| Commit message (Collapse) | Author | Age | Files | Lines |
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Its important to stop the threads before we let
the other smart point objects naturally deconstruct
to avoid thread-based race conditions.
The attempt to deconstruct the tree and soft time ctrl
had a bug because the tree had references in subtrees
within the dboard manager class.
Rather than continue to fix this method and
deconstruct the tree to free up soft time ctrl,
it seems simpler to just stop the thread in soft time ctrl,
and then let it naturally deconstruct later by ref count.
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Renamed the example to test_messages (not just async).
Fixed bug in super recv packet handler related to messages.
Basically, the sequence number for messages should be ignored.
Fixed some quirks with usrp1 soft time control to get it work as well.
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Moved the underflow/overflow polling into a thread and out of the fast-path.
Added an inline and async message queue into soft time control.
Error and status messages are actually generated now and enqueued.
Passes the async message test...
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The barrier ensures that the thread must spawn before the caller exits.
Some of the code already used a mutex to accomplish this,
however cygwin chokes when a mutex is locked twice by the same thread.
Mutex implementations were replaced with the barrier implementation.
Also the barrier implementation is far cleaner.
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The bounded buffer now uses the detail idiom to hide implementation to inline better.
The whole sptr/make idiom was removed from bounded buffer to just construct directly.
The code using bounded buffer was changed for the new api:
replaces access operators and calls to the factory function.
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initialize the time to something in soft time control
use std::max(0, lost) because the time is emulated, lost can be negative which means huge positive unsigned...
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today we added shutoff the DAC when not transmitting using EOB as an indicator
added various other features and cleaned up code for soft time control
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