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-rw-r--r--host/include/uhd/property_tree.hpp5
-rw-r--r--host/include/uhd/types/dict.hpp2
2 files changed, 2 insertions, 5 deletions
diff --git a/host/include/uhd/property_tree.hpp b/host/include/uhd/property_tree.hpp
index b9c6c65aa..7edadcbda 100644
--- a/host/include/uhd/property_tree.hpp
+++ b/host/include/uhd/property_tree.hpp
@@ -191,11 +191,8 @@ property<T>::~property(void)
/*!
* FS Path: A glorified string with path manipulations.
* Inspired by boost filesystem path, but without the dependency.
- *
- * Notice: we do not declare UHD_API on the whole structure
- * because MSVC will do weird things with std::string and linking.
*/
-struct fs_path : std::string
+struct UHD_API_HEADER fs_path : std::string
{
UHD_API fs_path(void);
UHD_API fs_path(const char*);
diff --git a/host/include/uhd/types/dict.hpp b/host/include/uhd/types/dict.hpp
index cad0a628b..01f510920 100644
--- a/host/include/uhd/types/dict.hpp
+++ b/host/include/uhd/types/dict.hpp
@@ -18,7 +18,7 @@ namespace uhd {
* A templated dictionary class with a python-like interface.
*/
template <typename Key, typename Val>
-class dict
+class UHD_API_HEADER dict
{
public:
/*!