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+Raw TCP/IP interface for lwIP
+
+Authors: Adam Dunkels, Leon Woestenberg, Christiaan Simons
+
+lwIP provides three Application Program's Interfaces (APIs) for programs
+to use for communication with the TCP/IP code:
+* low-level "core" / "callback" or "raw" API.
+* higher-level "sequential" API.
+* BSD-style socket API.
+
+The sequential API provides a way for ordinary, sequential, programs
+to use the lwIP stack. It is quite similar to the BSD socket API. The
+model of execution is based on the blocking open-read-write-close
+paradigm. Since the TCP/IP stack is event based by nature, the TCP/IP
+code and the application program must reside in different execution
+contexts (threads).
+
+The socket API is a compatibility API for existing applications,
+currently it is built on top of the sequential API. It is meant to
+provide all functions needed to run socket API applications running
+on other platforms (e.g. unix / windows etc.). However, due to limitations
+in the specification of this API, there might be incompatibilities
+that require small modifications of existing programs.
+
+** Threading
+
+lwIP started targeting single-threaded environments. When adding multi-
+threading support, instead of making the core thread-safe, another
+approach was chosen: there is one main thread running the lwIP core
+(also known as the "tcpip_thread"). The raw API may only be used from
+this thread! Application threads using the sequential- or socket API
+communicate with this main thread through message passing.
+
+ As such, the list of functions that may be called from
+ other threads or an ISR is very limited! Only functions
+ from these API header files are thread-safe:
+ - api.h
+ - netbuf.h
+ - netdb.h
+ - netifapi.h
+ - sockets.h
+ - sys.h
+
+ Additionaly, memory (de-)allocation functions may be
+ called from multiple threads (not ISR!) with NO_SYS=0
+ since they are protected by SYS_LIGHTWEIGHT_PROT and/or
+ semaphores.
+
+ Only since 1.3.0, if SYS_LIGHTWEIGHT_PROT is set to 1
+ and LWIP_ALLOW_MEM_FREE_FROM_OTHER_CONTEXT is set to 1,
+ pbuf_free() may also be called from another thread or
+ an ISR (since only then, mem_free - for PBUF_RAM - may
+ be called from an ISR: otherwise, the HEAP is only
+ protected by semaphores).
+
+
+** The remainder of this document discusses the "raw" API. **
+
+The raw TCP/IP interface allows the application program to integrate
+better with the TCP/IP code. Program execution is event based by
+having callback functions being called from within the TCP/IP
+code. The TCP/IP code and the application program both run in the same
+thread. The sequential API has a much higher overhead and is not very
+well suited for small systems since it forces a multithreaded paradigm
+on the application.
+
+The raw TCP/IP interface is not only faster in terms of code execution
+time but is also less memory intensive. The drawback is that program
+development is somewhat harder and application programs written for
+the raw TCP/IP interface are more difficult to understand. Still, this
+is the preferred way of writing applications that should be small in
+code size and memory usage.
+
+Both APIs can be used simultaneously by different application
+programs. In fact, the sequential API is implemented as an application
+program using the raw TCP/IP interface.
+
+--- Callbacks
+
+Program execution is driven by callbacks. Each callback is an ordinary
+C function that is called from within the TCP/IP code. Every callback
+function is passed the current TCP or UDP connection state as an
+argument. Also, in order to be able to keep program specific state,
+the callback functions are called with a program specified argument
+that is independent of the TCP/IP state.
+
+The function for setting the application connection state is:
+
+- void tcp_arg(struct tcp_pcb *pcb, void *arg)
+
+ Specifies the program specific state that should be passed to all
+ other callback functions. The "pcb" argument is the current TCP
+ connection control block, and the "arg" argument is the argument
+ that will be passed to the callbacks.
+
+
+--- TCP connection setup
+
+The functions used for setting up connections is similar to that of
+the sequential API and of the BSD socket API. A new TCP connection
+identifier (i.e., a protocol control block - PCB) is created with the
+tcp_new() function. This PCB can then be either set to listen for new
+incoming connections or be explicitly connected to another host.
+
+- struct tcp_pcb *tcp_new(void)
+
+ Creates a new connection identifier (PCB). If memory is not
+ available for creating the new pcb, NULL is returned.
+
+- err_t tcp_bind(struct tcp_pcb *pcb, struct ip_addr *ipaddr,
+ u16_t port)
+
+ Binds the pcb to a local IP address and port number. The IP address
+ can be specified as IP_ADDR_ANY in order to bind the connection to
+ all local IP addresses.
+
+ If another connection is bound to the same port, the function will
+ return ERR_USE, otherwise ERR_OK is returned.
+
+- struct tcp_pcb *tcp_listen(struct tcp_pcb *pcb)
+
+ Commands a pcb to start listening for incoming connections. When an
+ incoming connection is accepted, the function specified with the
+ tcp_accept() function will be called. The pcb will have to be bound
+ to a local port with the tcp_bind() function.
+
+ The tcp_listen() function returns a new connection identifier, and
+ the one passed as an argument to the function will be
+ deallocated. The reason for this behavior is that less memory is
+ needed for a connection that is listening, so tcp_listen() will
+ reclaim the memory needed for the original connection and allocate a
+ new smaller memory block for the listening connection.
+
+ tcp_listen() may return NULL if no memory was available for the
+ listening connection. If so, the memory associated with the pcb
+ passed as an argument to tcp_listen() will not be deallocated.
+
+- struct tcp_pcb *tcp_listen_with_backlog(struct tcp_pcb *pcb, u8_t backlog)
+
+ Same as tcp_listen, but limits the number of outstanding connections
+ in the listen queue to the value specified by the backlog argument.
+ To use it, your need to set TCP_LISTEN_BACKLOG=1 in your lwipopts.h.
+
+- void tcp_accepted(struct tcp_pcb *pcb)
+
+ Inform lwIP that an incoming connection has been accepted. This would
+ usually be called from the accept callback. This allows lwIP to perform
+ housekeeping tasks, such as allowing further incoming connections to be
+ queued in the listen backlog.
+
+- void tcp_accept(struct tcp_pcb *pcb,
+ err_t (* accept)(void *arg, struct tcp_pcb *newpcb,
+ err_t err))
+
+ Specified the callback function that should be called when a new
+ connection arrives on a listening connection.
+
+- err_t tcp_connect(struct tcp_pcb *pcb, struct ip_addr *ipaddr,
+ u16_t port, err_t (* connected)(void *arg,
+ struct tcp_pcb *tpcb,
+ err_t err));
+
+ Sets up the pcb to connect to the remote host and sends the
+ initial SYN segment which opens the connection.
+
+ The tcp_connect() function returns immediately; it does not wait for
+ the connection to be properly setup. Instead, it will call the
+ function specified as the fourth argument (the "connected" argument)
+ when the connection is established. If the connection could not be
+ properly established, either because the other host refused the
+ connection or because the other host didn't answer, the "err"
+ callback function of this pcb (registered with tcp_err, see below)
+ will be called.
+
+ The tcp_connect() function can return ERR_MEM if no memory is
+ available for enqueueing the SYN segment. If the SYN indeed was
+ enqueued successfully, the tcp_connect() function returns ERR_OK.
+
+
+--- Sending TCP data
+
+TCP data is sent by enqueueing the data with a call to
+tcp_write(). When the data is successfully transmitted to the remote
+host, the application will be notified with a call to a specified
+callback function.
+
+- err_t tcp_write(struct tcp_pcb *pcb, void *dataptr, u16_t len,
+ u8_t copy)
+
+ Enqueues the data pointed to by the argument dataptr. The length of
+ the data is passed as the len parameter. The copy argument is either
+ 0 or 1 and indicates whether the new memory should be allocated for
+ the data to be copied into. If the argument is 0, no new memory
+ should be allocated and the data should only be referenced by
+ pointer.
+
+ The tcp_write() function will fail and return ERR_MEM if the length
+ of the data exceeds the current send buffer size or if the length of
+ the queue of outgoing segment is larger than the upper limit defined
+ in lwipopts.h. The number of bytes available in the output queue can
+ be retrieved with the tcp_sndbuf() function.
+
+ The proper way to use this function is to call the function with at
+ most tcp_sndbuf() bytes of data. If the function returns ERR_MEM,
+ the application should wait until some of the currently enqueued
+ data has been successfully received by the other host and try again.
+
+- void tcp_sent(struct tcp_pcb *pcb,
+ err_t (* sent)(void *arg, struct tcp_pcb *tpcb,
+ u16_t len))
+
+ Specifies the callback function that should be called when data has
+ successfully been received (i.e., acknowledged) by the remote
+ host. The len argument passed to the callback function gives the
+ amount bytes that was acknowledged by the last acknowledgment.
+
+
+--- Receiving TCP data
+
+TCP data reception is callback based - an application specified
+callback function is called when new data arrives. When the
+application has taken the data, it has to call the tcp_recved()
+function to indicate that TCP can advertise increase the receive
+window.
+
+- void tcp_recv(struct tcp_pcb *pcb,
+ err_t (* recv)(void *arg, struct tcp_pcb *tpcb,
+ struct pbuf *p, err_t err))
+
+ Sets the callback function that will be called when new data
+ arrives. The callback function will be passed a NULL pbuf to
+ indicate that the remote host has closed the connection. If
+ there are no errors and the callback function is to return
+ ERR_OK, then it must free the pbuf. Otherwise, it must not
+ free the pbuf so that lwIP core code can store it.
+
+- void tcp_recved(struct tcp_pcb *pcb, u16_t len)
+
+ Must be called when the application has received the data. The len
+ argument indicates the length of the received data.
+
+
+--- Application polling
+
+When a connection is idle (i.e., no data is either transmitted or
+received), lwIP will repeatedly poll the application by calling a
+specified callback function. This can be used either as a watchdog
+timer for killing connections that have stayed idle for too long, or
+as a method of waiting for memory to become available. For instance,
+if a call to tcp_write() has failed because memory wasn't available,
+the application may use the polling functionality to call tcp_write()
+again when the connection has been idle for a while.
+
+- void tcp_poll(struct tcp_pcb *pcb, u8_t interval,
+ err_t (* poll)(void *arg, struct tcp_pcb *tpcb))
+
+ Specifies the polling interval and the callback function that should
+ be called to poll the application. The interval is specified in
+ number of TCP coarse grained timer shots, which typically occurs
+ twice a second. An interval of 10 means that the application would
+ be polled every 5 seconds.
+
+
+--- Closing and aborting connections
+
+- err_t tcp_close(struct tcp_pcb *pcb)
+
+ Closes the connection. The function may return ERR_MEM if no memory
+ was available for closing the connection. If so, the application
+ should wait and try again either by using the acknowledgment
+ callback or the polling functionality. If the close succeeds, the
+ function returns ERR_OK.
+
+ The pcb is deallocated by the TCP code after a call to tcp_close().
+
+- void tcp_abort(struct tcp_pcb *pcb)
+
+ Aborts the connection by sending a RST (reset) segment to the remote
+ host. The pcb is deallocated. This function never fails.
+
+If a connection is aborted because of an error, the application is
+alerted of this event by the err callback. Errors that might abort a
+connection are when there is a shortage of memory. The callback
+function to be called is set using the tcp_err() function.
+
+- void tcp_err(struct tcp_pcb *pcb, void (* err)(void *arg,
+ err_t err))
+
+ The error callback function does not get the pcb passed to it as a
+ parameter since the pcb may already have been deallocated.
+
+
+--- Lower layer TCP interface
+
+TCP provides a simple interface to the lower layers of the
+system. During system initialization, the function tcp_init() has
+to be called before any other TCP function is called. When the system
+is running, the two timer functions tcp_fasttmr() and tcp_slowtmr()
+must be called with regular intervals. The tcp_fasttmr() should be
+called every TCP_FAST_INTERVAL milliseconds (defined in tcp.h) and
+tcp_slowtmr() should be called every TCP_SLOW_INTERVAL milliseconds.
+
+
+--- UDP interface
+
+The UDP interface is similar to that of TCP, but due to the lower
+level of complexity of UDP, the interface is significantly simpler.
+
+- struct udp_pcb *udp_new(void)
+
+ Creates a new UDP pcb which can be used for UDP communication. The
+ pcb is not active until it has either been bound to a local address
+ or connected to a remote address.
+
+- void udp_remove(struct udp_pcb *pcb)
+
+ Removes and deallocates the pcb.
+
+- err_t udp_bind(struct udp_pcb *pcb, struct ip_addr *ipaddr,
+ u16_t port)
+
+ Binds the pcb to a local address. The IP-address argument "ipaddr"
+ can be IP_ADDR_ANY to indicate that it should listen to any local IP
+ address. The function currently always return ERR_OK.
+
+- err_t udp_connect(struct udp_pcb *pcb, struct ip_addr *ipaddr,
+ u16_t port)
+
+ Sets the remote end of the pcb. This function does not generate any
+ network traffic, but only set the remote address of the pcb.
+
+- err_t udp_disconnect(struct udp_pcb *pcb)
+
+ Remove the remote end of the pcb. This function does not generate
+ any network traffic, but only removes the remote address of the pcb.
+
+- err_t udp_send(struct udp_pcb *pcb, struct pbuf *p)
+
+ Sends the pbuf p. The pbuf is not deallocated.
+
+- void udp_recv(struct udp_pcb *pcb,
+ void (* recv)(void *arg, struct udp_pcb *upcb,
+ struct pbuf *p,
+ struct ip_addr *addr,
+ u16_t port),
+ void *recv_arg)
+
+ Specifies a callback function that should be called when a UDP
+ datagram is received.
+
+
+--- System initalization
+
+A truly complete and generic sequence for initializing the lwip stack
+cannot be given because it depends on the build configuration (lwipopts.h)
+and additional initializations for your runtime environment (e.g. timers).
+
+We can give you some idea on how to proceed when using the raw API.
+We assume a configuration using a single Ethernet netif and the
+UDP and TCP transport layers, IPv4 and the DHCP client.
+
+Call these functions in the order of appearance:
+
+- stats_init()
+
+ Clears the structure where runtime statistics are gathered.
+
+- sys_init()
+
+ Not of much use since we set the NO_SYS 1 option in lwipopts.h,
+ to be called for easy configuration changes.
+
+- mem_init()
+
+ Initializes the dynamic memory heap defined by MEM_SIZE.
+
+- memp_init()
+
+ Initializes the memory pools defined by MEMP_NUM_x.
+
+- pbuf_init()
+
+ Initializes the pbuf memory pool defined by PBUF_POOL_SIZE.
+
+- etharp_init()
+
+ Initializes the ARP table and queue.
+ Note: you must call etharp_tmr at a ARP_TMR_INTERVAL (5 seconds) regular interval
+ after this initialization.
+
+- ip_init()
+
+ Doesn't do much, it should be called to handle future changes.
+
+- udp_init()
+
+ Clears the UDP PCB list.
+
+- tcp_init()
+
+ Clears the TCP PCB list and clears some internal TCP timers.
+ Note: you must call tcp_fasttmr() and tcp_slowtmr() at the
+ predefined regular intervals after this initialization.
+
+- netif_add(struct netif *netif, struct ip_addr *ipaddr,
+ struct ip_addr *netmask, struct ip_addr *gw,
+ void *state, err_t (* init)(struct netif *netif),
+ err_t (* input)(struct pbuf *p, struct netif *netif))
+
+ Adds your network interface to the netif_list. Allocate a struct
+ netif and pass a pointer to this structure as the first argument.
+ Give pointers to cleared ip_addr structures when using DHCP,
+ or fill them with sane numbers otherwise. The state pointer may be NULL.
+
+ The init function pointer must point to a initialization function for
+ your ethernet netif interface. The following code illustrates it's use.
+
+ err_t netif_if_init(struct netif *netif)
+ {
+ u8_t i;
+
+ for(i = 0; i < ETHARP_HWADDR_LEN; i++) netif->hwaddr[i] = some_eth_addr[i];
+ init_my_eth_device();
+ return ERR_OK;
+ }
+
+ For ethernet drivers, the input function pointer must point to the lwip
+ function ethernet_input() declared in "netif/etharp.h". Other drivers
+ must use ip_input() declared in "lwip/ip.h".
+
+- netif_set_default(struct netif *netif)
+
+ Registers the default network interface.
+
+- netif_set_up(struct netif *netif)
+
+ When the netif is fully configured this function must be called.
+
+- dhcp_start(struct netif *netif)
+
+ Creates a new DHCP client for this interface on the first call.
+ Note: you must call dhcp_fine_tmr() and dhcp_coarse_tmr() at
+ the predefined regular intervals after starting the client.
+
+ You can peek in the netif->dhcp struct for the actual DHCP status.
+
+
+--- Optimalization hints
+
+The first thing you want to optimize is the lwip_standard_checksum()
+routine from src/core/inet.c. You can override this standard
+function with the #define LWIP_CHKSUM <your_checksum_routine>.
+
+There are C examples given in inet.c or you might want to
+craft an assembly function for this. RFC1071 is a good
+introduction to this subject.
+
+Other significant improvements can be made by supplying
+assembly or inline replacements for htons() and htonl()
+if you're using a little-endian architecture.
+#define LWIP_PLATFORM_BYTESWAP 1
+#define LWIP_PLATFORM_HTONS(x) <your_htons>
+#define LWIP_PLATFORM_HTONL(x) <your_htonl>
+
+Check your network interface driver if it reads at
+a higher speed than the maximum wire-speed. If the
+hardware isn't serviced frequently and fast enough
+buffer overflows are likely to occur.
+
+E.g. when using the cs8900 driver, call cs8900if_service(ethif)
+as frequently as possible. When using an RTOS let the cs8900 interrupt
+wake a high priority task that services your driver using a binary
+semaphore or event flag. Some drivers might allow additional tuning
+to match your application and network.
+
+For a production release it is recommended to set LWIP_STATS to 0.
+Note that speed performance isn't influenced much by simply setting
+high values to the memory options.