//
// Copyright 2010 Ettus Research LLC
//
/*
* Copyright 2007,2008 Free Software Foundation, Inc.
*
* This program is free software: you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation, either version 3 of the License, or
* (at your option) any later version.
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License
* along with this program. If not, see .
*/
//i2c_async.c: asynchronous (interrupt-driven) routines for I2C.
//separated out here so we can have a small I2C lib for bootloader and
//retain interrupt-driven I2C for the main app.
#include "memory_map.h"
#include "stdint.h"
#include
#include "pic.h"
#include "nonstdio.h"
#include "i2c_async.h"
//asynchronous (interrupt-driven) i2c state variables
volatile uint8_t i2c_buf[17]; //tx/rx data transfer buffer
volatile uint8_t *volatile i2c_bufptr = i2c_buf; //ptr to current position
volatile uint8_t i2c_len = 0; //length remaining in current transfer
volatile i2c_state_t i2c_state = I2C_STATE_IDLE; //current I2C transfer state
i2c_dir_t i2c_dir; //I2C transfer direction
void (*volatile i2c_callback)(void); //function pointer to i2c callback to be called when transaction is complete
static void i2c_irq_handler(unsigned irq);
inline void i2c_async_err(void);
void i2c_register_handler(void) {
pic_register_handler(IRQ_I2C, i2c_irq_handler);
}
static void i2c_irq_handler(unsigned irq) {
//i2c state machine.
//printf("I2C irq handler\n");
//first let's make sure nothing is f'ed up
//TODO: uncomment this error checking when we have some way to handle errors
// if(((i2c_regs->cmd_status & I2C_ST_RXACK) != 0) && i2c_dir == I2C_DIR_WRITE) { //we got a NACK and we didn't send it
// printf("\tNACK received\n");
// i2c_async_err();
// return;
// }// else printf("\tACK received, proceeding\n");
if(i2c_regs->cmd_status & I2C_ST_AL) {
printf("\tArbitration lost!\n");
i2c_async_err();
return;
}
if(i2c_regs->cmd_status & I2C_ST_TIP) {
//printf("\tI2C still busy in interrupt\n");
return;
}
//now decide what to do
switch(i2c_state) {
case I2C_STATE_IDLE:
//this is an error. in idle state, we shouldn't be transferring data, and the fact that the IRQ fired is terrible bad.
printf("AAAAAHHHHH INTERRUPT IN THE IDLE STATE AAAHHHHHHHHH\n");
i2c_async_err();
break;
case I2C_STATE_CONTROL_BYTE_SENT: //here we've sent the control byte, and we're either clocking data in or out now, but we haven't received a byte yet.
case I2C_STATE_DATA: //here we're sending/receiving data and if we're receiving there's data in the data reg
//if(i2c_state == I2C_STATE_DATA) printf("\tI2C in state DATA with dir=%d and len=%d\n", i2c_dir, i2c_len);
//else printf("\tI2C in state CONTROL_BYTE_SENT with dir=%d and len=%d\n", i2c_dir, i2c_len);
if(i2c_dir == I2C_DIR_READ) {
if(i2c_state == I2C_STATE_DATA) *(i2c_bufptr++) = i2c_regs->data;
//printf("\tRead %x\n", *(i2c_bufptr-1));
//set up another data byte
if(i2c_len > 1) //only one more byte to transfer
i2c_regs->cmd_status = I2C_CMD_RD;
else
i2c_regs->cmd_status = I2C_CMD_RD | I2C_CMD_NACK | I2C_CMD_STOP;
}
else if(i2c_dir == I2C_DIR_WRITE) {
//write a byte
//printf("\tWriting %x\n", *i2c_bufptr);
i2c_regs->data = *(i2c_bufptr++);
if(i2c_len > 1)
i2c_regs->cmd_status = I2C_CMD_WR;
else {
//printf("\tGenerating STOP\n");
i2c_regs->cmd_status = I2C_CMD_WR | I2C_CMD_STOP;
}
};
i2c_len--;
if(i2c_len == 0) i2c_state = I2C_STATE_LAST_BYTE;
else i2c_state = I2C_STATE_DATA; //takes care of the addr_sent->data transition
break;
case I2C_STATE_LAST_BYTE: //here we've already sent the last read request and the last data is waiting for us.
//printf("\tI2C in state LAST BYTE\n");
if(i2c_dir == I2C_DIR_READ) {
*(i2c_bufptr++) = i2c_regs->data;
//printf("\tRead %x\n", *(i2c_bufptr-1));
i2c_state = I2C_STATE_DATA_READY;
} else {
i2c_state = I2C_STATE_IDLE;
}
i2c_regs->ctrl &= ~I2C_CTRL_IE; //disable interrupts until next time
if(i2c_callback) {
i2c_callback(); //if we registered a callback, call it!
}
break;
default: //terrible things have happened.
break;
}
}
void i2c_register_callback(void (*volatile callback)(void)) {
i2c_callback = callback;
}
inline void i2c_async_err(void) {
i2c_state = I2C_STATE_IDLE;
i2c_regs->ctrl &= ~I2C_CTRL_IE;
printf("I2C error\n");
//TODO: set an error flag instead of just dropping things on the floor
i2c_regs->cmd_status = I2C_CMD_STOP;
}
bool i2c_async_read(uint8_t addr, unsigned int len) {
//printf("Starting async read\n");
if(i2c_state != I2C_STATE_IDLE) return false; //sorry mario but your i2c is in another castle
if(len == 0) return true; //just idiot-proofing
if(len > sizeof(i2c_buf)) return false;
//disable I2C interrupts and clear pending interrupts on the I2C device
i2c_regs->ctrl &= ~I2C_CTRL_IE;
i2c_regs->cmd_status |= I2C_CMD_IACK;
i2c_len = len;
i2c_dir = I2C_DIR_READ;
i2c_bufptr = i2c_buf;
//then set up the transfer by issuing the control byte
i2c_regs->ctrl |= I2C_CTRL_IE;
i2c_regs->data = (addr << 1) | 0x01; //7 bit addr and read bit
i2c_regs->cmd_status = I2C_CMD_WR | I2C_CMD_START; //generate start & start writing addr
//update the state so the irq handler knows what's going on
i2c_state = I2C_STATE_CONTROL_BYTE_SENT;
return true;
}
bool i2c_async_write(uint8_t addr, const uint8_t *buf, unsigned int len) {
//printf("Starting async write\n");
if(i2c_state != I2C_STATE_IDLE) return false; //sorry mario but your i2c is in another castle
if(len > sizeof(i2c_buf)) return false;
//disable I2C interrupts and clear pending interrupts on the I2C device
i2c_regs->ctrl &= ~I2C_CTRL_IE;
i2c_regs->cmd_status |= I2C_CMD_IACK;
//copy the buffer into our own if writing
memcpy((void *)i2c_buf, buf, len);
i2c_len = len;
i2c_dir = I2C_DIR_WRITE;
i2c_bufptr = i2c_buf;
//then set up the transfer by issuing the control byte
i2c_regs->ctrl |= I2C_CTRL_IE;
i2c_regs->data = (addr << 1) | 0x00; //7 bit addr and read bit
i2c_regs->cmd_status = I2C_CMD_WR | I2C_CMD_START; //generate start & start writing addr
//update the state so the irq handler knows what's going on
i2c_state = I2C_STATE_CONTROL_BYTE_SENT;
return true;
}
//TODO: determine if it's better to read sequentially into the user's buffer, copy on transfer complete, or copy on request (shown below). probably best to copy on request.
bool i2c_async_data_ready(void *buf) {
if(i2c_state == I2C_STATE_DATA_READY) {
i2c_state = I2C_STATE_IDLE;
memcpy(buf, (void *)i2c_buf, (i2c_bufptr - i2c_buf)); //TODO: not really comfortable with this
//printf("Copying %d bytes to user buffer\n", i2c_bufptr-i2c_buf);
return true;
}
return false;
}