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+//
+// Copyright 2011 Ettus Research LLC
+//
+// This program is free software: you can redistribute it and/or modify
+// it under the terms of the GNU General Public License as published by
+// the Free Software Foundation, either version 3 of the License, or
+// (at your option) any later version.
+//
+// This program is distributed in the hope that it will be useful,
+// but WITHOUT ANY WARRANTY; without even the implied warranty of
+// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+// GNU General Public License for more details.
+//
+// You should have received a copy of the GNU General Public License
+// along with this program. If not, see <http://www.gnu.org/licenses/>.
+//
+
+#ifndef INCLUDED_LIBUHD_CONVERT_COMMON_HPP
+#define INCLUDED_LIBUHD_CONVERT_COMMON_HPP
+
+#include <uhd/convert.hpp>
+#include <uhd/utils/static.hpp>
+#include <boost/cstdint.hpp>
+#include <complex>
+
+#define DECLARE_CONVERTER(fcn, prio) \
+ static void fcn( \
+ const uhd::convert::input_type &inputs, \
+ const uhd::convert::output_type &outputs, \
+ size_t nsamps \
+ ); \
+ UHD_STATIC_BLOCK(register_##fcn##_##prio){ \
+ uhd::convert::register_converter(#fcn, fcn, prio); \
+ } \
+ static void fcn( \
+ const uhd::convert::input_type &inputs, \
+ const uhd::convert::output_type &outputs, \
+ size_t nsamps \
+ )
+
+/***********************************************************************
+ * Typedefs
+ **********************************************************************/
+typedef std::complex<double> fc64_t;
+typedef std::complex<float> fc32_t;
+typedef std::complex<boost::int16_t> sc16_t;
+typedef std::complex<boost::int8_t> sc8_t;
+typedef boost::uint32_t item32_t;
+
+/***********************************************************************
+ * Convert complex short buffer to items32
+ **********************************************************************/
+static UHD_INLINE item32_t sc16_to_item32(sc16_t num){
+ boost::uint16_t real = num.real();
+ boost::uint16_t imag = num.imag();
+ return (item32_t(real) << 16) | (item32_t(imag) << 0);
+}
+
+/***********************************************************************
+ * Convert items32 buffer to complex short
+ **********************************************************************/
+static UHD_INLINE sc16_t item32_to_sc16(item32_t item){
+ return sc16_t(
+ boost::int16_t(item >> 16),
+ boost::int16_t(item >> 0)
+ );
+}
+
+/***********************************************************************
+ * Convert complex float buffer to items32 (no swap)
+ **********************************************************************/
+static const float shorts_per_float = float(32767);
+
+static UHD_INLINE item32_t fc32_to_item32(fc32_t num){
+ boost::uint16_t real = boost::int16_t(num.real()*shorts_per_float);
+ boost::uint16_t imag = boost::int16_t(num.imag()*shorts_per_float);
+ return (item32_t(real) << 16) | (item32_t(imag) << 0);
+}
+
+/***********************************************************************
+ * Convert items32 buffer to complex float
+ **********************************************************************/
+static const float floats_per_short = float(1.0/shorts_per_float);
+
+static UHD_INLINE fc32_t item32_to_fc32(item32_t item){
+ return fc32_t(
+ float(boost::int16_t(item >> 16)*floats_per_short),
+ float(boost::int16_t(item >> 0)*floats_per_short)
+ );
+}
+
+/***********************************************************************
+ * Convert complex double buffer to items32 (no swap)
+ **********************************************************************/
+static const double shorts_per_double = double(32767);
+
+static UHD_INLINE item32_t fc64_to_item32(fc64_t num){
+ boost::uint16_t real = boost::int16_t(num.real()*shorts_per_double);
+ boost::uint16_t imag = boost::int16_t(num.imag()*shorts_per_double);
+ return (item32_t(real) << 16) | (item32_t(imag) << 0);
+}
+
+/***********************************************************************
+ * Convert items32 buffer to complex double
+ **********************************************************************/
+static const double doubles_per_short = double(1.0/shorts_per_double);
+
+static UHD_INLINE fc64_t item32_to_fc64(item32_t item){
+ return fc64_t(
+ float(boost::int16_t(item >> 16)*doubles_per_short),
+ float(boost::int16_t(item >> 0)*doubles_per_short)
+ );
+}
+
+#endif /* INCLUDED_LIBUHD_CONVERT_COMMON_HPP */