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+========================================================================
+UHD - Transport Application Notes
+========================================================================
+
+.. contents:: Table of Contents
+
+------------------------------------------------------------------------
+Introduction
+------------------------------------------------------------------------
+A transport is the layer between the packet interface and a device IO interface.
+The advanced user can pass optional parameters
+into the underlying transport layer through the device address.
+These optional parameters control how the transport object allocates memory,
+resizes kernel buffers, spawns threads, etc.
+When not spcified, the transport layer will use values for these parameters
+that are known to perform well on a variety of systems.
+The transport parameters are defined below for the various transports in the UHD:
+
+------------------------------------------------------------------------
+UDP transport (sockets)
+------------------------------------------------------------------------
+The UDP transport is implemented with user-space sockets:
+
+* **UNIX:** standard Berkeley sockets API using send()/recv()
+* **Windows:** Windows Sockets API (WSA) using overlapped IO
+
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+Transport parameters
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+The following parameters can be used to alter the transport's default behavior:
+
+* **recv_frame_size:** The size of a single receive buffer in bytes
+* **num_recv_frames:** The number of receive buffers to allocate
+* **send_frame_size:** The size of a single send buffer in bytes
+* **num_send_frames:** The number of send buffers to allocate
+
+**Note1:**
+num_recv_frames does not affect performance (all platforms).
+
+**Note2:**
+num_send_frames does not affect performance (UNIX only).
+
+**Note3:**
+recv_frame_size and send_frame_size can be used to
+increase or decrease the maximum number of samples per packet.
+The frame sizes default to an MTU of 1472 bytes per IP/UDP packet,
+and may be increased if permitted by your network hardware.
+
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+Flow control parameters
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+The host-based flow control expects periodic update packets from the device.
+These update packets inform the host of the last packet consumed by the device,
+which allows the host to determine throttling conditions for the transmission of packets.
+The following mechanisms affect the transmission of periodic update packets:
+
+* **ups_per_fifo:** The number of update packets for each FIFO's worth of bytes sent into the device
+* **ups_per_sec:** The number of update packets per second (defaults to 20 updates per second)
+
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+Resize socket buffers
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+It may be useful increase the size of the socket buffers to
+move the burden of buffering samples into the kernel, or to
+buffer incoming samples faster than they can be processed.
+However, if your application cannot process samples fast enough,
+no amount of buffering can save you.
+The following parameters can be used to alter socket's buffer sizes:
+
+* **recv_buff_size:** The desired size of the receive buffer in bytes
+* **send_buff_size:** The desired size of the send buffer in bytes
+
+**Note:** Large send buffers tend to decrease transmit performance.
+
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+Latency Optimization
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+Latency is a measurement of the time it takes a sample to travel between the host and device.
+Most computer hardware and software is bandwidth optimized which may negatively affect latency.
+If your application has strict latency requirements, please consider the following notes:
+
+**Note1:**
+The time taken by the device to populate a packet is proportional to the sample rate.
+Therefore, to improve receive latency, configure the transport for a smaller frame size.
+
+**Note2:**
+For overall latency improvements,
+look for "Interrupt Coalescing" settings for your OS and ethernet chipset.
+It seems the Intel ethernet chipsets offer fine-grained control in Linux.
+Also, consult:
+
+* http://publib.boulder.ibm.com/infocenter/pseries/v5r3/index.jsp?topic=/com.ibm.aix.prftungd/doc/prftungd/interrupt_coal.htm
+
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+Linux specific notes
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+On linux, the maximum buffer sizes are capped by the sysctl values
+**net.core.rmem_max** and **net.core.wmem_max**.
+To change the maximum values, run the following commands:
+::
+
+ sudo sysctl -w net.core.rmem_max=<new value>
+ sudo sysctl -w net.core.wmem_max=<new value>
+
+Set the values permanently by editing */etc/sysctl.conf*
+
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+Windows specific notes
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+On Windows, it is important to change the default UDP behavior such that
+1500 byte packets still travel through the fast path of the sockets stack.
+FastSendDatagramThreshold registry key to change documented here:
+
+* http://www.microsoft.com/windows/windowsmedia/howto/articles/optimize_web.aspx#appendix_e
+
+------------------------------------------------------------------------
+USB transport (libusb)
+------------------------------------------------------------------------
+The USB transport is implemented with libusb.
+Libusb provides an asynchronous API for USB bulk transfers.
+The transport implementation allocates a number of buffers
+and submits asynchronous requests through libusb.
+Event handler threads run in the background to process these requests.
+
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+Transport parameters
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+The following parameters can be used to alter the transport's default behavior:
+
+* **recv_frame_size:** The size of a single receive transfers in bytes
+* **num_recv_frames:** The number of simultaneous receive transfers
+* **send_frame_size:** The size of a single send transfers in bytes
+* **num_send_frames:** The number of simultaneous send transfers
+* **concurrency_hint:** The number of threads to run the event handler