# # Copyright 2010-2011 Ettus Research LLC # # This program is free software: you can redistribute it and/or modify # it under the terms of the GNU General Public License as published by # the Free Software Foundation, either version 3 of the License, or # (at your option) any later version. # # This program is distributed in the hope that it will be useful, # but WITHOUT ANY WARRANTY; without even the implied warranty of # MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the # GNU General Public License for more details. # # You should have received a copy of the GNU General Public License # along with this program. If not, see . # ######################################################################## # Helpful Macros ######################################################################## MACRO(LIBUHD_APPEND_SOURCES) LIST(APPEND libuhd_sources ${ARGV}) ENDMACRO(LIBUHD_APPEND_SOURCES) MACRO(LIBUHD_APPEND_LIBS) LIST(APPEND libuhd_libs ${ARGV}) ENDMACRO(LIBUHD_APPEND_LIBS) MACRO(LIBUHD_PYTHON_GEN_SOURCE pyfile outfile) #ensure that the directory exists for outfile GET_FILENAME_COMPONENT(outfile_dir ${outfile} PATH) FILE(MAKE_DIRECTORY ${outfile_dir}) #make the outfile depend on the python script ADD_CUSTOM_COMMAND( OUTPUT ${outfile} DEPENDS ${pyfile} ${LIBUHD_PYTHON_GEN_SOURCE_DEPS} COMMAND ${PYTHON_EXECUTABLE} -B ${pyfile} ${outfile} COMMENT "Generating ${outfile}" ) #make libuhd depend on the outfile LIBUHD_APPEND_SOURCES(${outfile}) ENDMACRO(LIBUHD_PYTHON_GEN_SOURCE) MACRO(INCLUDE_SUBDIRECTORY subdir) #insert the current directories on the front of the list LIST(INSERT _cmake_source_dirs 0 ${CMAKE_CURRENT_SOURCE_DIR}) LIST(INSERT _cmake_binary_dirs 0 ${CMAKE_CURRENT_BINARY_DIR}) #set the current directories to the names of the subdirs SET(CMAKE_CURRENT_SOURCE_DIR ${CMAKE_CURRENT_SOURCE_DIR}/${subdir}) SET(CMAKE_CURRENT_BINARY_DIR ${CMAKE_CURRENT_BINARY_DIR}/${subdir}) #include the subdirectory CMakeLists to run it FILE(MAKE_DIRECTORY ${CMAKE_CURRENT_BINARY_DIR}) INCLUDE(${CMAKE_CURRENT_SOURCE_DIR}/CMakeLists.txt) #reset the value of the current directories LIST(GET _cmake_source_dirs 0 CMAKE_CURRENT_SOURCE_DIR) LIST(GET _cmake_binary_dirs 0 CMAKE_CURRENT_BINARY_DIR) #pop the subdir names of the front of the list LIST(REMOVE_AT _cmake_source_dirs 0) LIST(REMOVE_AT _cmake_binary_dirs 0) ENDMACRO(INCLUDE_SUBDIRECTORY) ######################################################################## # Include subdirectories (different than add) ######################################################################## INCLUDE_SUBDIRECTORY(ic_reg_maps) INCLUDE_SUBDIRECTORY(types) INCLUDE_SUBDIRECTORY(convert) INCLUDE_SUBDIRECTORY(transport) INCLUDE_SUBDIRECTORY(usrp) INCLUDE_SUBDIRECTORY(utils) ######################################################################## # Setup UHD_VERSION_STRING for version.cpp ######################################################################## CONFIGURE_FILE( ${CMAKE_CURRENT_SOURCE_DIR}/version.cpp ${CMAKE_CURRENT_BINARY_DIR}/version.cpp @ONLY) ######################################################################## # Append to the list of sources for lib uhd ######################################################################## LIBUHD_APPEND_SOURCES( ${CMAKE_CURRENT_SOURCE_DIR}/deprecated.cpp ${CMAKE_CURRENT_SOURCE_DIR}/device.cpp ${CMAKE_CURRENT_SOURCE_DIR}/exception.cpp ${CMAKE_CURRENT_SOURCE_DIR}/property_tree.cpp ${CMAKE_CURRENT_BINARY_DIR}/version.cpp ) ######################################################################## # Add DLL resource file to Windows build ######################################################################## IF(MSVC) CONFIGURE_FILE( ${CMAKE_CURRENT_SOURCE_DIR}/uhd.rc.in ${CMAKE_CURRENT_BINARY_DIR}/uhd.rc @ONLY) LIST(APPEND libuhd_sources ${CMAKE_CURRENT_BINARY_DIR}/uhd.rc) ENDIF(MSVC) ######################################################################## # Setup libuhd library ######################################################################## ADD_LIBRARY(uhd SHARED ${libuhd_sources}) TARGET_LINK_LIBRARIES(uhd ${Boost_LIBRARIES} ${libuhd_libs}) SET_TARGET_PROPERTIES(uhd PROPERTIES DEFINE_SYMBOL "UHD_DLL_EXPORTS") SET_TARGET_PROPERTIES(uhd PROPERTIES SOVERSION "${UHD_VERSION_MAJOR}") SET_TARGET_PROPERTIES(uhd PROPERTIES VERSION "${UHD_VERSION_MAJOR}.${UHD_VERSION_MINOR}") IF(DEFINED LIBUHD_OUTPUT_NAME) SET_TARGET_PROPERTIES(uhd PROPERTIES OUTPUT_NAME ${LIBUHD_OUTPUT_NAME}) ENDIF(DEFINED LIBUHD_OUTPUT_NAME) INSTALL(TARGETS uhd LIBRARY DESTINATION ${LIBRARY_DIR} COMPONENT libraries # .so file ARCHIVE DESTINATION ${LIBRARY_DIR} COMPONENT libraries # .lib file RUNTIME DESTINATION ${RUNTIME_DIR} COMPONENT libraries # .dll file )