From cf5a45b140163ae330f0017a85c0a9fd9a29cc0c Mon Sep 17 00:00:00 2001 From: Josh Blum Date: Tue, 20 Apr 2010 16:18:39 -0700 Subject: added coding docs --- host/docs/coding.rst | 63 ++++++++++++++++++++++++++++++++++++++++++++++++++++ 1 file changed, 63 insertions(+) create mode 100644 host/docs/coding.rst (limited to 'host/docs/coding.rst') diff --git a/host/docs/coding.rst b/host/docs/coding.rst new file mode 100644 index 000000000..689667f30 --- /dev/null +++ b/host/docs/coding.rst @@ -0,0 +1,63 @@ +======================================================================== +UHD - Coding to the API +======================================================================== + +.. contents:: Table of Contents + +------------------------------------------------------------------------ +Low-Level: The device API +------------------------------------------------------------------------ +A device is an abstraction for hardware that is connected to the host system. +For a USRP, this means that the motherboard and everything on it would be considered to be a "device". +The device API provides ways to: + +* Discover devices that are physical connected to the host system. +* Create a device object for a particular physical device identified by address. +* Register a device driver into the discovery and factory sub-system. +* Streaming samples with metadata into and out of the device. +* Set and get properties on the device object. + +See the documentation in device.hpp for reference. + +------------------------------------------------------------------------ +High-Level: The simple usrp +------------------------------------------------------------------------ +The goal of the simple usrp is to wrap high level functions around the device properties. +The simple usrp provides a fat interface to access the most common properties. +The simple usrp provides ways to: + +* Set and get daughterboard gains. +* Set and get daughterboard antennas. +* Set and get the streaming rates. +* Tune the DSPs and daughterboards. +* Issue stream commands. +* Set the clock configuration. +* Set the usrp time registers. +* Get the underlying device (as discussed above). + +It is recommended that users code to the simple_usrp api when possible. +See the documentation in usrp/simple_usrp.hpp for reference. + +------------------------------------------------------------------------ +Integrating custom hardware +------------------------------------------------------------------------ +Creators of custom hardware can create drivers that use the UHD API. +These drivers can be built as dynamically lodable modules that the UHD will load at runtime. +For a module to be loaded at runtime, it must be found in the UHD_MODULE_PATH environment variable. + +^^^^^^^^^^^^^^^^^^^^^^^^^^^ +Custom motherboard +^^^^^^^^^^^^^^^^^^^^^^^^^^^ +Create a new device driver when the driver in lib/usrp/ +cannot support your custom FPGA or hardware modifications. +Make a copy of the relevant driver code in lib/usrp/, make mods, and rename the class. +The new device code should register itself into the discovery and factory system. + +^^^^^^^^^^^^^^^^^^^^^^^^^^^ +Custom daughterboard +^^^^^^^^^^^^^^^^^^^^^^^^^^^ +Use code from an existing daughterboard in lib/usrp/dboard/* as an example. +Your daughterboard code should subclass an rx dboard, rx dboard, or xcvr dboard; +and it should respond to calls to get and set properties. +The new daughterboard code should register itself into the dboard manager +with a unique rx and/or tx 16 bit identification number. -- cgit v1.2.3