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authorMartin Braun <martin.braun@ettus.com>2014-08-19 16:40:09 +0200
committerMartin Braun <martin.braun@ettus.com>2014-09-23 16:02:14 -0700
commitc431a66df3df4cff82bfa2d2b2c7b16895a7efd6 (patch)
treede7fc65147c688b3b4b18de4f787e3dca897b2ce /host/include
parent4547d1c74a6c875057f23f8ea77033b9cd191539 (diff)
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uhd: Added an operator/ for (fs_path, size_t)
This is useful when constructing property tree paths. With this path, the following code would be valid: size_t mb_index = 0; fs_path mb_root = "/mboards"; mb_root = mb_root / mb_index; This is a shortcut for the (in UHD very common) mb_root = mb_root / boost::lexical_cast<std::string(mb_index);
Diffstat (limited to 'host/include')
-rw-r--r--host/include/uhd/property_tree.hpp1
1 files changed, 1 insertions, 0 deletions
diff --git a/host/include/uhd/property_tree.hpp b/host/include/uhd/property_tree.hpp
index f889ba235..3c24de7e6 100644
--- a/host/include/uhd/property_tree.hpp
+++ b/host/include/uhd/property_tree.hpp
@@ -113,6 +113,7 @@ struct fs_path : std::string{
};
UHD_API fs_path operator/(const fs_path &, const fs_path &);
+UHD_API fs_path operator/(const fs_path &, size_t);
/*!
* The property tree provides a file system structure for accessing properties.