// // Copyright 2011 Ettus Research LLC // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // #include "b100_ctrl.hpp" #include #include #include #include #include #include #include #include #include "ctrl_packet.hpp" #include #include using namespace uhd::transport; using namespace uhd; bool b100_ctrl_debug = false; class b100_ctrl_impl : public b100_ctrl { public: b100_ctrl_impl(uhd::transport::zero_copy_if::sptr ctrl_transport): sync_ctrl_fifo(2), _ctrl_transport(ctrl_transport), _seq(0) { boost::barrier spawn_barrier(2); viking_marauders.create_thread(boost::bind(&b100_ctrl_impl::viking_marauder_loop, this, boost::ref(spawn_barrier))); spawn_barrier.wait(); } int write(boost::uint32_t addr, const ctrl_data_t &data); ctrl_data_t read(boost::uint32_t addr, size_t len); ~b100_ctrl_impl(void) { viking_marauders.interrupt_all(); viking_marauders.join_all(); } bool get_ctrl_data(ctrl_data_t &pkt_data, double timeout); void poke32(wb_addr_type addr, boost::uint32_t data){ boost::mutex::scoped_lock lock(_ctrl_mutex); ctrl_data_t words(2); words[0] = data & 0x0000FFFF; words[1] = data >> 16; this->write(addr, words); } boost::uint32_t peek32(wb_addr_type addr){ boost::mutex::scoped_lock lock(_ctrl_mutex); ctrl_data_t words = this->read(addr, 2); return boost::uint32_t((boost::uint32_t(words[1]) << 16) | words[0]); } void poke16(wb_addr_type addr, boost::uint16_t data){ boost::mutex::scoped_lock lock(_ctrl_mutex); ctrl_data_t words(1); words[0] = data; this->write(addr, words); } boost::uint16_t peek16(wb_addr_type addr){ boost::mutex::scoped_lock lock(_ctrl_mutex); ctrl_data_t words = this->read(addr, 1); return boost::uint16_t(words[0]); } void set_async_cb(const async_cb_type &async_cb){ boost::mutex::scoped_lock lock(_async_mutex); _async_cb = async_cb; } private: int send_pkt(boost::uint16_t *cmd); //änd hërë wë gö ä-Vïkïng för äsynchronous control packets void viking_marauder_loop(boost::barrier &); bounded_buffer sync_ctrl_fifo; async_cb_type _async_cb; boost::thread_group viking_marauders; uhd::transport::zero_copy_if::sptr _ctrl_transport; boost::uint8_t _seq; boost::mutex _ctrl_mutex, _async_mutex; }; /*********************************************************************** * helper functions for packing/unpacking control packets **********************************************************************/ void pack_ctrl_pkt(boost::uint16_t *pkt_buff, const ctrl_pkt_t &pkt){ //first two bits are OP //next six bits are CALLBACKS //next 8 bits are SEQUENCE //next 16 bits are LENGTH (16-bit word) //next 32 bits are ADDRESS (16-bit word LSW) //then DATA (28 16-bit words) pkt_buff[0] = (boost::uint16_t(pkt.pkt_meta.op) << 14) | (boost::uint16_t(pkt.pkt_meta.callbacks) << 8) | pkt.pkt_meta.seq; pkt_buff[1] = pkt.pkt_meta.len; pkt_buff[2] = (pkt.pkt_meta.addr & 0x00000FFF); pkt_buff[3] = 0x0000; //address high bits always 0 on this device for(size_t i = 0; i < pkt.data.size(); i++) { pkt_buff[4+i] = pkt.data[i]; } } void unpack_ctrl_pkt(const boost::uint16_t *pkt_buff, ctrl_pkt_t &pkt){ pkt.pkt_meta.seq = pkt_buff[0] & 0xFF; pkt.pkt_meta.op = CTRL_PKT_OP_READ; //really this is useless pkt.pkt_meta.len = pkt_buff[1]; pkt.pkt_meta.callbacks = 0; //callbacks aren't implemented yet pkt.pkt_meta.addr = pkt_buff[2] | boost::uint32_t(pkt_buff[3] << 16); //let's check this so we don't go pushing 64K of crap onto the pkt if(pkt.pkt_meta.len > CTRL_PACKET_DATA_LENGTH) { throw uhd::runtime_error("Received control packet too long"); } for(int i = 4; i < 4+pkt.pkt_meta.len; i++) pkt.data.push_back(pkt_buff[i]); } int b100_ctrl_impl::send_pkt(boost::uint16_t *cmd) { managed_send_buffer::sptr sbuf = _ctrl_transport->get_send_buff(); if(!sbuf.get()) { throw uhd::runtime_error("Control channel send error"); } //FIXME there's a better way to do this for(size_t i = 0; i < (CTRL_PACKET_LENGTH / sizeof(boost::uint16_t)); i++) { sbuf->cast()[i] = cmd[i]; } sbuf->commit(CTRL_PACKET_LENGTH); //fixed size transaction return 0; } int b100_ctrl_impl::write(boost::uint32_t addr, const ctrl_data_t &data) { UHD_ASSERT_THROW(data.size() <= (CTRL_PACKET_DATA_LENGTH / sizeof(boost::uint16_t))); ctrl_pkt_t pkt; pkt.data = data; pkt.pkt_meta.op = CTRL_PKT_OP_WRITE; pkt.pkt_meta.callbacks = 0; pkt.pkt_meta.seq = _seq++; pkt.pkt_meta.len = pkt.data.size(); pkt.pkt_meta.addr = addr; boost::uint16_t pkt_buff[CTRL_PACKET_LENGTH / sizeof(boost::uint16_t)]; pack_ctrl_pkt(pkt_buff, pkt); size_t result = send_pkt(pkt_buff); return result; } ctrl_data_t b100_ctrl_impl::read(boost::uint32_t addr, size_t len) { UHD_ASSERT_THROW(len <= (CTRL_PACKET_DATA_LENGTH / sizeof(boost::uint16_t))); ctrl_pkt_t pkt; pkt.pkt_meta.op = CTRL_PKT_OP_READ; pkt.pkt_meta.callbacks = 0; pkt.pkt_meta.seq = _seq++; pkt.pkt_meta.len = len; pkt.pkt_meta.addr = addr; boost::uint16_t pkt_buff[CTRL_PACKET_LENGTH / sizeof(boost::uint16_t)]; //flush anything that might be in the queue while (get_ctrl_data(pkt.data, 0.0)){ UHD_MSG(error) << "B100: control read found unexpected packet." << std::endl; } pack_ctrl_pkt(pkt_buff, pkt); send_pkt(pkt_buff); //block with timeout waiting for the response to appear if (not get_ctrl_data(pkt.data, 0.1)) throw uhd::runtime_error( "B100: timeout waiting for control response packet." ); return pkt.data; } /*********************************************************************** * Viking marauders go pillaging for asynchronous control packets in the * control response endpoint. Sync packets go in sync_ctrl_fifo, * async TX error messages go in async_msg_fifo. sync_ctrl_fifo should * never have more than 1 message in it, since it's expected that we'll * wait for a control operation to finish before starting another one. **********************************************************************/ void b100_ctrl_impl::viking_marauder_loop(boost::barrier &spawn_barrier) { spawn_barrier.wait(); set_thread_priority_safe(); while (not boost::this_thread::interruption_requested()){ managed_recv_buffer::sptr rbuf = _ctrl_transport->get_recv_buff(1.0); if(rbuf.get() == NULL) continue; //that's ok, there are plenty of villages to pillage! const boost::uint16_t *pkt_buf = rbuf->cast(); if(pkt_buf[0] >> 8 == CTRL_PACKET_HEADER_MAGIC) { //so it's got a control packet header, let's parse it. ctrl_pkt_t pkt; unpack_ctrl_pkt(pkt_buf, pkt); if(pkt.pkt_meta.seq != boost::uint8_t(_seq - 1)) { UHD_MSG(error) << "Sequence error on control channel." << std::endl << "Exiting control loop." << std::endl ; return; } if(pkt.pkt_meta.len > (CTRL_PACKET_LENGTH - CTRL_PACKET_HEADER_LENGTH)) { UHD_MSG(error) << "Control channel packet length too long" << std::endl << "Exiting control loop." << std::endl ; return; } //push it onto the queue sync_ctrl_fifo.push_with_pop_on_full(pkt.data); } else{ //otherwise let the async callback handle it boost::mutex::scoped_lock lock(_async_mutex); if (not _async_cb.empty()) _async_cb(rbuf); } } } bool b100_ctrl_impl::get_ctrl_data(ctrl_data_t &pkt_data, double timeout){ boost::this_thread::disable_interruption di; //disable because the wait can throw return sync_ctrl_fifo.pop_with_timed_wait(pkt_data, timeout); } /*********************************************************************** * Public make function for b100_ctrl interface **********************************************************************/ b100_ctrl::sptr b100_ctrl::make(uhd::transport::zero_copy_if::sptr ctrl_transport){ return sptr(new b100_ctrl_impl(ctrl_transport)); }