// // Copyright 2011 Ettus Research LLC // // This program is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program. If not, see . // #ifndef INCLUDED_LIBUHD_CONVERT_COMMON_HPP #define INCLUDED_LIBUHD_CONVERT_COMMON_HPP #include #include #include #include #define DECLARE_CONVERTER(fcn, prio) \ static void fcn( \ uhd::convert::input_type &inputs, \ uhd::convert::output_type &outputs, \ size_t nsamps \ ); \ UHD_STATIC_BLOCK(register_##fcn##_##prio){ \ uhd::convert::register_converter(#fcn, fcn, prio); \ } \ static void fcn( \ uhd::convert::input_type &inputs, \ uhd::convert::output_type &outputs, \ size_t nsamps \ ) /*********************************************************************** * Typedefs **********************************************************************/ typedef std::complex fc32_t; typedef std::complex sc16_t; typedef boost::uint32_t item32_t; /*********************************************************************** * Convert complex short buffer to items32 **********************************************************************/ static UHD_INLINE item32_t sc16_to_item32(sc16_t num){ boost::uint16_t real = num.real(); boost::uint16_t imag = num.imag(); return (item32_t(real) << 16) | (item32_t(imag) << 0); } /*********************************************************************** * Convert items32 buffer to complex short **********************************************************************/ static UHD_INLINE sc16_t item32_to_sc16(item32_t item){ return sc16_t( boost::int16_t(item >> 16), boost::int16_t(item >> 0) ); } /*********************************************************************** * Convert complex float buffer to items32 (no swap) **********************************************************************/ static const float shorts_per_float = float(32767); static UHD_INLINE item32_t fc32_to_item32(fc32_t num){ boost::uint16_t real = boost::int16_t(num.real()*shorts_per_float); boost::uint16_t imag = boost::int16_t(num.imag()*shorts_per_float); return (item32_t(real) << 16) | (item32_t(imag) << 0); } /*********************************************************************** * Convert items32 buffer to complex float **********************************************************************/ static const float floats_per_short = float(1.0/shorts_per_float); static UHD_INLINE fc32_t item32_to_fc32(item32_t item){ return fc32_t( float(boost::int16_t(item >> 16)*floats_per_short), float(boost::int16_t(item >> 0)*floats_per_short) ); } #endif /* INCLUDED_LIBUHD_CONVERT_COMMON_HPP */