//
// Copyright 2011 Ettus Research LLC
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
//
#include "b100_ctrl.hpp"
#include
#include
#include
#include
#include
#include
#include
#include
#include "ctrl_packet.hpp"
#include
#include
using namespace uhd::transport;
using namespace uhd;
bool b100_ctrl_debug = false;
class b100_ctrl_impl : public b100_ctrl {
public:
b100_ctrl_impl(uhd::transport::zero_copy_if::sptr ctrl_transport):
sync_ctrl_fifo(2),
_ctrl_transport(ctrl_transport),
_seq(0)
{
boost::barrier spawn_barrier(2);
viking_marauders.create_thread(boost::bind(&b100_ctrl_impl::viking_marauder_loop, this, boost::ref(spawn_barrier)));
spawn_barrier.wait();
}
int write(boost::uint32_t addr, const ctrl_data_t &data);
ctrl_data_t read(boost::uint32_t addr, size_t len);
~b100_ctrl_impl(void) {
viking_marauders.interrupt_all();
viking_marauders.join_all();
}
bool get_ctrl_data(ctrl_data_t &pkt_data, double timeout);
void poke32(wb_addr_type addr, boost::uint32_t data){
boost::mutex::scoped_lock lock(_ctrl_mutex);
ctrl_data_t words(2);
words[0] = data & 0x0000FFFF;
words[1] = data >> 16;
this->write(addr, words);
}
boost::uint32_t peek32(wb_addr_type addr){
boost::mutex::scoped_lock lock(_ctrl_mutex);
ctrl_data_t words = this->read(addr, 2);
return boost::uint32_t((boost::uint32_t(words[1]) << 16) | words[0]);
}
void poke16(wb_addr_type addr, boost::uint16_t data){
boost::mutex::scoped_lock lock(_ctrl_mutex);
ctrl_data_t words(1);
words[0] = data;
this->write(addr, words);
}
boost::uint16_t peek16(wb_addr_type addr){
boost::mutex::scoped_lock lock(_ctrl_mutex);
ctrl_data_t words = this->read(addr, 1);
return boost::uint16_t(words[0]);
}
void set_async_cb(const async_cb_type &async_cb){
boost::mutex::scoped_lock lock(_async_mutex);
_async_cb = async_cb;
}
private:
int send_pkt(boost::uint16_t *cmd);
//änd hërë wë gö ä-Vïkïng för äsynchronous control packets
void viking_marauder_loop(boost::barrier &);
bounded_buffer sync_ctrl_fifo;
async_cb_type _async_cb;
boost::thread_group viking_marauders;
uhd::transport::zero_copy_if::sptr _ctrl_transport;
boost::uint8_t _seq;
boost::mutex _ctrl_mutex, _async_mutex;
};
/***********************************************************************
* helper functions for packing/unpacking control packets
**********************************************************************/
void pack_ctrl_pkt(boost::uint16_t *pkt_buff,
const ctrl_pkt_t &pkt){
//first two bits are OP
//next six bits are CALLBACKS
//next 8 bits are SEQUENCE
//next 16 bits are LENGTH (16-bit word)
//next 32 bits are ADDRESS (16-bit word LSW)
//then DATA (28 16-bit words)
pkt_buff[0] = (boost::uint16_t(pkt.pkt_meta.op) << 14) | (boost::uint16_t(pkt.pkt_meta.callbacks) << 8) | pkt.pkt_meta.seq;
pkt_buff[1] = pkt.pkt_meta.len;
pkt_buff[2] = (pkt.pkt_meta.addr & 0x00000FFF);
pkt_buff[3] = 0x0000; //address high bits always 0 on this device
for(size_t i = 0; i < pkt.data.size(); i++) {
pkt_buff[4+i] = pkt.data[i];
}
}
void unpack_ctrl_pkt(const boost::uint16_t *pkt_buff,
ctrl_pkt_t &pkt){
pkt.pkt_meta.seq = pkt_buff[0] & 0xFF;
pkt.pkt_meta.op = CTRL_PKT_OP_READ; //really this is useless
pkt.pkt_meta.len = pkt_buff[1];
pkt.pkt_meta.callbacks = 0; //callbacks aren't implemented yet
pkt.pkt_meta.addr = pkt_buff[2] | boost::uint32_t(pkt_buff[3] << 16);
//let's check this so we don't go pushing 64K of crap onto the pkt
if(pkt.pkt_meta.len > CTRL_PACKET_DATA_LENGTH) {
throw uhd::runtime_error("Received control packet too long");
}
for(int i = 4; i < 4+pkt.pkt_meta.len; i++) pkt.data.push_back(pkt_buff[i]);
}
int b100_ctrl_impl::send_pkt(boost::uint16_t *cmd) {
managed_send_buffer::sptr sbuf = _ctrl_transport->get_send_buff();
if(!sbuf.get()) {
throw uhd::runtime_error("Control channel send error");
}
//FIXME there's a better way to do this
for(size_t i = 0; i < (CTRL_PACKET_LENGTH / sizeof(boost::uint16_t)); i++) {
sbuf->cast()[i] = cmd[i];
}
sbuf->commit(CTRL_PACKET_LENGTH); //fixed size transaction
return 0;
}
int b100_ctrl_impl::write(boost::uint32_t addr, const ctrl_data_t &data) {
UHD_ASSERT_THROW(data.size() <= (CTRL_PACKET_DATA_LENGTH / sizeof(boost::uint16_t)));
ctrl_pkt_t pkt;
pkt.data = data;
pkt.pkt_meta.op = CTRL_PKT_OP_WRITE;
pkt.pkt_meta.callbacks = 0;
pkt.pkt_meta.seq = _seq++;
pkt.pkt_meta.len = pkt.data.size();
pkt.pkt_meta.addr = addr;
boost::uint16_t pkt_buff[CTRL_PACKET_LENGTH / sizeof(boost::uint16_t)];
pack_ctrl_pkt(pkt_buff, pkt);
size_t result = send_pkt(pkt_buff);
return result;
}
ctrl_data_t b100_ctrl_impl::read(boost::uint32_t addr, size_t len) {
UHD_ASSERT_THROW(len <= (CTRL_PACKET_DATA_LENGTH / sizeof(boost::uint16_t)));
ctrl_pkt_t pkt;
pkt.pkt_meta.op = CTRL_PKT_OP_READ;
pkt.pkt_meta.callbacks = 0;
pkt.pkt_meta.seq = _seq++;
pkt.pkt_meta.len = len;
pkt.pkt_meta.addr = addr;
boost::uint16_t pkt_buff[CTRL_PACKET_LENGTH / sizeof(boost::uint16_t)];
//flush anything that might be in the queue
while (get_ctrl_data(pkt.data, 0.0)){
UHD_MSG(error) << "B100: control read found unexpected packet." << std::endl;
}
pack_ctrl_pkt(pkt_buff, pkt);
send_pkt(pkt_buff);
//block with timeout waiting for the response to appear
if (not get_ctrl_data(pkt.data, 0.1)) throw uhd::runtime_error(
"B100: timeout waiting for control response packet."
);
return pkt.data;
}
/***********************************************************************
* Viking marauders go pillaging for asynchronous control packets in the
* control response endpoint. Sync packets go in sync_ctrl_fifo,
* async TX error messages go in async_msg_fifo. sync_ctrl_fifo should
* never have more than 1 message in it, since it's expected that we'll
* wait for a control operation to finish before starting another one.
**********************************************************************/
void b100_ctrl_impl::viking_marauder_loop(boost::barrier &spawn_barrier) {
spawn_barrier.wait();
set_thread_priority_safe();
while (not boost::this_thread::interruption_requested()){
managed_recv_buffer::sptr rbuf = _ctrl_transport->get_recv_buff(1.0);
if(rbuf.get() == NULL) continue; //that's ok, there are plenty of villages to pillage!
const boost::uint16_t *pkt_buf = rbuf->cast();
if(pkt_buf[0] >> 8 == CTRL_PACKET_HEADER_MAGIC) {
//so it's got a control packet header, let's parse it.
ctrl_pkt_t pkt;
unpack_ctrl_pkt(pkt_buf, pkt);
if(pkt.pkt_meta.seq != boost::uint8_t(_seq - 1)) {
UHD_MSG(error)
<< "Sequence error on control channel." << std::endl
<< "Exiting control loop." << std::endl
;
return;
}
if(pkt.pkt_meta.len > (CTRL_PACKET_LENGTH - CTRL_PACKET_HEADER_LENGTH)) {
UHD_MSG(error)
<< "Control channel packet length too long" << std::endl
<< "Exiting control loop." << std::endl
;
return;
}
//push it onto the queue
sync_ctrl_fifo.push_with_pop_on_full(pkt.data);
}
else{ //otherwise let the async callback handle it
boost::mutex::scoped_lock lock(_async_mutex);
if (not _async_cb.empty()) _async_cb(rbuf);
}
}
}
bool b100_ctrl_impl::get_ctrl_data(ctrl_data_t &pkt_data, double timeout){
boost::this_thread::disable_interruption di; //disable because the wait can throw
return sync_ctrl_fifo.pop_with_timed_wait(pkt_data, timeout);
}
/***********************************************************************
* Public make function for b100_ctrl interface
**********************************************************************/
b100_ctrl::sptr b100_ctrl::make(uhd::transport::zero_copy_if::sptr ctrl_transport){
return sptr(new b100_ctrl_impl(ctrl_transport));
}