# # Copyright 2011-2013 Ettus Research LLC # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . # ######################################################################## # This file included, use CMake directory variables ######################################################################## INCLUDE(CheckIncludeFileCXX) MESSAGE(STATUS "") ######################################################################## # Look for Orc support ######################################################################## FIND_PACKAGE(ORC) IF(NOT ORCC_EXECUTABLE) FIND_PROGRAM(ORCC_EXECUTABLE orcc) ENDIF() LIBUHD_REGISTER_COMPONENT("ORC" ENABLE_ORC ON "ENABLE_LIBUHD;ORC_FOUND;ORCC_EXECUTABLE" OFF) IF(ENABLE_ORC) INCLUDE_DIRECTORIES(${ORC_INCLUDE_DIRS}) LINK_DIRECTORIES(${ORC_LIBRARY_DIRS}) ENABLE_LANGUAGE(C) SET(orcc_src ${CMAKE_CURRENT_SOURCE_DIR}/convert_orc.orc) GET_FILENAME_COMPONENT(orc_file_name_we ${orcc_src} NAME_WE) SET(orcc_gen ${CMAKE_CURRENT_BINARY_DIR}/${orc_file_name_we}.c) MESSAGE(STATUS "Orc found, enabling Orc support.") ADD_CUSTOM_COMMAND( COMMAND ${ORCC_EXECUTABLE} --implementation -o ${orcc_gen} ${orcc_src} DEPENDS ${orcc_src} OUTPUT ${orcc_gen} ) LIBUHD_APPEND_SOURCES(${orcc_gen}) LIBUHD_APPEND_SOURCES( ${CMAKE_CURRENT_SOURCE_DIR}/convert_with_orc.cpp ) LIBUHD_APPEND_LIBS(${ORC_LIBRARIES}) ELSE(ENABLE_ORC) MESSAGE(STATUS "Orc not found, disabling orc support.") ENDIF(ENABLE_ORC) ######################################################################## # Check for SSE2 SIMD headers ######################################################################## IF(CMAKE_COMPILER_IS_GNUCXX) SET(EMMINTRIN_FLAGS -msse2) ELSEIF(MSVC) SET(EMMINTRIN_FLAGS /arch:SSE2) ENDIF() SET(CMAKE_REQUIRED_FLAGS ${EMMINTRIN_FLAGS}) CHECK_INCLUDE_FILE_CXX(emmintrin.h HAVE_EMMINTRIN_H) UNSET(CMAKE_REQUIRED_FLAGS) IF(HAVE_EMMINTRIN_H) SET(convert_with_sse2_sources ${CMAKE_CURRENT_SOURCE_DIR}/sse2_sc16_to_fc64.cpp ${CMAKE_CURRENT_SOURCE_DIR}/sse2_sc16_to_fc32.cpp ${CMAKE_CURRENT_SOURCE_DIR}/sse2_sc8_to_fc64.cpp ${CMAKE_CURRENT_SOURCE_DIR}/sse2_sc8_to_fc32.cpp ${CMAKE_CURRENT_SOURCE_DIR}/sse2_fc64_to_sc16.cpp ${CMAKE_CURRENT_SOURCE_DIR}/sse2_fc32_to_sc16.cpp ${CMAKE_CURRENT_SOURCE_DIR}/sse2_fc64_to_sc8.cpp ${CMAKE_CURRENT_SOURCE_DIR}/sse2_fc32_to_sc8.cpp ) SET_SOURCE_FILES_PROPERTIES( ${convert_with_sse2_sources} PROPERTIES COMPILE_FLAGS "${EMMINTRIN_FLAGS}" ) LIBUHD_APPEND_SOURCES(${convert_with_sse2_sources}) ENDIF(HAVE_EMMINTRIN_H) ######################################################################## # Check for NEON SIMD headers ######################################################################## IF(CMAKE_COMPILER_IS_GNUCXX) SET(NEON_FLAGS "-mfloat-abi=softfp -mfpu=neon") SET(CMAKE_REQUIRED_FLAGS ${NEON_FLAGS}) CHECK_INCLUDE_FILE_CXX(arm_neon.h HAVE_ARM_NEON_H) UNSET(CMAKE_REQUIRED_FLAGS) ENDIF(CMAKE_COMPILER_IS_GNUCXX) IF(HAVE_ARM_NEON_H) SET_SOURCE_FILES_PROPERTIES( ${CMAKE_CURRENT_SOURCE_DIR}/convert_with_neon.cpp PROPERTIES COMPILE_FLAGS "${NEON_FLAGS}" ) LIBUHD_APPEND_SOURCES( ${CMAKE_CURRENT_SOURCE_DIR}/convert_with_neon.cpp ) ENDIF() ######################################################################## # Convert types generation ######################################################################## INCLUDE_DIRECTORIES(${CMAKE_CURRENT_SOURCE_DIR}) INCLUDE_DIRECTORIES(${CMAKE_CURRENT_BINARY_DIR}) LIBUHD_PYTHON_GEN_SOURCE( ${CMAKE_CURRENT_SOURCE_DIR}/gen_convert_general.py ${CMAKE_CURRENT_BINARY_DIR}/convert_general.cpp ) LIBUHD_APPEND_SOURCES( ${CMAKE_CURRENT_SOURCE_DIR}/convert_with_tables.cpp ${CMAKE_CURRENT_SOURCE_DIR}/convert_impl.cpp ${CMAKE_CURRENT_SOURCE_DIR}/convert_item32.cpp ${CMAKE_CURRENT_SOURCE_DIR}/convert_pack_sc12.cpp ${CMAKE_CURRENT_SOURCE_DIR}/convert_unpack_sc12.cpp ${CMAKE_CURRENT_SOURCE_DIR}/convert_fc32_item32.cpp )