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Diffstat (limited to 'firmware/zpu/lib/i2c_async.c')
-rw-r--r-- | firmware/zpu/lib/i2c_async.c | 206 |
1 files changed, 206 insertions, 0 deletions
diff --git a/firmware/zpu/lib/i2c_async.c b/firmware/zpu/lib/i2c_async.c new file mode 100644 index 000000000..05c4c3a09 --- /dev/null +++ b/firmware/zpu/lib/i2c_async.c @@ -0,0 +1,206 @@ +// +// Copyright 2010 Ettus Research LLC +// +/* + * Copyright 2007,2008 Free Software Foundation, Inc. + * + * This program is free software: you can redistribute it and/or modify + * it under the terms of the GNU General Public License as published by + * the Free Software Foundation, either version 3 of the License, or + * (at your option) any later version. + * + * This program is distributed in the hope that it will be useful, + * but WITHOUT ANY WARRANTY; without even the implied warranty of + * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the + * GNU General Public License for more details. + * + * You should have received a copy of the GNU General Public License + * along with this program. If not, see <http://www.gnu.org/licenses/>. + */ + + //i2c_async.c: asynchronous (interrupt-driven) routines for I2C. + //separated out here so we can have a small I2C lib for bootloader and + //retain interrupt-driven I2C for the main app. + +#include "memory_map.h" +#include "stdint.h" +#include <string.h> +#include "pic.h" +#include "nonstdio.h" +#include "i2c_async.h" + + //asynchronous (interrupt-driven) i2c state variables +volatile uint8_t i2c_buf[17]; //tx/rx data transfer buffer +volatile uint8_t *volatile i2c_bufptr = i2c_buf; //ptr to current position +volatile uint8_t i2c_len = 0; //length remaining in current transfer +volatile i2c_state_t i2c_state = I2C_STATE_IDLE; //current I2C transfer state +i2c_dir_t i2c_dir; //I2C transfer direction + +void (*volatile i2c_callback)(void); //function pointer to i2c callback to be called when transaction is complete +static void i2c_irq_handler(unsigned irq); +inline void i2c_async_err(void); + +void i2c_register_handler(void) { + pic_register_handler(IRQ_I2C, i2c_irq_handler); +} + + +static void i2c_irq_handler(unsigned irq) { +//i2c state machine. + + //printf("I2C irq handler\n"); + //first let's make sure nothing is f'ed up + //TODO: uncomment this error checking when we have some way to handle errors +// if(((i2c_regs->cmd_status & I2C_ST_RXACK) != 0) && i2c_dir == I2C_DIR_WRITE) { //we got a NACK and we didn't send it +// printf("\tNACK received\n"); +// i2c_async_err(); +// return; +// }// else printf("\tACK received, proceeding\n"); + + if(i2c_regs->cmd_status & I2C_ST_AL) { + printf("\tArbitration lost!\n"); + i2c_async_err(); + return; + } + + if(i2c_regs->cmd_status & I2C_ST_TIP) { + //printf("\tI2C still busy in interrupt\n"); + return; + } + + //now decide what to do + switch(i2c_state) { + + case I2C_STATE_IDLE: + //this is an error. in idle state, we shouldn't be transferring data, and the fact that the IRQ fired is terrible bad. + printf("AAAAAHHHHH INTERRUPT IN THE IDLE STATE AAAHHHHHHHHH\n"); + i2c_async_err(); + break; + + case I2C_STATE_CONTROL_BYTE_SENT: //here we've sent the control byte, and we're either clocking data in or out now, but we haven't received a byte yet. + case I2C_STATE_DATA: //here we're sending/receiving data and if we're receiving there's data in the data reg + + //if(i2c_state == I2C_STATE_DATA) printf("\tI2C in state DATA with dir=%d and len=%d\n", i2c_dir, i2c_len); + //else printf("\tI2C in state CONTROL_BYTE_SENT with dir=%d and len=%d\n", i2c_dir, i2c_len); + + if(i2c_dir == I2C_DIR_READ) { + if(i2c_state == I2C_STATE_DATA) *(i2c_bufptr++) = i2c_regs->data; + //printf("\tRead %x\n", *(i2c_bufptr-1)); + //set up another data byte + if(i2c_len > 1) //only one more byte to transfer + i2c_regs->cmd_status = I2C_CMD_RD; + else + i2c_regs->cmd_status = I2C_CMD_RD | I2C_CMD_NACK | I2C_CMD_STOP; + } + else if(i2c_dir == I2C_DIR_WRITE) { + //write a byte + //printf("\tWriting %x\n", *i2c_bufptr); + i2c_regs->data = *(i2c_bufptr++); + if(i2c_len > 1) + i2c_regs->cmd_status = I2C_CMD_WR; + else { + //printf("\tGenerating STOP\n"); + i2c_regs->cmd_status = I2C_CMD_WR | I2C_CMD_STOP; + } + }; + i2c_len--; + if(i2c_len == 0) i2c_state = I2C_STATE_LAST_BYTE; + else i2c_state = I2C_STATE_DATA; //takes care of the addr_sent->data transition + break; + + + case I2C_STATE_LAST_BYTE: //here we've already sent the last read request and the last data is waiting for us. + //printf("\tI2C in state LAST BYTE\n"); + + if(i2c_dir == I2C_DIR_READ) { + *(i2c_bufptr++) = i2c_regs->data; + //printf("\tRead %x\n", *(i2c_bufptr-1)); + i2c_state = I2C_STATE_DATA_READY; + } else { + i2c_state = I2C_STATE_IDLE; + } + i2c_regs->ctrl &= ~I2C_CTRL_IE; //disable interrupts until next time + + if(i2c_callback) { + i2c_callback(); //if we registered a callback, call it! + } + + break; + + + default: //terrible things have happened. + break; + } + +} + +void i2c_register_callback(void (*volatile callback)(void)) { + i2c_callback = callback; +} + +inline void i2c_async_err(void) { + i2c_state = I2C_STATE_IDLE; + i2c_regs->ctrl &= ~I2C_CTRL_IE; + printf("I2C error\n"); +//TODO: set an error flag instead of just dropping things on the floor + i2c_regs->cmd_status = I2C_CMD_STOP; +} + +bool i2c_async_read(uint8_t addr, unsigned int len) { + //printf("Starting async read\n"); + if(i2c_state != I2C_STATE_IDLE) return false; //sorry mario but your i2c is in another castle + if(len == 0) return true; //just idiot-proofing + if(len > sizeof(i2c_buf)) return false; + + //disable I2C interrupts and clear pending interrupts on the I2C device + i2c_regs->ctrl &= ~I2C_CTRL_IE; + i2c_regs->cmd_status |= I2C_CMD_IACK; + + i2c_len = len; + i2c_dir = I2C_DIR_READ; + i2c_bufptr = i2c_buf; + //then set up the transfer by issuing the control byte + i2c_regs->ctrl |= I2C_CTRL_IE; + i2c_regs->data = (addr << 1) | 0x01; //7 bit addr and read bit + i2c_regs->cmd_status = I2C_CMD_WR | I2C_CMD_START; //generate start & start writing addr + //update the state so the irq handler knows what's going on + i2c_state = I2C_STATE_CONTROL_BYTE_SENT; + return true; +} + +bool i2c_async_write(uint8_t addr, const uint8_t *buf, unsigned int len) { + //printf("Starting async write\n"); + if(i2c_state != I2C_STATE_IDLE) return false; //sorry mario but your i2c is in another castle + if(len > sizeof(i2c_buf)) return false; + + //disable I2C interrupts and clear pending interrupts on the I2C device + i2c_regs->ctrl &= ~I2C_CTRL_IE; + i2c_regs->cmd_status |= I2C_CMD_IACK; + + //copy the buffer into our own if writing + memcpy((void *)i2c_buf, buf, len); + + i2c_len = len; + i2c_dir = I2C_DIR_WRITE; + i2c_bufptr = i2c_buf; + //then set up the transfer by issuing the control byte + i2c_regs->ctrl |= I2C_CTRL_IE; + i2c_regs->data = (addr << 1) | 0x00; //7 bit addr and read bit + i2c_regs->cmd_status = I2C_CMD_WR | I2C_CMD_START; //generate start & start writing addr + //update the state so the irq handler knows what's going on + i2c_state = I2C_STATE_CONTROL_BYTE_SENT; + + return true; +} + +//TODO: determine if it's better to read sequentially into the user's buffer, copy on transfer complete, or copy on request (shown below). probably best to copy on request. +bool i2c_async_data_ready(void *buf) { + if(i2c_state == I2C_STATE_DATA_READY) { + i2c_state = I2C_STATE_IDLE; + memcpy(buf, (void *)i2c_buf, (i2c_bufptr - i2c_buf)); //TODO: not really comfortable with this + //printf("Copying %d bytes to user buffer\n", i2c_bufptr-i2c_buf); + return true; + } + return false; +} + |