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diff --git a/host/include/uhd/utils/math.hpp b/host/include/uhd/utils/math.hpp new file mode 100644 index 000000000..21825c3dc --- /dev/null +++ b/host/include/uhd/utils/math.hpp @@ -0,0 +1,246 @@ +// +// Copyright 2014 Ettus Research LLC +// +// This program is free software: you can redistribute it and/or modify +// it under the terms of the GNU General Public License as published by +// the Free Software Foundation, either version 3 of the License, or +// (at your option) any later version. +// +// This program is distributed in the hope that it will be useful, +// but WITHOUT ANY WARRANTY; without even the implied warranty of +// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the +// GNU General Public License for more details. +// +// You should have received a copy of the GNU General Public License +// along with this program. If not, see <http://www.gnu.org/licenses/>. +// + +#ifndef INCLUDED_UHD_UTILS_MATH_HPP +#define INCLUDED_UHD_UTILS_MATH_HPP + +#include <uhd/config.hpp> +#include <boost/cstdint.hpp> +#include <boost/numeric/conversion/bounds.hpp> + + +namespace uhd { + +/*! + * Contains useful mathematical functions, classes, and constants, which should + * be used in UHD when portable / `std` options are not available. + */ +namespace math { + + /*! + * Numeric limits of certain types. + * + * There are many sources for getting these, including std::numeric_limts, + * <cstdint>, <climits>, and Boost. The <cstdint> option is preferable as it + * gives us fixed-width constants, but unfortunately is new as of C++11. + * Since this isn't available on many systems, we need to use one of the + * other options. We will use the Boost option, here, since we use Boost + * data types for portability across UHD. + */ + static const boost::int32_t BOOST_INT32_MAX = boost::numeric::bounds<boost::int32_t>::highest(); + static const boost::int32_t BOOST_INT32_MIN = boost::numeric::bounds<boost::int32_t>::lowest(); + + /*! + * Define epsilon values for floating point comparisons. + * + * There are a lot of different sources for epsilon values that we could use + * for this. For single-precision (f32), most machines will report an + * epsilon of 1.192e-7, and for double-precision (f64) most machines will + * report an epsilon of 2.220e-16. The issue is that these are not always + * appropriate, depending on the scale of the operands and how they have + * been rounded in previous calculations. The values defined here are + * defaults, but should be overridden for calculations depending on the + * application. + * + * If a particular comparison is operating using very small or very large + * values, a custom epsilon should be defined for those computations. This + * use-case is provided for in the `fp_compare_epsilon` class constructor. + */ + static const float SINGLE_PRECISION_EPSILON = 1.19e-7; + static const double DOUBLE_PRECISION_EPSILON = 2.22e-16; + +namespace fp_compare { + + /*! + * Class for floating-point comparisons using an epsilon. + * + * At construction, you can specify the epsilon to use for the comparisons. + * This class, combined with the operators under it, allow for + * epsilon-comparisons of floats. An example is: + * + * // Compare floats 'x' and 'y'. + * bool x_equals_y = (fp_compare_epsilon<float>(x) == y); + * + * // Compare doubles 'x' and 'y'. + * bool x_equals_y = (fp_compare_epsilon<double>(x) == y); + */ + template<typename float_t> class fp_compare_epsilon { + public: + UHD_INLINE fp_compare_epsilon(float_t value); + UHD_INLINE fp_compare_epsilon(float_t value, float_t epsilon); + UHD_INLINE fp_compare_epsilon(const fp_compare_epsilon<float_t>& copy); + UHD_INLINE ~fp_compare_epsilon(); + UHD_INLINE void operator=(const fp_compare_epsilon& copy); + + float_t _value; + float_t _epsilon; + }; + + /* A Note on Floating Point Equality with Epsilons + * + * There are obviously a lot of strategies for defining floating point + * equality, and in the end it all comes down to the domain at hand. UHD's + * floating-point-with-epsilon comparison algorithm is based on the method + * presented in Knuth's "The Art of Computer Science" called "very close + * with tolerance epsilon". + * + * [(|u - v| / |u|) <= e] && [(|u - v| / |v|) <= e] + * + * UHD's modification to this algorithm is using the denominator's epsilon + * value (since each float_t object has its own epsilon) for each + * comparison. + */ + + template<typename float_t> UHD_INLINE + bool operator==(fp_compare_epsilon<float_t> lhs, fp_compare_epsilon<float_t> rhs); + template<typename float_t> UHD_INLINE + bool operator!=(fp_compare_epsilon<float_t> lhs, fp_compare_epsilon<float_t> rhs); + template<typename float_t> UHD_INLINE + bool operator<(fp_compare_epsilon<float_t> lhs, fp_compare_epsilon<float_t> rhs); + template<typename float_t> UHD_INLINE + bool operator<=(fp_compare_epsilon<float_t> lhs, fp_compare_epsilon<float_t> rhs); + template<typename float_t> UHD_INLINE + bool operator>(fp_compare_epsilon<float_t> lhs, fp_compare_epsilon<float_t> rhs); + template<typename float_t> UHD_INLINE + bool operator>=(fp_compare_epsilon<float_t> lhs, fp_compare_epsilon<float_t> rhs); + + /* If these operators are used with floats, we rely on type promotion to + * double. */ + template<typename float_t> UHD_INLINE + bool operator==(fp_compare_epsilon<float_t> lhs, double rhs); + template<typename float_t> UHD_INLINE + bool operator!=(fp_compare_epsilon<float_t> lhs, double rhs); + template<typename float_t> UHD_INLINE + bool operator<(fp_compare_epsilon<float_t> lhs, double rhs); + template<typename float_t> UHD_INLINE + bool operator<=(fp_compare_epsilon<float_t> lhs, double rhs); + template<typename float_t> UHD_INLINE + bool operator>(fp_compare_epsilon<float_t> lhs, double rhs); + template<typename float_t> UHD_INLINE + bool operator>=(fp_compare_epsilon<float_t> lhs, double rhs); + + template<typename float_t> UHD_INLINE + bool operator==(double lhs, fp_compare_epsilon<float_t> rhs); + template<typename float_t> UHD_INLINE + bool operator!=(double lhs, fp_compare_epsilon<float_t> rhs); + template<typename float_t> UHD_INLINE + bool operator<(double lhs, fp_compare_epsilon<float_t> rhs); + template<typename float_t> UHD_INLINE + bool operator<=(double lhs, fp_compare_epsilon<float_t> rhs); + template<typename float_t> UHD_INLINE + bool operator>(double lhs, fp_compare_epsilon<float_t> rhs); + template<typename float_t> UHD_INLINE + bool operator>=(double lhs, fp_compare_epsilon<float_t> rhs); + +} // namespace fp_compare + + + /*! + * Define delta values for floating point comparisons. + * + * These are the default deltas used by the 'fp_compare_delta' class for + * single and double-precision floating point comparisons. + */ + static const float SINGLE_PRECISION_DELTA = 1e-3; + static const double DOUBLE_PRECISION_DELTA = 1e-5; + + /*! Floating-point delta to use for frequency comparisons. */ + static const double FREQ_COMPARISON_DELTA_HZ = 0.1; + + +namespace fp_compare { + +/*! + * Class for floating-point comparisons using a delta. + * + * At construction, you can specify the delta to use for the comparisons. + * This class, combined with the operators under it, allow for + * delta-comparisons of floats. An example is: + * + * // Compare floats 'x' and 'y'. + * bool x_equals_y = (fp_compare_delta<float>(x) == y); + * + * // Compare doubles 'x' and 'y'. + * bool x_equals_y = (fp_compare_delta<double>(x) == y); + */ + template<typename float_t> class fp_compare_delta { + public: + UHD_INLINE fp_compare_delta(float_t value); + UHD_INLINE fp_compare_delta(float_t value, float_t delta); + UHD_INLINE fp_compare_delta(const fp_compare_delta<float_t>& copy); + UHD_INLINE ~fp_compare_delta(); + UHD_INLINE void operator=(const fp_compare_delta& copy); + + float_t _value; + float_t _delta; + }; + + template<typename float_t> UHD_INLINE + bool operator==(fp_compare_delta<float_t> lhs, fp_compare_delta<float_t> rhs); + template<typename float_t> UHD_INLINE + bool operator!=(fp_compare_delta<float_t> lhs, fp_compare_delta<float_t> rhs); + template<typename float_t> UHD_INLINE + bool operator<(fp_compare_delta<float_t> lhs, fp_compare_delta<float_t> rhs); + template<typename float_t> UHD_INLINE + bool operator<=(fp_compare_delta<float_t> lhs, fp_compare_delta<float_t> rhs); + template<typename float_t> UHD_INLINE + bool operator>(fp_compare_delta<float_t> lhs, fp_compare_delta<float_t> rhs); + template<typename float_t> UHD_INLINE + bool operator>=(fp_compare_delta<float_t> lhs, fp_compare_delta<float_t> rhs); + + /* If these operators are used with floats, we rely on type promotion to + * double. */ + template<typename float_t> UHD_INLINE + bool operator==(fp_compare_delta<float_t> lhs, double rhs); + template<typename float_t> UHD_INLINE + bool operator!=(fp_compare_delta<float_t> lhs, double rhs); + template<typename float_t> UHD_INLINE + bool operator<(fp_compare_delta<float_t> lhs, double rhs); + template<typename float_t> UHD_INLINE + bool operator<=(fp_compare_delta<float_t> lhs, double rhs); + template<typename float_t> UHD_INLINE + bool operator>(fp_compare_delta<float_t> lhs, double rhs); + template<typename float_t> UHD_INLINE + bool operator>=(fp_compare_delta<float_t> lhs, double rhs); + + template<typename float_t> UHD_INLINE + bool operator==(double lhs, fp_compare_delta<float_t> rhs); + template<typename float_t> UHD_INLINE + bool operator!=(double lhs, fp_compare_delta<float_t> rhs); + template<typename float_t> UHD_INLINE + bool operator<(double lhs, fp_compare_delta<float_t> rhs); + template<typename float_t> UHD_INLINE + bool operator<=(double lhs, fp_compare_delta<float_t> rhs); + template<typename float_t> UHD_INLINE + bool operator>(double lhs, fp_compare_delta<float_t> rhs); + template<typename float_t> UHD_INLINE + bool operator>=(double lhs, fp_compare_delta<float_t> rhs); + +} // namespace fp_compare + + UHD_INLINE bool frequencies_are_equal(double lhs, double rhs) { + return(fp_compare::fp_compare_delta<double>(lhs, FREQ_COMPARISON_DELTA_HZ) + == fp_compare::fp_compare_delta<double>(rhs, FREQ_COMPARISON_DELTA_HZ)); + } + +} // namespace math +} // namespace uhd + +#include "fp_compare_epsilon.ipp" +#include "fp_compare_delta.ipp" + +#endif /* INCLUDED_UHD_UTILS_MATH_HPP */ |