diff options
Diffstat (limited to 'host')
-rw-r--r-- | host/lib/rfnoc/replay_block_control_python.hpp | 24 |
1 files changed, 24 insertions, 0 deletions
diff --git a/host/lib/rfnoc/replay_block_control_python.hpp b/host/lib/rfnoc/replay_block_control_python.hpp index 8f8741211..d9c25f9e0 100644 --- a/host/lib/rfnoc/replay_block_control_python.hpp +++ b/host/lib/rfnoc/replay_block_control_python.hpp @@ -27,12 +27,36 @@ void export_replay_block_control(py::module& m) .def("get_record_fullness", &replay_block_control::get_record_fullness) .def("get_record_type", &replay_block_control::get_record_type) .def("get_record_item_size", &replay_block_control::get_record_item_size) + // The "pass object into function to fill if available" is very un-Pythonic, + // and really is more of a C thing than a C++ thing. In the binding, we + // simply return None or the thing that we want, it it's available. + .def( + "get_record_async_metadata", + [](replay_block_control& self, const double timeout) -> py::object { + uhd::rx_metadata_t md; + if (self.get_record_async_metadata(md, timeout)) { + return py::cast(md); + } + return py::cast(nullptr); + }, + py::arg("timeout") = 0.1) .def("get_play_offset", &replay_block_control::get_play_offset) .def("get_play_size", &replay_block_control::get_play_size) .def("get_max_items_per_packet", &replay_block_control::get_max_items_per_packet) .def("get_max_packet_size", &replay_block_control::get_max_packet_size) .def("get_play_type", &replay_block_control::get_play_type) .def("get_play_item_size", &replay_block_control::get_play_item_size) + // See comment on get_record_async_metadata() + .def( + "get_play_async_metadata", + [](replay_block_control& self, const double timeout) -> py::object { + uhd::async_metadata_t md; + if (self.get_play_async_metadata(md, timeout)) { + return py::cast(md); + } + return py::cast(nullptr); + }, + py::arg("timeout") = 0.1) .def("set_record_type", &replay_block_control::set_record_type) .def("config_play", &replay_block_control::config_play) .def("set_play_type", &replay_block_control::set_play_type) |