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+========================================================================
+UHD - General Application Notes
+========================================================================
+
+.. contents:: Table of Contents
+
+------------------------------------------------------------------------
+Tuning Notes
+------------------------------------------------------------------------
+
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+Two-stage tuning process
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+A USRP device has two stages of tuning:
+
+* RF front-end: translates bewteen RF and IF
+* DSP: translates between IF and baseband
+
+In a typical use-case, the user specifies an overall center frequency for the
+signal chain. The RF front-end will be tuned as close as possible to the center
+frequency, and the DSP will account for the error in tuning between target
+frequency and actual frequency. The user may also explicitly control both
+stages of tuning through through the **tune_request_t** object, which allows for
+more advanced tuning.
+
+In general, Using UHD's advanced tuning is highly recommended as it makes it
+easy to move the DC component out of your band-of-interest. This can be done by
+passing your desired LO offset to the **tune_request_t** object, and letting UHD
+handle the rest.
+
+Tuning the receive chain:
+::
+
+ //tuning to a desired center frequency
+ usrp->set_rx_freq(target_frequency_in_hz);
+
+ --OR--
+
+ //advanced tuning with tune_request_t
+ uhd::tune_request_t tune_req(target_frequency_in_hz, desired_lo_offset);
+ //fill in any additional/optional tune request fields...
+ usrp->set_rx_freq(tune_req);
+
+More information can be fonud in *tune_request.hpp*.
+
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+RF front-end settling time
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+After tuning, the RF front-end will need time to settle into a usable state.
+Typically, this means that the local oscillators must be given time to lock
+before streaming begins. Lock time is not consistent; it varies depending upon
+the device and requested settings. After tuning and before streaming, the user
+should wait for the **lo_locked** sensor to become true or sleep for
+a conservative amount of time (perhaps a second).
+
+Pseudo-code for dealing with settling time after tuning on receive:
+::
+
+ usrp->set_rx_freq(...);
+ sleep(1);
+ usrp->issue_stream_command(...);
+
+ --OR--
+
+ usrp->set_rx_freq(...);
+ while (not usrp->get_rx_sensor("lo_locked").to_bool()){
+ //sleep for a short time in milliseconds
+ }
+ usrp->issue_stream_command(...);
+
+------------------------------------------------------------------------
+Specifying the Subdevice to Use
+------------------------------------------------------------------------
+A subdevice specification string for USRP family devices is composed of:
+
+::
+
+ <motherboard slot name>:<daughterboard frontend name>
+
+Ex: The subdev spec markup string to select a WBX on slot B.
+
+::
+
+ B:0
+
+Ex: The subdev spec markup string to select a BasicRX on slot B.
+
+::
+
+ B:AB
+
+ -- OR --
+
+ B:A
+
+ -- OR --
+
+ B:B
+
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+USRP Family Motherboard Slot Names
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+All USRP family motherboards have a first slot named **A:**. The USRP1 has
+two daughterboard subdevice slots, known as **A:** and **B:**.
+
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+Daughterboard Frontend Names
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+Daughterboard frontend names can be used to specify which signal path is used
+from a daughterboard. Most daughterboards have only one frontend **:0**. A few
+daughterboards (Basic, LF and TVRX2) have multiple frontend names available.
+The frontend names are documented in the
+`Daughterboard Application Notes <./dboards.html>`_
+
+------------------------------------------------------------------------
+Overflow/Underflow Notes
+------------------------------------------------------------------------
+**Note:** The following overflow/underflow notes do not apply to USRP1,
+which does not support the advanced features available in newer products.
+
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+Overflow notes
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+When receiving, the device produces samples at a constant rate.
+Overflows occurs when the host does not consume data fast enough.
+When UHD detects the overflow, it prints an "O" to stdout,
+and pushes an inline message packet into the receive stream.
+
+**Network-based devices**:
+The host does not back-pressure the receive stream.
+When the kernel's socket buffer becomes full, it will drop subsequent packets.
+UHD detects the overflow as a discontinuity in the packet's sequence numbers,
+and pushes an inline message packet into the receive stream.
+
+**Other devices**:
+The host back-pressures the receive stream.
+Therefore, overflows always occur in the device itself.
+When the device's internal buffers become full, streaming is shut off,
+and an inline message packet is sent to the host.
+If the device was in continuous streaming mode,
+UHD will automatically restart streaming.
+
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+Underflow notes
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+When transmitting, the device consumes samples at a constant rate.
+Underflow occurs when the host does not produce data fast enough.
+When UHD detects underflow, it prints a "U" to stdout,
+and pushes a message packet into the async message stream.
+
+------------------------------------------------------------------------
+Threading Notes
+------------------------------------------------------------------------
+
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+Thread safety notes
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+For the most part, UHD is thread-safe.
+Please observe the following limitations:
+
+**Fast-path thread requirements:**
+There are three fast-path methods for a device: **send()**, **recv()**, and **recv_async_msg()**.
+All three methods are thread-safe and can be called from different thread contexts.
+For performance, the user should call each method from a separate thread context.
+These methods can also be used in a non-blocking fashion by using a timeout of zero.
+
+**Slow-path thread requirements:**
+It is safe to change multiple settings simultaneously. However,
+this could leave the settings for a device in an uncertain state.
+This is because changing one setting could have an impact on how a call affects other settings.
+Example: setting the channel mapping affects how the antennas are set.
+It is recommended to use at most one thread context for manipulating device settings.
+
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+Thread priority scheduling
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+
+When UHD spawns a new thread it may try to boost the thread's scheduling priority.
+When setting the priority fails, UHD prints out an error.
+This error is harmless; it simply means that the thread will have a normal scheduling priority.
+
+**Linux Notes:**
+
+Non-privileged users need special permission to change the scheduling priority.
+Add the following line to **/etc/security/limits.conf**:
+::
+
+ @<my_group> - rtprio 99
+
+Replace **<my_group>** with a group to which your user belongs.
+Settings will not take effect until the user is in a different login session.
+
+------------------------------------------------------------------------
+Miscellaneous Notes
+------------------------------------------------------------------------
+
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+Support for dynamically loadable modules
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+For a module to be loaded at runtime, it must be:
+
+* found in the **UHD_MODULE_PATH** environment variable,
+* installed into the **<install-path>/share/uhd/modules** directory,
+* or installed into **/usr/share/uhd/modules** directory (UNIX only).
+
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+Disabling or redirecting prints to stdout
+^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
+The user can disable the UHD library from printing directly to stdout by registering a custom message handler.
+The handler will intercept all messages, which can be dropped or redirected.
+Only one handler can be registered at a time.
+Make **register_handler** your first call into UHD:
+
+::
+
+ #include <uhd/utils/msg.hpp>
+
+ void my_handler(uhd::msg::type_t type, const std::string &msg){
+ //handle the message...
+ }
+
+ uhd::msg::register_handler(&my_handler);