//
// Copyright 2010-2011 Ettus Research LLC
//
// This program is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program. If not, see .
//
#include "udp_common.hpp"
#include
#include
#include
using namespace uhd::transport;
namespace asio = boost::asio;
/***********************************************************************
* UDP simple implementation: connected and broadcast
**********************************************************************/
class udp_simple_impl : public udp_simple{
public:
udp_simple_impl(
const std::string &addr, const std::string &port, bool bcast, bool connect
):_connected(connect){
//std::cout << boost::format("Creating udp transport for %s %s") % addr % port << std::endl;
//resolve the address
asio::ip::udp::resolver resolver(_io_service);
asio::ip::udp::resolver::query query(asio::ip::udp::v4(), addr, port);
_receiver_endpoint = *resolver.resolve(query);
//create and open the socket
_socket = socket_sptr(new asio::ip::udp::socket(_io_service));
_socket->open(asio::ip::udp::v4());
//allow broadcasting
_socket->set_option(asio::socket_base::broadcast(bcast));
//connect the socket
if (connect) _socket->connect(_receiver_endpoint);
}
size_t send(const asio::const_buffer &buff){
if (_connected) return _socket->send(asio::buffer(buff));
return _socket->send_to(asio::buffer(buff), _receiver_endpoint);
}
size_t recv(const asio::mutable_buffer &buff, double timeout){
if (not wait_for_recv_ready(_socket->native(), timeout)) return 0;
return _socket->receive(asio::buffer(buff));
}
private:
bool _connected;
asio::io_service _io_service;
socket_sptr _socket;
asio::ip::udp::endpoint _receiver_endpoint;
};
/***********************************************************************
* UDP public make functions
**********************************************************************/
udp_simple::sptr udp_simple::make_connected(
const std::string &addr, const std::string &port
){
return sptr(new udp_simple_impl(addr, port, false, true /* no bcast, connect */));
}
udp_simple::sptr udp_simple::make_broadcast(
const std::string &addr, const std::string &port
){
return sptr(new udp_simple_impl(addr, port, true, false /* bcast, no connect */));
}