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-rw-r--r--host/lib/convert/convert_common.hpp48
1 files changed, 48 insertions, 0 deletions
diff --git a/host/lib/convert/convert_common.hpp b/host/lib/convert/convert_common.hpp
index 699d6301b..aab59de4b 100644
--- a/host/lib/convert/convert_common.hpp
+++ b/host/lib/convert/convert_common.hpp
@@ -190,4 +190,52 @@ static UHD_INLINE void item32_sc8_to_fc64(item32_t item, fc64_t &out0, fc64_t &o
);
}
+/***********************************************************************
+ * Convert complex char to items32 sc8 buffer
+ **********************************************************************/
+static UHD_INLINE item32_t sc8_to_item32_sc8(sc8_t in0, sc8_t in1, double){
+ return
+ (item32_t(boost::uint8_t(in0.real())) << 8) |
+ (item32_t(boost::uint8_t(in0.imag())) << 0) |
+ (item32_t(boost::uint8_t(in1.real())) << 24) |
+ (item32_t(boost::uint8_t(in1.imag())) << 16)
+ ;
+}
+
+/***********************************************************************
+ * Convert complex short to items32 sc8 buffer
+ **********************************************************************/
+static UHD_INLINE item32_t sc16_to_item32_sc8(sc16_t in0, sc16_t in1, double){
+ return
+ (item32_t(boost::uint8_t(in0.real())) << 8) |
+ (item32_t(boost::uint8_t(in0.imag())) << 0) |
+ (item32_t(boost::uint8_t(in1.real())) << 24) |
+ (item32_t(boost::uint8_t(in1.imag())) << 16)
+ ;
+}
+
+/***********************************************************************
+ * Convert complex float to items32 sc8 buffer
+ **********************************************************************/
+static UHD_INLINE item32_t fc32_to_item32_sc8(fc32_t in0, fc32_t in1, double scale_factor){
+ return
+ (item32_t(boost::uint8_t(in0.real()*float(scale_factor))) << 8) |
+ (item32_t(boost::uint8_t(in0.imag()*float(scale_factor))) << 0) |
+ (item32_t(boost::uint8_t(in1.real()*float(scale_factor))) << 24) |
+ (item32_t(boost::uint8_t(in1.imag()*float(scale_factor))) << 16)
+ ;
+}
+
+/***********************************************************************
+ * Convert complex double to items32 sc8 buffer
+ **********************************************************************/
+static UHD_INLINE item32_t fc64_to_item32_sc8(fc64_t in0, fc64_t in1, double scale_factor){
+ return
+ (item32_t(boost::uint8_t(in0.real()*(scale_factor))) << 8) |
+ (item32_t(boost::uint8_t(in0.imag()*(scale_factor))) << 0) |
+ (item32_t(boost::uint8_t(in1.real()*(scale_factor))) << 24) |
+ (item32_t(boost::uint8_t(in1.imag()*(scale_factor))) << 16)
+ ;
+}
+
#endif /* INCLUDED_LIBUHD_CONVERT_COMMON_HPP */