| Commit message (Collapse) | Author | Age | Files | Lines |
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The keys for the table of frequency ranges for each VCO value counts up
consecutively but key "1" was there twice while "2" was missing. This
is fixed here.
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Its behaviour is almost identical to std::lround, which we use instead.
The only downside of std::lround is that it always returns a long, which
we don't always need. We thus add some casts for those cases to make the
compiler happy.
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The checks from the new clang-tidy file are applied to the source tree
using:
$ find . -name "*.cpp" | sort -u | xargs \
--max-procs 8 --max-args 1 clang-tidy --format-style=file \
--fix -p /path/to/compile_commands.json
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Note: template_lvbitx.{cpp,hpp} need to be excluded from the list of
files that clang-format gets applied against.
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This is mostly a search-and-replace operation, with few exceptions:
- boost::function has a clear() method. In C++11, this is achieved by
assigning nullptr to the std::function object.
- The empty() method is replaced by std::function's bool() operator
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This removes the following Boost constructs:
- boost::shared_ptr, boost::weak_ptr
- boost::enable_shared_from_this
- boost::static_pointer_cast, boost::dynamic_pointer_cast
The appropriate includes were also removed. All C++11 versions of these
require #include <memory>.
Note that the stdlib and Boost versions have the exact same syntax, they
only differ in the namespace (boost vs. std). The modifications were all
done using sed, with the exception of boost::scoped_ptr, which was
replaced by std::unique_ptr.
References to boost::smart_ptr were also removed.
boost::intrusive_ptr is not removed in this commit, since it does not
have a 1:1 mapping to a C++11 construct.
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- Split tuning log into 3 lines
- Remove duplicated MAX287X
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Various data structures are nicely formatted to be human-readable.
clang-format makes these structures harder to read, so we can skip
formatting these sections.
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Replace with std::this_thread::sleep_for().
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To avoid the proliferation of additional include directories and
multiple ways of including project-local headers, we now default to
moving all headers that are used across UHD into the uhdlib/
subdirectory.
Some #include statements were also reordered as they were modified for
closer compliance with the coding guidelines.
Internal cpp source files should now include files like this:
#include <uhdlib/rfnoc/ctrl_iface.hpp>
Reviewed-by: Ashish Chaudhari <ashish.chaudhari@ettus.com>
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