//////////////////////////////////////////////////////////////// // // Memory map for wishbone bus // //////////////////////////////////////////////////////////////// // All addresses are byte addresses. All accesses are word (16-bit) accesses. // This means that address bit 0 is usually 0. // There are 11 bits of address for the control. #ifndef __B100_REGS_H #define __B100_REGS_H ///////////////////////////////////////////////////// // Slave pointers #define B100_REG_SLAVE(n) ((n)<<7) ///////////////////////////////////////////////////// // Slave 0 -- Misc Regs #define B100_REG_MISC_BASE B100_REG_SLAVE(0) #define B100_REG_MISC_LED B100_REG_MISC_BASE + 0 #define B100_REG_MISC_SW B100_REG_MISC_BASE + 2 #define B100_REG_MISC_CGEN_CTRL B100_REG_MISC_BASE + 4 #define B100_REG_MISC_CGEN_ST B100_REG_MISC_BASE + 6 #define B100_REG_MISC_TEST B100_REG_MISC_BASE + 8 #define B100_REG_MISC_RX_LEN B100_REG_MISC_BASE + 10 #define B100_REG_MISC_TX_LEN B100_REG_MISC_BASE + 12 #define B100_REG_MISC_XFER_RATE B100_REG_MISC_BASE + 14 #define B100_REG_MISC_COMPAT B100_REG_MISC_BASE + 16 ///////////////////////////////////////////////////// // Slave 1 -- UART // CLKDIV is 16 bits, others are only 8 #define B100_REG_UART_BASE B100_REG_SLAVE(1) #define B100_REG_UART_CLKDIV B100_REG_UART_BASE + 0 #define B100_REG_UART_TXLEVEL B100_REG_UART_BASE + 2 #define B100_REG_UART_RXLEVEL B100_REG_UART_BASE + 4 #define B100_REG_UART_TXCHAR B100_REG_UART_BASE + 6 #define B100_REG_UART_RXCHAR B100_REG_UART_BASE + 8 ///////////////////////////////////////////////////// // Slave 2 -- SPI Core //these are 32-bit registers mapped onto the 16-bit Wishbone bus. //Using peek32/poke32 should allow transparent use of these registers. #define B100_REG_SPI_BASE B100_REG_SLAVE(2) #define B100_REG_SPI_TXRX0 B100_REG_SPI_BASE + 0 #define B100_REG_SPI_TXRX1 B100_REG_SPI_BASE + 4 #define B100_REG_SPI_TXRX2 B100_REG_SPI_BASE + 8 #define B100_REG_SPI_TXRX3 B100_REG_SPI_BASE + 12 #define B100_REG_SPI_CTRL B100_REG_SPI_BASE + 16 #define B100_REG_SPI_DIV B100_REG_SPI_BASE + 20 #define B100_REG_SPI_SS B100_REG_SPI_BASE + 24 //spi slave constants #define B100_SPI_SS_AD9862 (1 << 2) #define B100_SPI_SS_TX_DB (1 << 1) #define B100_SPI_SS_RX_DB (1 << 0) //spi ctrl register bit definitions #define SPI_CTRL_ASS (1<<13) #define SPI_CTRL_IE (1<<12) #define SPI_CTRL_LSB (1<<11) #define SPI_CTRL_TXNEG (1<<10) //mosi edge, push on falling edge when 1 #define SPI_CTRL_RXNEG (1<< 9) //miso edge, latch on falling edge when 1 #define SPI_CTRL_GO_BSY (1<< 8) #define SPI_CTRL_CHAR_LEN_MASK 0x7F //////////////////////////////////////////////// // Slave 3 -- I2C Core #define B100_REG_I2C_BASE B100_REG_SLAVE(3) #define B100_REG_I2C_PRESCALER_LO B100_REG_I2C_BASE + 0 #define B100_REG_I2C_PRESCALER_HI B100_REG_I2C_BASE + 2 #define B100_REG_I2C_CTRL B100_REG_I2C_BASE + 4 #define B100_REG_I2C_DATA B100_REG_I2C_BASE + 6 #define B100_REG_I2C_CMD_STATUS B100_REG_I2C_BASE + 8 //and while we're here... // // STA, STO, RD, WR, and IACK bits are cleared automatically // #define I2C_CTRL_EN (1 << 7) // core enable #define I2C_CTRL_IE (1 << 6) // interrupt enable #define I2C_CMD_START (1 << 7) // generate (repeated) start condition #define I2C_CMD_STOP (1 << 6) // generate stop condition #define I2C_CMD_RD (1 << 5) // read from slave #define I2C_CMD_WR (1 << 4) // write to slave #define I2C_CMD_NACK (1 << 3) // when a rcvr, send ACK (ACK=0) or NACK (ACK=1) #define I2C_CMD_RSVD_2 (1 << 2) // reserved #define I2C_CMD_RSVD_1 (1 << 1) // reserved #define I2C_CMD_IACK (1 << 0) // set to clear pending interrupt #define I2C_ST_RXACK (1 << 7) // Received acknowledgement from slave (1 = NAK, 0 = ACK) #define I2C_ST_BUSY (1 << 6) // 1 after START signal detected; 0 after STOP signal detected #define I2C_ST_AL (1 << 5) // Arbitration lost. 1 when core lost arbitration #define I2C_ST_RSVD_4 (1 << 4) // reserved #define I2C_ST_RSVD_3 (1 << 3) // reserved #define I2C_ST_RSVD_2 (1 << 2) // reserved #define I2C_ST_TIP (1 << 1) // Transfer-in-progress #define I2C_ST_IP (1 << 0) // Interrupt pending //////////////////////////////////////////////// // Slave 4 -- GPIO #define B100_REG_GPIO_BASE B100_REG_SLAVE(4) #define B100_REG_GPIO_RX_IO B100_REG_GPIO_BASE + 0 #define B100_REG_GPIO_TX_IO B100_REG_GPIO_BASE + 2 #define B100_REG_GPIO_RX_DDR B100_REG_GPIO_BASE + 4 #define B100_REG_GPIO_TX_DDR B100_REG_GPIO_BASE + 6 #define B100_REG_GPIO_RX_SEL B100_REG_GPIO_BASE + 8 #define B100_REG_GPIO_TX_SEL B100_REG_GPIO_BASE + 10 #define B100_REG_GPIO_RX_DBG B100_REG_GPIO_BASE + 12 #define B100_REG_GPIO_TX_DBG B100_REG_GPIO_BASE + 14 //possible bit values for sel when dbg is 0: #define GPIO_SEL_SW 0 // if pin is an output, set by software in the io reg #define GPIO_SEL_ATR 1 // if pin is an output, set by ATR logic //possible bit values for sel when dbg is 1: #define GPIO_SEL_DEBUG_0 0 // if pin is an output, debug lines from FPGA fabric #define GPIO_SEL_DEBUG_1 1 // if pin is an output, debug lines from FPGA fabric /////////////////////////////////////////////////// // Slave 6 -- ATR Controller // 16 regs #define B100_REG_ATR_BASE B100_REG_SLAVE(6) #define B100_REG_ATR_IDLE_RXSIDE B100_REG_ATR_BASE + 0 #define B100_REG_ATR_IDLE_TXSIDE B100_REG_ATR_BASE + 2 #define B100_REG_ATR_INTX_RXSIDE B100_REG_ATR_BASE + 4 #define B100_REG_ATR_INTX_TXSIDE B100_REG_ATR_BASE + 6 #define B100_REG_ATR_INRX_RXSIDE B100_REG_ATR_BASE + 8 #define B100_REG_ATR_INRX_TXSIDE B100_REG_ATR_BASE + 10 #define B100_REG_ATR_FULL_RXSIDE B100_REG_ATR_BASE + 12 #define B100_REG_ATR_FULL_TXSIDE B100_REG_ATR_BASE + 14 /////////////////////////////////////////////////// // Slave 7 -- Readback Mux 32 #define B100_REG_RB_MUX_32_BASE B100_REG_SLAVE(7) #define B100_REG_RB_TIME_NOW_SECS B100_REG_RB_MUX_32_BASE + 0 #define B100_REG_RB_TIME_NOW_TICKS B100_REG_RB_MUX_32_BASE + 4 #define B100_REG_RB_TIME_PPS_SECS B100_REG_RB_MUX_32_BASE + 8 #define B100_REG_RB_TIME_PPS_TICKS B100_REG_RB_MUX_32_BASE + 12 #define B100_REG_RB_MISC_TEST32 B100_REG_RB_MUX_32_BASE + 16 //////////////////////////////////////////////////// // Slaves 8 & 9 -- Settings Bus // // Output-only, no readback, 64 registers total // Each register must be written 32 bits at a time // First the address xxx_xx00 and then xxx_xx10 // 64 total regs in address space #define B100_SR_RX_CTRL0 0 // 9 regs (+0 to +8) #define B100_SR_RX_DSP0 10 // 4 regs (+0 to +3) #define B100_SR_RX_CTRL1 16 // 9 regs (+0 to +8) #define B100_SR_RX_DSP1 26 // 4 regs (+0 to +3) #define B100_SR_TX_CTRL 32 // 4 regs (+0 to +3) #define B100_SR_TX_DSP 38 // 3 regs (+0 to +2) #define B100_SR_TIME64 42 // 6 regs (+0 to +5) #define B100_SR_RX_FRONT 48 // 5 regs (+0 to +4) #define B100_SR_TX_FRONT 54 // 5 regs (+0 to +4) #define B100_SR_REG_TEST32 60 // 1 reg #define B100_SR_CLEAR_RX_FIFO 61 // 1 reg #define B100_SR_CLEAR_TX_FIFO 62 // 1 reg #define B100_SR_GLOBAL_RESET 63 // 1 reg #define B100_REG_SR_ADDR(n) (B100_REG_SLAVE(8) + (4*(n))) #define B100_REG_SR_MISC_TEST32 B100_REG_SR_ADDR(B100_SR_REG_TEST32) ///////////////////////////////////////////////// // Magic reset regs //////////////////////////////////////////////// #define B100_REG_CLEAR_RX B100_REG_SR_ADDR(B100_SR_CLEAR_RX_FIFO) #define B100_REG_CLEAR_TX B100_REG_SR_ADDR(B100_SR_CLEAR_RX_FIFO) #define B100_REG_GLOBAL_RESET B100_REG_SR_ADDR(B100_SR_GLOBAL_RESET) ///////////////////////////////////////////////// // DSP RX Regs //////////////////////////////////////////////// #define B100_REG_DSP_RX_HELPER(which, offset) ((which == 0)? \ (B100_REG_SR_ADDR(B100_SR_RX_DSP0 + offset)) : \ (B100_REG_SR_ADDR(B100_SR_RX_DSP1 + offset))) #define B100_REG_DSP_RX_FREQ(which) B100_REG_DSP_RX_HELPER(which, 0) #define B100_REG_DSP_RX_DECIM(which) B100_REG_DSP_RX_HELPER(which, 2) #define B100_REG_DSP_RX_MUX(which) B100_REG_DSP_RX_HELPER(which, 3) #define B100_FLAG_DSP_RX_MUX_SWAP_IQ (1 << 0) #define B100_FLAG_DSP_RX_MUX_REAL_MODE (1 << 1) /////////////////////////////////////////////////// // RX CTRL regs /////////////////////////////////////////////////// #define B100_REG_RX_CTRL_HELPER(which, offset) ((which == 0)? \ (B100_REG_SR_ADDR(B100_SR_RX_CTRL0 + offset)) : \ (B100_REG_SR_ADDR(B100_SR_RX_CTRL1 + offset))) #define B100_REG_RX_CTRL_STREAM_CMD(which) B100_REG_RX_CTRL_HELPER(which, 0) #define B100_REG_RX_CTRL_TIME_SECS(which) B100_REG_RX_CTRL_HELPER(which, 1) #define B100_REG_RX_CTRL_TIME_TICKS(which) B100_REG_RX_CTRL_HELPER(which, 2) #define B100_REG_RX_CTRL_CLEAR(which) B100_REG_RX_CTRL_HELPER(which, 3) #define B100_REG_RX_CTRL_VRT_HDR(which) B100_REG_RX_CTRL_HELPER(which, 4) #define B100_REG_RX_CTRL_VRT_SID(which) B100_REG_RX_CTRL_HELPER(which, 5) #define B100_REG_RX_CTRL_VRT_TLR(which) B100_REG_RX_CTRL_HELPER(which, 6) #define B100_REG_RX_CTRL_NSAMPS_PP(which) B100_REG_RX_CTRL_HELPER(which, 7) #define B100_REG_RX_CTRL_NCHANNELS(which) B100_REG_RX_CTRL_HELPER(which, 8) ///////////////////////////////////////////////// // RX FE //////////////////////////////////////////////// #define B100_REG_RX_FE_SWAP_IQ B100_REG_SR_ADDR(B100_SR_RX_FRONT + 0) //lower bit #define B100_REG_RX_FE_MAG_CORRECTION B100_REG_SR_ADDR(B100_SR_RX_FRONT + 1) //18 bits #define B100_REG_RX_FE_PHASE_CORRECTION B100_REG_SR_ADDR(B100_SR_RX_FRONT + 2) //18 bits #define B100_REG_RX_FE_OFFSET_I B100_REG_SR_ADDR(B100_SR_RX_FRONT + 3) //18 bits #define B100_REG_RX_FE_OFFSET_Q B100_REG_SR_ADDR(B100_SR_RX_FRONT + 4) //18 bits ///////////////////////////////////////////////// // DSP TX Regs //////////////////////////////////////////////// #define B100_REG_DSP_TX_FREQ B100_REG_SR_ADDR(B100_SR_TX_DSP + 0) #define B100_REG_DSP_TX_SCALE_IQ B100_REG_SR_ADDR(B100_SR_TX_DSP + 1) #define B100_REG_DSP_TX_INTERP_RATE B100_REG_SR_ADDR(B100_SR_TX_DSP + 2) /////////////////////////////////////////////////// // TX CTRL regs /////////////////////////////////////////////////// #define B100_REG_TX_CTRL_NUM_CHAN B100_REG_SR_ADDR(B100_SR_TX_CTRL + 0) #define B100_REG_TX_CTRL_CLEAR_STATE B100_REG_SR_ADDR(B100_SR_TX_CTRL + 1) #define B100_REG_TX_CTRL_REPORT_SID B100_REG_SR_ADDR(B100_SR_TX_CTRL + 2) #define B100_REG_TX_CTRL_POLICY B100_REG_SR_ADDR(B100_SR_TX_CTRL + 3) #define B100_REG_TX_CTRL_CYCLES_PER_UP B100_REG_SR_ADDR(B100_SR_TX_CTRL + 4) #define B100_REG_TX_CTRL_PACKETS_PER_UP B100_REG_SR_ADDR(B100_SR_TX_CTRL + 5) #define B100_FLAG_TX_CTRL_POLICY_WAIT (0x1 << 0) #define B100_FLAG_TX_CTRL_POLICY_NEXT_PACKET (0x1 << 1) #define B100_FLAG_TX_CTRL_POLICY_NEXT_BURST (0x1 << 2) ///////////////////////////////////////////////// // TX FE //////////////////////////////////////////////// #define B100_REG_TX_FE_DC_OFFSET_I B100_REG_SR_ADDR(B100_SR_TX_FRONT + 0) //24 bits #define B100_REG_TX_FE_DC_OFFSET_Q B100_REG_SR_ADDR(B100_SR_TX_FRONT + 1) //24 bits #define B100_REG_TX_FE_MAC_CORRECTION B100_REG_SR_ADDR(B100_SR_TX_FRONT + 2) //18 bits #define B100_REG_TX_FE_PHASE_CORRECTION B100_REG_SR_ADDR(B100_SR_TX_FRONT + 3) //18 bits #define B100_REG_TX_FE_MUX B100_REG_SR_ADDR(B100_SR_TX_FRONT + 4) //8 bits (std output = 0x10, reversed = 0x01) ///////////////////////////////////////////////// // VITA49 64 bit time (write only) //////////////////////////////////////////////// #define B100_REG_TIME64_SECS B100_REG_SR_ADDR(B100_SR_TIME64 + 0) #define B100_REG_TIME64_TICKS B100_REG_SR_ADDR(B100_SR_TIME64 + 1) #define B100_REG_TIME64_FLAGS B100_REG_SR_ADDR(B100_SR_TIME64 + 2) #define B100_REG_TIME64_IMM B100_REG_SR_ADDR(B100_SR_TIME64 + 3) #define B100_REG_TIME64_TPS B100_REG_SR_ADDR(B100_SR_TIME64 + 4) #define B100_REG_TIME64_MIMO_SYNC B100_REG_SR_ADDR(B100_SR_TIME64 + 5) //pps flags (see above) #define B100_FLAG_TIME64_PPS_NEGEDGE (0 << 0) #define B100_FLAG_TIME64_PPS_POSEDGE (1 << 0) #define B100_FLAG_TIME64_PPS_SMA (0 << 1) #define B100_FLAG_TIME64_PPS_MIMO (1 << 1) #define B100_FLAG_TIME64_LATCH_NOW 1 #define B100_FLAG_TIME64_LATCH_NEXT_PPS 0 #endif