// Top 32 bits are integer seconds, bottom 32 are clock ticks within a second module time_compare (input [63:0] time_now, input [63:0] trigger_time, output now, output early, output late, output too_early); wire sec_match = (time_now[63:32] == trigger_time[63:32]); wire sec_late = (time_now[63:32] > trigger_time[63:32]); wire tick_match = (time_now[31:0] == trigger_time[31:0]); wire tick_late = (time_now[31:0] > trigger_time[31:0]); /* assign now = sec_match & tick_match; assign late = sec_late | (sec_match & tick_late); assign early = ~now & ~late; */ /* assign now = (time_now == trigger_time); assign late = (time_now > trigger_time); assign early = (time_now < trigger_time); */ // Compare fewer bits instead of 64 to speed up logic // Unused bits are not significant // Top bit of seconds would put us in year 2038, long after // the warranty has run out :) // Top 5 bits of ticks are always zero for clocks less than 134MHz // "late" can drop bottom few bits of ticks, and just delay signaling // of late. // "now" cannot drop those bits, it needs to be exact. wire [57:0] short_now = {time_now[62:32],time_now[26:0]}; wire [57:0] short_trig = {trigger_time[62:32],trigger_time[26:0]}; assign now = (short_now == short_trig); assign late = (short_now[57:5] > short_trig[57:5]); assign early = (short_now < short_trig); assign too_early = (trigger_time[63:32] > (time_now[63:32] + 4)); // Don't wait too long endmodule // time_compare