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Diffstat (limited to 'host/lib/convert/convert_common.hpp')
-rw-r--r-- | host/lib/convert/convert_common.hpp | 249 |
1 files changed, 249 insertions, 0 deletions
diff --git a/host/lib/convert/convert_common.hpp b/host/lib/convert/convert_common.hpp new file mode 100644 index 000000000..7626e4d87 --- /dev/null +++ b/host/lib/convert/convert_common.hpp @@ -0,0 +1,249 @@ +// +// Copyright 2011-2012 Ettus Research LLC +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program. If not, see <http://www.gnu.org/licenses/>. +// + +#ifndef INCLUDED_LIBUHD_CONVERT_COMMON_HPP +#define INCLUDED_LIBUHD_CONVERT_COMMON_HPP + +#include <uhd/convert.hpp> +#include <uhd/utils/static.hpp> +#include <boost/cstdint.hpp> +#include <complex> + +#define _DECLARE_CONVERTER(name, in_form, num_in, out_form, num_out, prio) \ + struct name : public uhd::convert::converter{ \ + static sptr make(void){return sptr(new name());} \ + double scale_factor; \ + void set_scalar(const double s){scale_factor = s;} \ + void operator()(const input_type&, const output_type&, const size_t); \ + }; \ + UHD_STATIC_BLOCK(__register_##name##_##prio){ \ + uhd::convert::id_type id; \ + id.input_format = #in_form; \ + id.num_inputs = num_in; \ + id.output_format = #out_form; \ + id.num_outputs = num_out; \ + uhd::convert::register_converter(id, &name::make, prio); \ + } \ + void name::operator()( \ + const input_type &inputs, const output_type &outputs, const size_t nsamps \ + ) + +#define DECLARE_CONVERTER(in_form, num_in, out_form, num_out, prio) \ + _DECLARE_CONVERTER(__convert_##in_form##_##num_in##_##out_form##_##num_out##_##prio, in_form, num_in, out_form, num_out, prio) + +/*********************************************************************** + * Setup priorities + **********************************************************************/ +static const int PRIORITY_GENERAL = 0; +static const int PRIORITY_EMPTY = -1; + +#ifdef __ARM_NEON__ +static const int PRIORITY_LIBORC = 3; +static const int PRIORITY_SIMD = 1; //neon conversions could be implemented better, orc wins +static const int PRIORITY_TABLE = 2; //tables require large cache, so they are slower on arm +#else +static const int PRIORITY_LIBORC = 1; +static const int PRIORITY_SIMD = 3; +static const int PRIORITY_TABLE = 2; +#endif + +/*********************************************************************** + * Typedefs + **********************************************************************/ +typedef std::complex<double> fc64_t; +typedef std::complex<float> fc32_t; +typedef std::complex<boost::int32_t> sc32_t; +typedef std::complex<boost::int16_t> sc16_t; +typedef std::complex<boost::int8_t> sc8_t; +typedef double f64_t; +typedef float f32_t; +typedef boost::int32_t s32_t; +typedef boost::int16_t s16_t; +typedef boost::int8_t s8_t; + +typedef boost::uint32_t item32_t; + +/*********************************************************************** + * Convert complex short buffer to items32 sc16 + **********************************************************************/ +static UHD_INLINE item32_t sc16_to_item32_sc16(sc16_t num, double){ + boost::uint16_t real = num.real(); + boost::uint16_t imag = num.imag(); + return (item32_t(real) << 16) | (item32_t(imag) << 0); +} + +/*********************************************************************** + * Convert items32 sc16 buffer to complex short + **********************************************************************/ +static UHD_INLINE sc16_t item32_sc16_to_sc16(item32_t item, double){ + return sc16_t( + boost::int16_t(item >> 16), + boost::int16_t(item >> 0) + ); +} + +/*********************************************************************** + * Convert complex float buffer to items32 sc16 + **********************************************************************/ +static UHD_INLINE item32_t fc32_to_item32_sc16(fc32_t num, double scale_factor){ + boost::uint16_t real = boost::int16_t(num.real()*float(scale_factor)); + boost::uint16_t imag = boost::int16_t(num.imag()*float(scale_factor)); + return (item32_t(real) << 16) | (item32_t(imag) << 0); +} + +/*********************************************************************** + * Convert items32 sc16 buffer to complex float + **********************************************************************/ +static UHD_INLINE fc32_t item32_sc16_to_fc32(item32_t item, double scale_factor){ + return fc32_t( + float(boost::int16_t(item >> 16)*float(scale_factor)), + float(boost::int16_t(item >> 0)*float(scale_factor)) + ); +} + +/*********************************************************************** + * Convert complex double buffer to items32 sc16 + **********************************************************************/ +static UHD_INLINE item32_t fc64_to_item32_sc16(fc64_t num, double scale_factor){ + boost::uint16_t real = boost::int16_t(num.real()*scale_factor); + boost::uint16_t imag = boost::int16_t(num.imag()*scale_factor); + return (item32_t(real) << 16) | (item32_t(imag) << 0); +} + +/*********************************************************************** + * Convert items32 sc16 buffer to complex double + **********************************************************************/ +static UHD_INLINE fc64_t item32_sc16_to_fc64(item32_t item, double scale_factor){ + return fc64_t( + float(boost::int16_t(item >> 16)*scale_factor), + float(boost::int16_t(item >> 0)*scale_factor) + ); +} + +/*********************************************************************** + * Convert items32 sc8 buffer to complex char + **********************************************************************/ +static UHD_INLINE void item32_sc8_to_sc8(item32_t item, sc8_t &out0, sc8_t &out1, double){ + out0 = sc8_t( + boost::int8_t(item >> 8), + boost::int8_t(item >> 0) + ); + out1 = sc8_t( + boost::int8_t(item >> 24), + boost::int8_t(item >> 16) + ); +} + +/*********************************************************************** + * Convert items32 sc8 buffer to complex short + **********************************************************************/ +static UHD_INLINE void item32_sc8_to_sc16(item32_t item, sc16_t &out0, sc16_t &out1, double){ + out0 = sc16_t( + boost::int8_t(item >> 8), + boost::int8_t(item >> 0) + ); + out1 = sc16_t( + boost::int8_t(item >> 24), + boost::int8_t(item >> 16) + ); +} + +/*********************************************************************** + * Convert items32 sc8 buffer to complex float + **********************************************************************/ +static UHD_INLINE void item32_sc8_to_fc32(item32_t item, fc32_t &out0, fc32_t &out1, double scale_factor){ + out0 = fc32_t( + float(boost::int8_t(item >> 8)*float(scale_factor)), + float(boost::int8_t(item >> 0)*float(scale_factor)) + ); + out1 = fc32_t( + float(boost::int8_t(item >> 24)*float(scale_factor)), + float(boost::int8_t(item >> 16)*float(scale_factor)) + ); +} + +/*********************************************************************** + * Convert items32 sc8 buffer to complex double + **********************************************************************/ +static UHD_INLINE void item32_sc8_to_fc64(item32_t item, fc64_t &out0, fc64_t &out1, double scale_factor){ + out0 = fc64_t( + float(boost::int8_t(item >> 8)*scale_factor), + float(boost::int8_t(item >> 0)*scale_factor) + ); + out1 = fc64_t( + float(boost::int8_t(item >> 24)*scale_factor), + float(boost::int8_t(item >> 16)*scale_factor) + ); +} + +/*********************************************************************** + * Convert complex char to items32 sc8 buffer + **********************************************************************/ +static UHD_INLINE item32_t sc8_to_item32_sc8(sc8_t in0, sc8_t in1, double){ + boost::uint8_t real0 = boost::int8_t(in0.real()); + boost::uint8_t imag0 = boost::int8_t(in0.imag()); + boost::uint8_t real1 = boost::int8_t(in1.real()); + boost::uint8_t imag1 = boost::int8_t(in1.imag()); + return + (item32_t(real0) << 8) | (item32_t(imag0) << 0) | + (item32_t(real1) << 24) | (item32_t(imag1) << 16) + ; +} + +/*********************************************************************** + * Convert complex short to items32 sc8 buffer + **********************************************************************/ +static UHD_INLINE item32_t sc16_to_item32_sc8(sc16_t in0, sc16_t in1, double){ + boost::uint8_t real0 = boost::int8_t(in0.real()); + boost::uint8_t imag0 = boost::int8_t(in0.imag()); + boost::uint8_t real1 = boost::int8_t(in1.real()); + boost::uint8_t imag1 = boost::int8_t(in1.imag()); + return + (item32_t(real0) << 8) | (item32_t(imag0) << 0) | + (item32_t(real1) << 24) | (item32_t(imag1) << 16) + ; +} + +/*********************************************************************** + * Convert complex float to items32 sc8 buffer + **********************************************************************/ +static UHD_INLINE item32_t fc32_to_item32_sc8(fc32_t in0, fc32_t in1, double scale_factor){ + boost::uint8_t real0 = boost::int8_t(in0.real()*float(scale_factor)); + boost::uint8_t imag0 = boost::int8_t(in0.imag()*float(scale_factor)); + boost::uint8_t real1 = boost::int8_t(in1.real()*float(scale_factor)); + boost::uint8_t imag1 = boost::int8_t(in1.imag()*float(scale_factor)); + return + (item32_t(real0) << 8) | (item32_t(imag0) << 0) | + (item32_t(real1) << 24) | (item32_t(imag1) << 16) + ; +} + +/*********************************************************************** + * Convert complex double to items32 sc8 buffer + **********************************************************************/ +static UHD_INLINE item32_t fc64_to_item32_sc8(fc64_t in0, fc64_t in1, double scale_factor){ + boost::uint8_t real0 = boost::int8_t(in0.real()*(scale_factor)); + boost::uint8_t imag0 = boost::int8_t(in0.imag()*(scale_factor)); + boost::uint8_t real1 = boost::int8_t(in1.real()*(scale_factor)); + boost::uint8_t imag1 = boost::int8_t(in1.imag()*(scale_factor)); + return + (item32_t(real0) << 8) | (item32_t(imag0) << 0) | + (item32_t(real1) << 24) | (item32_t(imag1) << 16) + ; +} + +#endif /* INCLUDED_LIBUHD_CONVERT_COMMON_HPP */ |