. * \param default_val A default string value to use if the path isn't found. * \returns The string value of the environment variable. */ static std::string get_env_var(const std::string &var_name, const std::string &default_val = "") { std::string env_result = default_val; char *env_var_str = NULL; /* Some versions of MinGW don't expose `_dupenv_s` */ #if defined(UHD_PLATFORM_WIN32) && !defined(__MINGW32__) size_t len; errno_t err = _dupenv_s(&env_var_str, &len, var_name.c_str()); if((not err) and (env_var_str != NULL)) env_result = std::string(env_var_str); free(env_var_str); #else env_var_str = std::getenv(var_name.c_str()); if(env_var_str != NULL) env_result = std::string(env_var_str); #endif return env_result; } /*! Get a vector of paths from an environment variable. * * Reads an environment variable, which should contain a list of paths, and * returns a vector of those paths in the form of strings. * * \param var_name The environment variable name to read. * \returns The vector of paths from the environment variable. */ static std::vector get_env_paths(const std::string &var_name){ #ifdef UHD_PLATFORM_WIN32 static const std::string env_path_sep = ";"; #else static const std::string env_path_sep = ":"; #endif /*UHD_PLATFORM_WIN32*/ #define path_tokenizer(inp) \ boost::tokenizer > \ (inp, boost::char_separator(env_path_sep.c_str())) std::string var_value = get_env_var(var_name); std::vector paths; //convert to full filesystem path, filter blank paths if (var_value.empty()) return paths; BOOST_FOREACH(const std::string &path_string, path_tokenizer(var_value)){ if (path_string.empty()) continue; paths.push_back(fs::system_complete(path_string).string()); } return paths; } #ifndef UHD_PLATFORM_WIN32 /*! Expand a tilde character to the $HOME path. * * The path passed to this function must start with the tilde character in order * for this function to work properly. If it does not, it will simply return the * original path. The $HOME environment variable must exist. * * \param path The path starting with the tilde character * \returns The same path with the tilde expanded to contents of $HOME. */ static std::string expand_home_directory(std::string path) { boost::trim(path); if(path.empty() || (path[0] != '~')) { return path; } std::string user_home_path = get_env_var("HOME"); path.replace(0, 1, user_home_path); return path; } #endif /*********************************************************************** * Implement the functions in paths.hpp **********************************************************************/ std::string uhd::get_tmp_path(void){ const char *tmp_path = NULL; //try the official uhd temp path environment variable tmp_path = std::getenv("UHD_TEMP_PATH"); if (tmp_path != NULL) return tmp_path; //try the windows function if available #ifdef USE_GET_TEMP_PATH char lpBuffer[2048]; if (GetTempPath(sizeof(lpBuffer), lpBuffer)) return lpBuffer; #endif //try windows environment variables tmp_path = std::getenv("TMP"); if (tmp_path != NULL) return tmp_path; tmp_path = std::getenv("TEMP"); if (tmp_path != NULL) return tmp_path; //try the stdio define if available #ifdef P_tmpdir return P_tmpdir; #else //try unix environment variables tmp_path = std::getenv("TMPDIR"); if (tmp_path != NULL) return tmp_path; //give up and use the unix default return "/tmp"; #endif } std::string uhd::get_app_path(void){ const std::string uhdcalib_path = get_env_var("UHD_CONFIG_DIR"); if (not uhdcalib_path.empty()) return uhdcalib_path; const std::string appdata_path = get_env_var("APPDATA"); if (not appdata_path.empty()) return appdata_path; const std::string home_path = get_env_var("HOME"); if (not home_path.empty()) return home_path; return uhd::get_tmp_path(); } std::string uhd::get_pkg_path(void) { return get_env_var("UHD_PKG_PATH", UHD_PKG_PATH); } std::vector uhd::get_module_paths(void){ std::vector paths; std::vector env_paths = get_env_paths("UHD_MODULE_PATH"); BOOST_FOREACH(std::string &str_path, env_paths) { paths.push_back(str_path); } paths.push_back(fs::path(uhd::get_pkg_path()) / UHD_LIB_DIR / "uhd" / "modules"); paths.push_back(fs::path(uhd::get_pkg_path()) / "share" / "uhd" / "modules"); return paths; } #ifdef UHD_PLATFORM_WIN32 #include /*! * On Windows, query the system registry for the UHD images install path. * If the key isn't found in the registry, an empty string is returned. * \param registry_key_path The registry key to look for. * \return The images path, formatted for windows. */ std::string _get_images_path_from_registry(const std::string& registry_key_path) { boost::smatch reg_key_match; //If a substring in the search path is enclosed in [] (square brackets) then it is interpreted as a registry path if (not boost::regex_search(registry_key_path, reg_key_match, boost::regex("\\[(.+)\\](.*)", boost::regex::icase))) return std::string(); std::string reg_key_path = std::string(reg_key_match[1].first, reg_key_match[1].second); std::string path_suffix = std::string(reg_key_match[2].first, reg_key_match[2].second); //Split the registry path into parent, key-path and value. boost::smatch reg_parent_match; if (not boost::regex_search(reg_key_path, reg_parent_match, boost::regex("^(.+?)\\\\(.+)\\\\(.+)$", boost::regex::icase))) return std::string(); std::string reg_parent = std::string(reg_parent_match[1].first, reg_parent_match[1].second); std::string reg_path = std::string(reg_parent_match[2].first, reg_parent_match[2].second); std::string reg_val_name = std::string(reg_parent_match[3].first, reg_parent_match[3].second); HKEY hkey_parent = HKEY_LOCAL_MACHINE; if (reg_parent == "HKEY_LOCAL_MACHINE") hkey_parent = HKEY_LOCAL_MACHINE; else if (reg_parent == "HKEY_CURRENT_USER") hkey_parent = HKEY_CURRENT_USER; else if (reg_parent == "HKEY_CLASSES_ROOT") hkey_parent = HKEY_CLASSES_ROOT; else if (reg_parent == "HKEY_CURRENT_CONFIG") hkey_parent = HKEY_CURRENT_CONFIG; else if (reg_parent == "HKEY_USERS") hkey_parent = HKEY_CURRENT_USER; TCHAR value_buff[1024]; DWORD value_buff_size = 1024*sizeof(TCHAR); //Get a handle to the key location HKEY hkey_location; if (RegOpenKeyExA(hkey_parent, reg_path.c_str(), 0, KEY_QUERY_VALUE, &hkey_location) != ERROR_SUCCESS) return std::string(); //Query key value DWORD dw_type = REG_SZ; if(RegQueryValueExA(hkey_location, reg_val_name.c_str(), NULL, &dw_type, (LPBYTE)value_buff, &value_buff_size) == ERROR_SUCCESS) { RegCloseKey(hkey_location); if (value_buff_size >= 1024*sizeof(TCHAR)) { return std::string(); } else { std::string return_value(value_buff, value_buff_size-1); //value_buff_size includes the null terminator return_value += path_suffix; return return_value; } } else { return std::string(); } } #endif /*UHD_PLATFORM_WIN32*/ std::string uhd::get_images_dir(const std::string &search_paths) { /* This function will check for the existence of directories in this * order: * * 1) `UHD_IMAGES_DIR` environment variable * 2) Any paths passed to this function via `search_paths' (may contain * Windows registry keys) * 3) `UHD package path` / share / uhd / images */ std::string possible_dir; /* We will start by looking for a path indicated by the `UHD_IMAGES_DIR` * environment variable. */ std::vector env_paths = get_env_paths("UHD_IMAGES_DIR"); BOOST_FOREACH(possible_dir, env_paths) { if (fs::is_directory(fs::path(possible_dir))) { return possible_dir; } } /* On Windows systems, we may need to modify the `search_paths` parameter * (see below). Making a local copy for const correctness. */ std::string _search_paths = search_paths; #ifdef UHD_IMAGES_DIR_WINREG_KEY _search_paths = std::string(STR(UHD_IMAGES_DIR_WINREG_KEY)) + "," + search_paths; #endif /* Now we will parse and attempt to qualify the paths in the `search_paths` * parameter. If this is Windows, we will check the system registry for * these strings. */ if (!_search_paths.empty()) { std::vector search_paths_vector; boost::split(search_paths_vector, _search_paths, boost::is_any_of(",;")); BOOST_FOREACH(std::string& search_path, search_paths_vector) { boost::algorithm::trim(search_path); if (search_path.empty()) continue; #ifdef UHD_PLATFORM_WIN32 possible_dir = _get_images_path_from_registry(search_path); if (possible_dir.empty()) { //Could not read from the registry due to missing key, invalid //values, etc Just use the search path. The is_directory check //will fail if this is a registry path and we will move on to //the next item in the list. possible_dir = search_path; } #else possible_dir = expand_home_directory(search_path); #endif if (fs::is_directory(fs::path(possible_dir))) { return possible_dir; } } } /* Finally, check for the default UHD images installation path. */ fs::path pkg_path = fs::path(uhd::get_pkg_path()) / "share" / "uhd" / "images"; if (fs::is_directory(pkg_path)) { return pkg_path.string(); } else { /* No luck. Return an empty string. */ return std::string(""); } } std::string uhd::find_image_path(const std::string &image_name, const std::string &search_paths){ /* If a path was provided on the command-line or as a hint from the caller, * we default to that. */ if (fs::exists(image_name)){ return fs::system_complete(image_name).string(); } /* Otherwise, look for the image in the images directory. */ std::string images_dir = get_images_dir(search_paths); if (!images_dir.empty()) { fs::path image_path = fs::path(images_dir) / image_name; if (fs::exists(image_path)) { return image_path.string(); } else { throw uhd::io_error( "Could not find the image '" + image_name + "' in the image directory " + images_dir + "\nFor more information regarding image paths, please refer to the UHD manual."); } } /* If we made it this far, then we didn't find anything. */ images_dir = ""; throw uhd::io_error("Could not find path for image: " + image_name + "\n\n" + "Using images directory: " + images_dir + "\n\n" + "Set the environment variable 'UHD_IMAGES_DIR' appropriately or" + " follow the below instructions to download the images package." + "\n\n" + uhd::print_utility_error("uhd_images_downloader.py")); } std::string uhd::find_utility(const std::string &name) { return fs::path(fs::path(uhd::get_pkg_path()) / UHD_LIB_DIR / "uhd" / "utils" / name) .string(); } std::string uhd::print_utility_error(const std::string &name, const std::string &args){ #ifdef UHD_PLATFORM_WIN32 return "As an Administrator, please run:\n\n\"" + find_utility(name) + args + "\""; #else return "Please run:\n\n \"" + find_utility(name) + (args.empty() ? "" : (" " + args)) + "\""; #endif }