From 07b85b6dcc6e84f42da3579b65692a3d4ba04e38 Mon Sep 17 00:00:00 2001 From: Martin Braun Date: Thu, 12 Mar 2020 11:44:43 -0700 Subject: uhd: math: Add linear_interp() This lets you linearly interpolate between two points. --- host/include/uhd/utils/math.hpp | 26 ++++++++++++++++++++------ 1 file changed, 20 insertions(+), 6 deletions(-) (limited to 'host/include') diff --git a/host/include/uhd/utils/math.hpp b/host/include/uhd/utils/math.hpp index 60b34bef0..bb721d3af 100644 --- a/host/include/uhd/utils/math.hpp +++ b/host/include/uhd/utils/math.hpp @@ -1,14 +1,10 @@ -// -// Copyright 2014-2015 Ettus Research LLC -// Copyright 2018 Ettus Research, a National Instruments Company -// -// SPDX-License-Identifier: GPL-3.0-or-later -// + #ifndef INCLUDED_UHD_UTILS_MATH_HPP #define INCLUDED_UHD_UTILS_MATH_HPP #include +#include #include #include #include @@ -250,6 +246,24 @@ inline IntegerType gcd(IntegerType x, IntegerType y) return _bmint::gcd(x, y); } +//! Linearly interpolate f(x) given f(x0) = y0 and f(x1) = y1 +// +// This draws a line through the coordinates x0/y0 and x1/y1, and then returns +// the y-value for the given x-value on said line. +// +// \throws uhd::runtime_error if x0 == x1, since that doesn't allow us to +// interpolate. +template +inline InterpType linear_interp( + InterpType x, InterpType x0, InterpType y0, InterpType x1, InterpType y1) +{ + if (x0 == x1) { + throw uhd::runtime_error("linear_interp(): x0 and x1 must differ!"); + } + return y0 + (x - x0) * (y1 - y0) / (x1 - x0); +} + + } // namespace math } // namespace uhd -- cgit v1.2.3